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Pivot.css: Difference between revisions

From Dune Awakening DB

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/**********************************************************
/**********************************************************
  * Dune-Themed Pivot Skin (Integrated Full CSS with
  * Enhanced Dune-Themed Pivot Skin (Game-Accurate)
* Full-Screen Background & Infobox Overrides)
  **********************************************************/
  **********************************************************/


/* 1) RESET MARGINS & ENSURE BODY CAN GROW AS TALL AS NEEDED */
/*--------------------------------------------------------------
# 1. CSS VARIABLES
--------------------------------------------------------------*/
:root {
  /* Primary colors - matched from game screenshot */
  --dune-black: rgba(14, 12, 21, 0.75);      /* Semi-transparent base */
  --dune-panel-bg: rgba(20, 18, 32, 0.8);    /* Panel background with transparency */
  --dune-dark: rgba(26, 23, 36, 0.85);        /* Dark panels with transparency */
  --dune-darker: rgba(12, 10, 20, 0.9);      /* Darker elements */
  --dune-gold: #C8A165;                      /* Game-accurate gold */
  --dune-gold-hover: #E3BB7A;                /* Brighter gold for hover states */
  --dune-gold-dark: #A07B40;                  /* Darker gold for gradients/shadows */
  --dune-text: #E0E0E0;                      /* Standard text */
  --dune-title: #E2D3AE;                      /* Headers/titles */
  --dune-inactive: #636363;                  /* Inactive elements */
 
  /* Accent colors */
  --dune-accent-red: #A3413D;                /* Red accent from game */
  --dune-accent-blue: #3D6B8A;                /* Blue accent from game */
 
  /* Opacity variations */
  --dune-dark-transparent: rgba(14, 12, 21, 0.8);
  --dune-darker-transparent: rgba(12, 10, 20, 0.6);
  --dune-gold-transparent: rgba(200, 161, 101, 0.4);
  --dune-gold-glow: rgba(200, 161, 101, 0.2);
  --dune-gold-intense-glow: rgba(227, 187, 122, 0.4);
 
  /* Spacing */
  --spacing-xs: 4px;
  --spacing-sm: 8px;
  --spacing-md: 12px;
  --spacing-lg: 16px;
  --spacing-xl: 20px;
 
  /* Borders */
  --border-thin: 1px;
  --border-medium: 2px;
  --border-thick: 3px;
  --border-radius-sm: 2px;
  --border-radius-md: 3px;
  --border-radius-lg: 4px;
 
  /* Shadows */
  --shadow-subtle: 0 0 8px rgba(0, 0, 0, 0.3);
  --shadow-medium: 0 0 10px rgba(0, 0, 0, 0.5);
  --shadow-gold: 0 0 8px rgba(200, 161, 101, 0.3);
  --shadow-gold-intense: 0 0 12px rgba(227, 187, 122, 0.5);
 
  /* Typography */
  --font-stack: "Orbitron", "Rajdhani", "Segoe UI", sans-serif;
  --font-size-xs: 0.75em;
  --font-size-sm: 0.85em;
  --font-size-md: 1em;
  --font-size-lg: 1.2em;
  --font-size-xl: 1.4em;
  --font-size-xxl: 1.6em;
 
  /* Transitions */
  --transition-standard: all 0.2s ease;
 
  /* UI specific */
  --nav-height: 40px;
  --border-angle: 30deg;
}
 
/*--------------------------------------------------------------
# 2. GLOBAL RESET & BODY
--------------------------------------------------------------*/
html, body {
html, body {
   margin: 0;
   margin: 0;
Line 12: Line 78:
}
}


/* 2) FULLSCREEN BACKGROUND IMAGE */
/* Uses your [[:File:DuneDB Background.jpg]] file */
body.skin-pivot {
body.skin-pivot {
   background: url('https://dunedb.com/images/5/57/DuneDB_Background.jpg') no-repeat center center fixed;
   background: url('https://dunedb.com/images/5/57/DuneDB_Background.jpg') no-repeat center center fixed;
   background-size: cover;
   background-size: cover;
   background-attachment: fixed;
   background-attachment: fixed;
   color: #E0E0E0;
   color: var(--dune-text);
   font-family: "Orbitron", sans-serif;
   font-family: var(--font-stack);
  line-height: 1.35;
  font-size: 15px;
}
}


/* 3) TRANSPARENT MAIN CONTAINERS */
/*--------------------------------------------------------------
# 3. MAIN CONTAINERS & TRANSPARENCY
--------------------------------------------------------------*/
/* Transparent main containers */
.skin-pivot #content,
.skin-pivot #content,
.skin-pivot .mw-body,
.skin-pivot .mw-body,
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.skin-pivot .mw-content-rtl {
.skin-pivot .mw-content-rtl {
   background: transparent;
   background: transparent;
   padding: 15px;
   padding: var(--spacing-lg);
   border-radius: 10px;
   border-radius: var(--border-radius-lg);
   margin: 0;
   margin: 0;
}
}


/* 4) FORCE MAJOR WRAPPERS TO BE TRANSPARENT */
/* Force major wrappers to be transparent */
.skin-pivot .off-canvas-wrap,
.skin-pivot .off-canvas-wrap,
.skin-pivot .docs-wrap,
.skin-pivot .docs-wrap,
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   background: transparent !important;
   background: transparent !important;
   border: none !important;
   border: none !important;
  overflow: visible !important;
}
}


/* 5) FOOTER, CATLINKS, PRINTFOOTER: ALSO TRANSPARENT */
/* Footer, catlinks, printfooter: also transparent */
.skin-pivot footer,
.skin-pivot footer,
.skin-pivot .footer,
.skin-pivot .footer,
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   background: transparent !important;
   background: transparent !important;
   border: none !important;
   border: none !important;
   color: #E0E0E0 !important;
   color: var(--dune-text) !important;
}
}


/**********************************************************
/* Fix for MediaWiki scrollbars */
* NAVIGATION & HEADINGS
.mw-body-content,
**********************************************************/
.skin-pivot .mw-body,
.skin-pivot #content,
.skin-pivot #mw-content-text {
  overflow: visible !important;
}


/* Navbars */
/*--------------------------------------------------------------
.skin-pivot .navbar,
# 4. NAVIGATION & HEADINGS - GAME-STYLED
.skin-pivot .navbar-default,
--------------------------------------------------------------*/
.skin-pivot .navbar-inverse {
/* Game-like top navigation */
   background: rgba(15, 20, 25, 0.9) !important;
.skin-pivot .navbar {
   background: var(--dune-darker) !important;
   border: none !important;
   border: none !important;
   color: #E0E0E0 !important;
   height: var(--nav-height);
  position: relative;
  display: flex;
  align-items: center;
  justify-content: center;
  border-bottom: var(--border-thin) solid var(--dune-gold) !important;
}
 
.skin-pivot .navbar:before,
.skin-pivot .navbar:after {
  content: '';
  position: absolute;
  height: var(--border-thin);
  background-color: var(--dune-gold);
  bottom: -1px;
  width: 20px;
}
 
.skin-pivot .navbar:before {
  left: 20px;
  transform: skewX(var(--border-angle));
}
}
.skin-pivot .navbar-nav > li > a,
 
.skin-pivot .dropdown-menu > li > a {
.skin-pivot .navbar:after {
   color: #C47F3A !important;
  right: 20px;
  transform: skewX(calc(-1 * var(--border-angle)));
}
 
.skin-pivot .navbar-nav {
  display: flex;
  justify-content: center;
  width: 100%;
}
 
.skin-pivot .navbar-nav > li {
  position: relative;
  display: inline-block;
}
 
.skin-pivot .navbar-nav > li > a {
   color: var(--dune-gold) !important;
   font-weight: bold !important;
   font-weight: bold !important;
   text-decoration: none;
   text-transform: uppercase;
  letter-spacing: 1px;
  padding: 10px 15px;
  margin: 0 5px;
  position: relative;
  text-align: center;
}
 
.skin-pivot .navbar-nav > li.active > a {
  color: var(--dune-gold-hover) !important;
  box-shadow: 0 -2px 0 var(--dune-gold-hover) inset;
}
 
.skin-pivot .navbar-nav > li > a:hover {
  color: var(--dune-gold-hover) !important;
  text-shadow: 0 0 5px var(--dune-gold-glow);
}
}
.skin-pivot .navbar-nav > li > a:hover,
 
.skin-pivot .dropdown-menu > li > a:hover {
.skin-pivot .navbar-nav > li.active > a:after,
   color: #E28D4F !important;
.skin-pivot .navbar-nav > li > a:hover:after {
   text-decoration: underline;
   content: '';
  position: absolute;
  bottom: 0;
  left: 0;
  width: 100%;
  height: 2px;
   background-color: var(--dune-gold);
}
}


/* Sidebar & Panels */
/* Sidebar & Panels - game style */
.skin-pivot #nav,
.skin-pivot #nav,
.skin-pivot #nav-wrapper,
.skin-pivot #nav-wrapper,
.skin-pivot .nav-content,
.skin-pivot .nav-content {
.skin-pivot .list-group,
  background: var(--dune-panel-bg);
  border: var(--border-thin) solid var(--dune-gold);
  color: var(--dune-text);
  border-radius: var(--border-radius-sm);
  position: relative;
}
 
.skin-pivot #nav:before,
.skin-pivot #nav:after,
.skin-pivot #nav-wrapper:before,
.skin-pivot #nav-wrapper:after {
  content: '';
  position: absolute;
  width: 10px;
  height: 10px;
  border: var(--border-thin) solid var(--dune-gold);
}
 
.skin-pivot #nav:before,
.skin-pivot #nav-wrapper:before {
  top: -1px;
  left: -1px;
  border-right: none;
  border-bottom: none;
}
 
.skin-pivot #nav:after,
.skin-pivot #nav-wrapper:after {
  bottom: -1px;
  right: -1px;
  border-left: none;
  border-top: none;
}
 
/* List items with game styling */
.skin-pivot .list-group-item {
.skin-pivot .list-group-item {
   background: rgba(15, 20, 25, 0.9);
   background: transparent;
   border: none;
   border: none;
   color: #E0E0E0;
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.3);
   color: var(--dune-text);
  padding: 8px 10px;
  transition: var(--transition-standard);
}
 
.skin-pivot .list-group-item:last-child {
  border-bottom: none;
}
}
.skin-pivot .list-group-item:hover {
.skin-pivot .list-group-item:hover {
   background-color: rgba(15, 20, 25, 1);
   background-color: rgba(200, 161, 101, 0.1);
}
}


/* Sidebar / Panel Headings */
/* Panel Headings - game accurate */
.skin-pivot #nav h3,
.skin-pivot #nav h3,
.skin-pivot #nav-wrapper h3,
.skin-pivot #nav-wrapper h3,
.skin-pivot .panel-heading,
.skin-pivot .panel-heading {
.skin-pivot .nav-content h3 {
   background-color: rgba(200, 161, 101, 0.15);
   background-color: transparent;
   border-bottom: var(--border-thin) solid var(--dune-gold);
   border: none;
   color: var(--dune-gold);
   color: #E2D3AE;
   margin: 0;
   margin: 10px 0 5px;
  padding: 8px 12px;
   font-weight: bold;
   font-weight: bold;
   text-transform: uppercase;
   text-transform: uppercase;
  letter-spacing: 1px;
  font-size: var(--font-size-sm);
  position: relative;
  display: flex;
  align-items: center;
}
.skin-pivot #nav h3:before,
.skin-pivot #nav h3:after,
.skin-pivot #nav-wrapper h3:before,
.skin-pivot #nav-wrapper h3:after,
.skin-pivot .panel-heading:before,
.skin-pivot .panel-heading:after {
  content: '';
  display: inline-block;
  width: 6px;
  height: 6px;
  background-color: var(--dune-gold);
  margin: 0 8px;
}
}


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.skin-pivot h5,
.skin-pivot h5,
.skin-pivot h6 {
.skin-pivot h6 {
   color: #E2D3AE;
   color: var(--dune-title);
   font-weight: bold;
   font-weight: bold;
   margin-top: 1em;
   margin-top: 1em;
   margin-bottom: 0.5em;
   margin-bottom: 0.5em;
   border-bottom: none;
   border-bottom: none;
   text-transform: none;
   text-transform: uppercase;
   padding-bottom: 5px;
   padding-bottom: 5px;
  letter-spacing: 0.5px;
}
}
.skin-pivot h1,
.skin-pivot h1,
.skin-pivot h3 {
.skin-pivot h3 {
   border-bottom: 2px solid rgba(255, 255, 255, 0.2);
   border-bottom: var(--border-thin) solid var(--dune-gold-transparent);
  position: relative;
}
 
.skin-pivot h1:after,
.skin-pivot h3:after {
  content: '';
  position: absolute;
  bottom: -1px;
  left: 0;
  width: 30px;
  height: 3px;
  background-color: var(--dune-gold);
}
 
/* Main headings and first heading - game style */
.skin-pivot h1.firstHeading,
.skin-pivot .page-header h1 {
  color: var(--dune-title);
  font-size: var(--font-size-xxl);
  font-weight: bold;
  margin: 0 0 15px 0;
  padding-bottom: 8px;
  border-bottom: var(--border-thin) solid var(--dune-gold-transparent);
  text-transform: uppercase;
  letter-spacing: 1px;
  position: relative;
}
}


/* Links site-wide */
.skin-pivot h1.firstHeading:after,
.skin-pivot .page-header h1:after {
  content: '';
  position: absolute;
  bottom: -1px;
  left: 0;
  width: 50px;
  height: 3px;
  background: linear-gradient(to right, var(--dune-gold), rgba(200, 161, 101, 0));
}
 
/* Links site-wide - game style */
.skin-pivot a {
.skin-pivot a {
   color: #C47F3A;
   color: var(--dune-gold);
   text-decoration: none;
   text-decoration: none;
   font-weight: bold;
   font-weight: bold;
  transition: var(--transition-standard);
  position: relative;
}
}
.skin-pivot a:hover {
.skin-pivot a:hover {
   color: #E28D4F;
   color: var(--dune-gold-hover);
   text-decoration: underline;
   text-decoration: none;
  text-shadow: 0 0 5px rgba(200, 161, 101, 0.4);
}
}
.skin-pivot a.new,
.skin-pivot a.new,
.skin-pivot a.new:visited {
.skin-pivot a.new:visited {
   color: #BA0000 !important;
   color: var(--dune-accent-red) !important;
   text-decoration: underline;
   text-decoration: none;
}
}
.skin-pivot a.new:hover {
.skin-pivot a.new:hover {
   color: #DD0000 !important;
   color: lighten(var(--dune-accent-red), 15%) !important;
}
}


/**********************************************************
/* Journey link text - special styling */
* PIVOT NAV OVERRIDES
.skin-pivot a[href*="Journey"] {
**********************************************************/
  color: var(--dune-gold-hover) !important;
  text-decoration: none !important;
  font-weight: bold !important;
  transition: text-shadow 0.2s ease !important;
  display: inline-block !important;
  padding: 2px 8px !important;
  border: var(--border-thin) solid rgba(200, 161, 101, 0.4) !important;
  border-radius: var(--border-radius-sm) !important;
  background-color: rgba(200, 161, 101, 0.1) !important;
}
 
.skin-pivot a[href*="Journey"]:hover {
  box-shadow: 0 0 8px rgba(200, 161, 101, 0.4);
  text-shadow: 0 0 5px rgba(200, 161, 101, 0.4);
}
 
/*--------------------------------------------------------------
# 5. PIVOT NAV OVERRIDES - GAME STYLE
--------------------------------------------------------------*/
.skin-pivot nav.tab-bar.hide-for-print {
.skin-pivot nav.tab-bar.hide-for-print {
   background: rgba(15, 20, 25, 0.9);
   background: var(--dune-darker);
   border: none;
   border-bottom: var(--border-thin) solid var(--dune-gold);
   color: #E0E0E0;
   color: var(--dune-text);
   padding: 0.5em;
   padding: 0;
  height: var(--nav-height);
  display: flex;
  align-items: center;
}
}
.skin-pivot nav.tab-bar.hide-for-print a {
.skin-pivot nav.tab-bar.hide-for-print a {
   color: #C47F3A;
   color: var(--dune-gold);
   font-weight: bold;
   font-weight: bold;
  text-transform: uppercase;
  letter-spacing: 0.5px;
}
}
.skin-pivot nav.tab-bar.hide-for-print a:hover {
.skin-pivot nav.tab-bar.hide-for-print a:hover {
   color: #E28D4F;
   color: var(--dune-gold-hover);
   text-decoration: underline;
   text-decoration: none;
}
 
.skin-pivot nav.tab-bar.hide-for-print .title {
  display: flex;
  align-items: center;
  height: 100%;
}
}
.skin-pivot nav.tab-bar.hide-for-print .title a {
.skin-pivot nav.tab-bar.hide-for-print .title a {
   color: #E2D3AE;
   color: var(--dune-title);
   font-size: 1.2em;
   font-size: var(--font-size-lg);
   text-transform: uppercase;
   text-transform: uppercase;
  letter-spacing: 1px;
  padding: 0 15px;
  height: 100%;
  display: flex;
  align-items: center;
  border-right: var(--border-thin) solid rgba(200, 161, 101, 0.3);
}
}
.skin-pivot #left-nav-aside,
.skin-pivot #left-nav-aside,
.skin-pivot #middle-nav,
.skin-pivot #middle-nav,
.skin-pivot #right-nav-aside {
.skin-pivot #right-nav-aside {
   background-color: transparent;
   background-color: transparent;
   color: #E0E0E0;
   color: var(--dune-text);
}
}
.skin-pivot li.name.logo img {
.skin-pivot li.name.logo img {
   max-width: 100%;
   max-width: 100%;
Line 188: Line 466:
   display: inline-block;
   display: inline-block;
   vertical-align: middle;
   vertical-align: middle;
  margin-right: 10px;
}
/* Game-style search box */
.skin-pivot li.has-form {
  padding: 0 10px;
}
}
.skin-pivot li.has-form input[type="search"] {
.skin-pivot li.has-form input[type="search"] {
   background: rgba(30, 40, 50, 0.8);
   background: rgba(12, 10, 20, 0.6);
   color: #E0E0E0;
   color: var(--dune-text);
   border: 1px solid #C47F3A;
   border: var(--border-thin) solid var(--dune-gold);
   padding: 0.5em;
   padding: 5px 10px;
   width: 100%;
   width: 100%;
  height: 30px;
  border-radius: var(--border-radius-sm);
  outline: none;
  transition: var(--transition-standard);
}
.skin-pivot li.has-form input[type="search"]:focus {
  background: rgba(12, 10, 20, 0.8);
  border-color: var(--dune-gold-hover);
  box-shadow: 0 0 5px rgba(200, 161, 101, 0.3);
}
}
.skin-pivot li.has-form input[type="search"]::placeholder {
.skin-pivot li.has-form input[type="search"]::placeholder {
   color: #C9B795;
   color: rgba(201, 183, 149, 0.6);
}
}
.skin-pivot label.sidebar {
.skin-pivot label.sidebar {
   background-color: transparent;
   background-color: transparent;
   color: #E2D3AE;
   color: var(--dune-gold);
   font-weight: bold;
   font-weight: bold;
   text-transform: uppercase;
   text-transform: uppercase;
   padding: 0.5em 0;
   padding: 8px 12px;
  margin: 0;
   display: block;
   display: block;
   border-bottom: 2px solid rgba(255, 255, 255, 0.2);
   border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.3);
   margin-bottom: 0.5em;
   letter-spacing: 0.5px;
  font-size: var(--font-size-sm);
}
 
.skin-pivot li.mw-list-item {
  position: relative;
}
 
.skin-pivot li.mw-list-item:before {
  content: '•';
  color: var(--dune-gold);
  position: absolute;
  left: 5px;
  top: 7px;
  font-size: 12px;
}
}
.skin-pivot li.mw-list-item a {
.skin-pivot li.mw-list-item a {
   color: #C47F3A;
   color: var(--dune-text);
  font-weight: bold;
   text-decoration: none;
   text-decoration: none;
   display: block;
   display: block;
   padding: 0.25em 0;
   padding: 6px 10px 6px 15px;
  font-size: var(--font-size-sm);
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.1);
  transition: var(--transition-standard);
}
 
.skin-pivot li.mw-list-item:last-child a {
  border-bottom: none;
}
}
.skin-pivot li.mw-list-item a:hover {
.skin-pivot li.mw-list-item a:hover {
   color: #E28D4F;
   color: var(--dune-gold);
   text-decoration: underline;
  background-color: rgba(200, 161, 101, 0.1);
   text-decoration: none;
}
}


/**********************************************************
/*--------------------------------------------------------------
* SIDEBAR/HIDING TOOLS
# 7. RESPONSIVE LAYOUT - GAME ACCURATE
**********************************************************/
--------------------------------------------------------------*/
html body.skin-pivot #p-tb,
.responsive-container {
html body.skin-pivot #p-tb + ul,
   display: flex;
html body.skin-pivot #p-tb + li,
  flex-wrap: wrap;
li[id^="t-"] {
  gap: 1.5em !important;
   display: none !important;
  align-items: stretch;
  width: 100%;
  margin: 1em 0;
  box-sizing: border-box;
}
}


/**********************************************************
.responsive-col {
* TABLES
   display: flex;
**********************************************************/
  flex-direction: column;
/* Two-Column Table */
   box-sizing: border-box;
.skin-pivot table.two-column-table {
   width: 100%;
   background-color: #1A232F !important;
   min-width: 350px;
   border: none !important;
   width: 100% !important;
   table-layout: fixed;
}
}
.skin-pivot table.two-column-table thead,
 
.skin-pivot table.two-column-table tbody,
@media screen and (min-width: 700px) {
.skin-pivot table.two-column-table tfoot {
  .responsive-col {
  background-color: #1A232F !important;
    width: calc(50% - 0.75em) !important;
   border: none !important;
   }
}
}
.skin-pivot table.two-column-table th,
 
.skin-pivot table.two-column-table td {
@media screen and (min-width: 1100px) {
   background-color: #1A232F !important;
   .responsive-col {
  border: none !important;
    width: calc(33.333% - 1em) !important;
   vertical-align: top;
   }
}
}
.skin-pivot table.two-column-table > tbody > tr > td:first-child {
 
   border-right: 2px solid rgba(255, 255, 255, 0.2) !important;
.responsive-col .skin-pivot:last-child {
   flex: 1 1 auto;
  display: flex;
  flex-direction: column;
}
}
@media only screen and (max-width: 600px) {
 
  .skin-pivot table.two-column-table > tbody > tr {
.responsive-col .skin-pivot:last-child .dune-card {
    display: flex;
  flex: 1 1 auto;
    flex-direction: column;
  display: flex;
  }
  flex-direction: column;
  .skin-pivot table.two-column-table > tbody > tr > td {
    width: 100%;
    border: none !important;
  }
}
}


/**********************************************************
/*--------------------------------------------------------------
* INFOBOX COLORS & STYLES
# 8. TABLES - GAME STYLED
**********************************************************/
--------------------------------------------------------------*/
/* IMPROVED INFOBOX BORDERS AND STYLING */
/* Base table styles - with transparency */
 
/* 1. Enhanced Infobox Base */
.skin-pivot .dune-infobox,
.skin-pivot table.infobox-dune,
.skin-pivot table.infobox-dune,
.skin-pivot .dune-card,
.skin-pivot .game-table {
.skin-pivot .game-panel {
  width: 100% !important;
   background-color: #000002 !important;
  border-collapse: separate !important;
   border: none !important; /* Remove standard border */
  border-spacing: 0 !important;
   box-shadow:  
  margin-bottom: var(--spacing-xl) !important;
    0 0 0 1px #3a3a3a,
  table-layout: auto !important;
    0 0 0 2px #000002,
   background-color: var(--dune-panel-bg) !important;
    0 0 0 3px #C47F3A,
   border: var(--border-thin) solid var(--dune-gold) !important;
    0 0 15px rgba(196, 127, 58, 0.2) !important; /* Layered borders with glow */
   box-shadow: 0 0 8px rgba(0, 0, 0, 0.4) !important;
   position: relative;
   border-radius: var(--border-radius-sm) !important;
  border-radius: 4px !important;
   position: relative !important;
   padding: 16px !important;
   overflow: hidden !important;
   margin: 1em 0 !important;
}
}


/* 2. Decorative Corner Elements */
/* Corner accents like in the game */
.skin-pivot .dune-infobox::before,
.skin-pivot table.infobox-dune:before,
.skin-pivot .dune-infobox::after,
.skin-pivot table.infobox-dune:after,
.skin-pivot table.infobox-dune::before,
.skin-pivot .game-table:before,
.skin-pivot table.infobox-dune::after,
.skin-pivot .game-table:after {
.skin-pivot .dune-card::before,
.skin-pivot .dune-card::after,
.skin-pivot .game-panel::before,
.skin-pivot .game-panel::after {
   content: '';
   content: '';
   position: absolute;
   position: absolute;
   width: 12px;
   width: 10px;
   height: 12px;
   height: 10px;
  border: 1px solid #C47F3A;
  pointer-events: none;
   z-index: 1;
   z-index: 1;
}
}


/* Top-left corner */
.skin-pivot table.infobox-dune:before,
.skin-pivot .dune-infobox::before,
.skin-pivot .game-table:before {
.skin-pivot table.infobox-dune::before,
  top: -1px;
.skin-pivot .dune-card::before,
  left: -1px;
.skin-pivot .game-panel::before {
  border-top: var(--border-thin) solid var(--dune-gold);
   top: 4px;
  border-left: var(--border-thin) solid var(--dune-gold);
   left: 4px;
}
   border-right: none;
 
   border-bottom: none;
.skin-pivot table.infobox-dune:after,
.skin-pivot .game-table:after {
  bottom: -1px;
  right: -1px;
  border-bottom: var(--border-thin) solid var(--dune-gold);
  border-right: var(--border-thin) solid var(--dune-gold);
}
 
/* Table headers */
.skin-pivot table.infobox-dune th,
.skin-pivot .game-table th {
  background: linear-gradient(to bottom, rgba(200, 161, 101, 0.2), rgba(200, 161, 101, 0.1)) !important;
  color: var(--dune-gold) !important;
   padding: var(--spacing-sm) var(--spacing-md) !important;
   text-align: left !important;
  font-size: var(--font-size-sm) !important;
   text-transform: uppercase !important;
  letter-spacing: 0.5px !important;
   border-bottom: var(--border-thin) solid var(--dune-gold) !important;
  text-shadow: 0 0 5px rgba(226, 141, 79, 0.5) !important;
  vertical-align: middle !important;
  position: relative !important;
}
}


/* Bottom-right corner */
/* Table cells */
.skin-pivot .dune-infobox::after,
.skin-pivot table.infobox-dune td,
.skin-pivot table.infobox-dune::after,
.skin-pivot .game-table td {
.skin-pivot .dune-card::after,
  background-color: rgba(22, 22, 24, 0.4) !important;
.skin-pivot .game-panel::after {
  color: var(--dune-text) !important;
   bottom: 4px;
  border: none !important;
   right: 4px;
   border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.2) !important;
   border-left: none;
   padding: var(--spacing-sm) var(--spacing-md) !important;
   border-top: none;
   vertical-align: middle !important;
   line-height: 1.4 !important;
}
}


/* 3. Add diagonal accent lines to corners */
/* Alternating row colors */
.skin-pivot .dune-infobox-title,
.skin-pivot .game-table tr:nth-child(even) td {
.skin-pivot table.infobox-dune th:first-child,
  background-color: rgba(30, 28, 44, 0.4) !important;
.skin-pivot .dune-card-title,
.skin-pivot .game-panel-header {
  position: relative;
  overflow: visible !important;
}
}


.skin-pivot .dune-infobox-title::before,
/* Last row no bottom border */
.skin-pivot .dune-infobox-title::after,
.skin-pivot .game-table tr:last-child td {
.skin-pivot .dune-card-title::before,
   border-bottom: none !important;
.skin-pivot .dune-card-title::after,
.skin-pivot .game-panel-header::before,
.skin-pivot .game-panel-header::after {
   content: '';
  position: absolute;
  width: 20px;
  height: 2px;
  background-color: #C47F3A;
  top: 50%;
  transform: translateY(-50%);
}
}


.skin-pivot .dune-infobox-title::before,
/* Strong text in tables */
.skin-pivot .dune-card-title::before,
.skin-pivot table.infobox-dune td strong,
.skin-pivot .game-panel-header::before {
.skin-pivot .game-table td strong {
   left: -25px;
  color: var(--dune-gold) !important;
  text-shadow: 0 0 3px rgba(200, 161, 101, 0.3) !important;
   font-weight: bold !important;
}
}


.skin-pivot .dune-infobox-title::after,
/* Table with icons in first column */
.skin-pivot .dune-card-title::after,
.skin-pivot table.infobox-dune tr th:first-child {
.skin-pivot .game-panel-header::after {
   position: relative !important;
   right: -25px;
  padding-left: 32px !important;
}
}


/* 4. Inner Container Styling */
.skin-pivot table.infobox-dune tr th .icon {
.skin-pivot .dune-infobox-description,
  position: absolute !important;
.skin-pivot .dune-infobox-stats td,
  left: var(--spacing-sm) !important;
.skin-pivot .dune-infobox-stats th,
   top: 50% !important;
.skin-pivot table.infobox-dune td,
   transform: translateY(-50%) !important;
.skin-pivot table.infobox-dune th,
   font-size: 18px !important;
.skin-pivot .dune-card-description,
   color: var(--dune-gold) !important;
.skin-pivot .game-table td,
.skin-pivot .game-table th {
  background-color: #161618 !important;
   color: #e2d3ae !important;
   border: 1px solid #333 !important;
   position: relative;
   overflow: hidden;
}
}


/* 5. Glowing border effect on hover */
/* Table container with horizontal scroll when needed */
.skin-pivot .dune-infobox:hover,
.skin-pivot .game-table-container {
.skin-pivot table.infobox-dune:hover,
  width: 100%;
.skin-pivot .dune-card:hover,
  overflow-x: auto;
.skin-pivot .game-panel:hover {
  overflow-y: visible;
   box-shadow:  
   margin-bottom: var(--spacing-md);
    0 0 0 1px #3a3a3a,
   position: relative;
    0 0 0 2px #000002,
    0 0 0 3px #E28D4F,
    0 0 20px rgba(226, 141, 79, 0.4) !important;
   transition: box-shadow 0.3s ease;
}
}


/* 6. Improved table head styling */
/* Game-style table header decoration */
.skin-pivot table.infobox-dune th,
.skin-pivot table.infobox-dune thead tr:first-child th:first-child:before,
.skin-pivot .game-table th {
.skin-pivot .game-table thead tr:first-child th:first-child:before {
   background: linear-gradient(to bottom, #1A1A1A, #101010) !important;
   content: '';
   text-transform: uppercase;
  position: absolute;
   letter-spacing: 1px;
  top: 0;
   text-shadow: 0 0 5px rgba(226, 141, 79, 0.5);
  left: 0;
   border-bottom: 2px solid #C47F3A !important;
   width: 8px;
   height: 8px;
   border-top: var(--border-thin) solid var(--dune-gold);
   border-left: var(--border-thin) solid var(--dune-gold);
}
}


/* 7. Replace dune-card-decoration with more sci-fi approach */
.skin-pivot table.infobox-dune thead tr:first-child th:last-child:after,
.skin-pivot .dune-card-decoration {
.skin-pivot .game-table thead tr:first-child th:last-child:after {
   display: none; /* Remove the existing decoration */
   content: '';
  position: absolute;
  top: 0;
  right: 0;
  width: 8px;
  height: 8px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-right: var(--border-thin) solid var(--dune-gold);
}
}


/*--------------------------------------------------------------
# 9. DUNE CARD COMPONENT - GAME ACCURATE
--------------------------------------------------------------*/
.skin-pivot .dune-card {
.skin-pivot .dune-card {
   overflow: visible;
  position: relative;
  background-color: var(--dune-panel-bg) !important;
  color: var(--dune-text);
  width: auto !important;
  max-width: 100% !important;
  padding: var(--spacing-lg) !important;
  margin: 0 0 var(--spacing-xl) 0 !important;
  border: var(--border-thin) solid var(--dune-gold) !important;
  border-radius: var(--border-radius-sm) !important;
  box-shadow: 0 0 8px rgba(0, 0, 0, 0.4) !important;
  transition: box-shadow 0.3s ease;
   overflow: visible !important;
}
}


.skin-pivot .dune-card::before,
/* Game-accurate decorative corners */
.skin-pivot .dune-card::after {
.skin-pivot .dune-card:before,
.skin-pivot .dune-card:after,
.skin-pivot .dune-infobox:before,
.skin-pivot .dune-infobox:after,
.skin-pivot .game-panel:before,
.skin-pivot .game-panel:after {
   content: '';
   content: '';
   position: absolute;
   position: absolute;
   width: 20px;
   width: 10px;
   height: 20px;
   height: 10px;
  border: 2px solid #C47F3A;
   z-index: 1;
   z-index: 1;
}
}


.skin-pivot .dune-card::before {
.skin-pivot .dune-card:before,
   top: -5px;
.skin-pivot .dune-infobox:before,
   left: -5px;
.skin-pivot .game-panel:before {
   border-right: none;
   top: -1px;
   border-bottom: none;
   left: -1px;
   border-top: var(--border-thin) solid var(--dune-gold);
   border-left: var(--border-thin) solid var(--dune-gold);
}
}


.skin-pivot .dune-card::after {
.skin-pivot .dune-card:after,
   bottom: -5px;
.skin-pivot .dune-infobox:after,
   right: -5px;
.skin-pivot .game-panel:after {
   border-left: none;
   bottom: -1px;
   border-top: none;
   right: -1px;
   border-bottom: var(--border-thin) solid var(--dune-gold);
   border-right: var(--border-thin) solid var(--dune-gold);
}
}


/* 8. Additional subtle tech pattern for background */
/* Card decoration placeholder */
.skin-pivot .dune-infobox,
.skin-pivot .dune-card-decoration {
.skin-pivot table.infobox-dune,
   display: none;
.skin-pivot .dune-card,
.skin-pivot .game-panel {
   background-image:
    linear-gradient(rgba(20, 30, 40, 0.1) 1px, transparent 1px),
    linear-gradient(90deg, rgba(20, 30, 40, 0.1) 1px, transparent 1px) !important;
  background-size: 20px 20px !important;
  background-position: -1px -1px !important;
}
}


/* 9. Enhanced focus on important data */
/* Card inner content */
.skin-pivot table.infobox-dune td strong,
.skin-pivot .dune-card-inner {
.skin-pivot .dune-infobox strong,
   position: relative;
.skin-pivot .dune-card strong {
   z-index: 1;
   color: #E28D4F;
  text-shadow: 0 0 3px rgba(226, 141, 79, 0.3);
   font-weight: bold;
}
}


/**********************************************************
/* Card label - game style */
* DUNE-CARD STYLES
.skin-pivot .dune-card-label {
**********************************************************/
  color: var(--dune-gold);
.dune-card {
  font-size: var(--font-size-xs);
  text-transform: uppercase;
  margin-bottom: var(--spacing-xs);
  border-bottom: none;
  padding-bottom: var(--spacing-xs);
  letter-spacing: 0.8px;
  text-shadow: 0 0 5px rgba(200, 161, 101, 0.3);
   position: relative;
   position: relative;
  background-color: #1F2A37;
  color: #E2D3AE;
  width: auto !important;
  max-width: 100% !important;
  padding: 16px;
  margin: 1em;
  border: 1px solid #E2D3AE;
  border-radius: 6px;
  box-sizing: border-box;
}
}
.dune-card-decoration {
 
.skin-pivot .dune-card-label:after {
  content: '';
   position: absolute;
   position: absolute;
   top: 0;
   bottom: 0;
   left: 0;
   left: 0;
   width: 100%;
   width: 30px;
   height: 100%;
   height: 1px;
   pointer-events: none;
   background-color: var(--dune-gold);
  border: 2px solid #E2D3AE;
  border-radius: 6px;
  transform: translate(4px, 4px);
}
}
.dune-card-inner {
 
/* Card title - game style */
.skin-pivot .dune-card-title {
  margin: 10px 0;
  font-size: var(--font-size-lg);
  color: var(--dune-title);
  text-transform: uppercase;
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.3);
  padding-bottom: var(--spacing-sm);
  margin-bottom: var(--spacing-md);
   position: relative;
   position: relative;
   z-index: 1;
   letter-spacing: 0.8px;
  display: flex;
  align-items: center;
}
}
.dune-card-label {
 
   color: #b6a896;
.skin-pivot .dune-card-title .icon {
  font-size: 0.8em;
   margin-right: 8px;
   text-transform: uppercase;
   color: var(--dune-gold);
  margin-bottom: 6px;
  border-bottom: 1px solid #444;
  padding-bottom: 4px;
}
}
.dune-card-title {
 
  margin: 0;
/* Card description */
   font-size: 1.4em;
.skin-pivot .dune-card-description {
  color: #E2D3AE;
   font-size: var(--font-size-md);
  text-transform: uppercase;
  border-bottom: 1px solid #444;
  padding-bottom: 4px;
  margin-bottom: 8px;
}
.dune-card-description {
  font-size: 1.1em;
   line-height: 1.4;
   line-height: 1.4;
   background-color: #262626;
   background-color: rgba(22, 22, 24, 0.4) !important;
   border-radius: 4px;
   border-radius: var(--border-radius-sm);
   border: 1px solid #444;
   border: var(--border-thin) solid rgba(200, 161, 101, 0.2);
   padding: 10px;
   padding: var(--spacing-md);
   margin-bottom: 10px;
   margin-bottom: var(--spacing-md);
   display: block !important;
   display: block !important;
  color: var(--dune-text) !important;
  position: relative;
}
}


/**********************************************************
/* Card image - game style */
* RESPONSIVE LAYOUT
.skin-pivot .dune-card-image {
**********************************************************/
  text-align: center;
.responsive-container {
  margin: var(--spacing-md) 0;
   display: flex;
  position: relative;
   flex-wrap: wrap;
  padding: 2px;
   gap: 0.25em;
  border: var(--border-thin) solid rgba(200, 161, 101, 0.4);
   align-items: stretch;
  background-color: rgba(12, 10, 20, 0.8);
   width: 100%;
}
   margin: 0.25em 0;
 
   box-sizing: border-box;
.skin-pivot .dune-card-image img {
  max-width: 100%;
  height: auto;
  display: block;
  margin: 0 auto;
}
 
/* Card video */
.skin-pivot .dune-card-video {
  margin: var(--spacing-md) 0;
  border: var(--border-thin) solid rgba(200, 161, 101, 0.4);
  padding: 2px;
  background-color: rgba(12, 10, 20, 0.8);
  position: relative;
}
 
/*--------------------------------------------------------------
# 10. LOCKED BEHIND COMPONENT - GAME ACCURATE
--------------------------------------------------------------*/
.skin-pivot .dune-card-locked {
   margin: var(--spacing-lg) 0 !important;
  background-color: rgba(12, 10, 20, 0.6) !important;
  border: var(--border-thin) solid var(--dune-gold) !important;
  border-radius: var(--border-radius-sm) !important;
   padding: var(--spacing-md) !important;
  position: relative !important;
   text-align: center !important;
}
 
.skin-pivot .dune-card-locked-label {
  color: var(--dune-gold) !important;
  font-weight: bold !important;
   font-size: var(--font-size-sm) !important;
   letter-spacing: 0.8px !important;
   margin-bottom: var(--spacing-sm) !important;
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.3) !important;
  padding-bottom: var(--spacing-xs) !important;
  display: flex !important;
  align-items: center !important;
   justify-content: center !important;
  text-transform: uppercase !important;
}
}
.responsive-col {
 
   display: flex;
.skin-pivot .dune-card-locked-icon {
   flex-direction: column;
   display: inline-flex !important;
   box-sizing: border-box;
  align-items: center !important;
   width: 100%;
   justify-content: center !important;
   min-width: 350px;
  width: 18px !important;
  height: 18px !important;
   margin-right: var(--spacing-xs) !important;
   color: var(--dune-gold) !important;
   font-size: 16px !important;
}
}
@media screen and (min-width: 700px) {
 
   .responsive-col {
.skin-pivot .dune-card-locked-value {
    width: calc(50% - 0.3em);
  color: var(--dune-text) !important;
   }
  font-weight: normal !important;
  padding: var(--spacing-xs) var(--spacing-sm) !important;
   background-color: rgba(22, 22, 24, 0.4) !important;
  border: var(--border-thin) solid rgba(200, 161, 101, 0.2) !important;
   border-radius: var(--border-radius-sm) !important;
  display: inline-block !important;
}
}
@media screen and (min-width: 1100px) {
 
  .responsive-col {
.skin-pivot .dune-card-locked-value a {
    width: calc(33.333% - 0.26em);
  color: var(--dune-gold) !important;
  }
}
}
.responsive-col .skin-pivot:last-child {
 
   flex: 1 1 auto;
.skin-pivot .locked-behind-header {
   display: flex;
  background-color: rgba(200, 161, 101, 0.15) !important;
   flex-direction: column;
  border-bottom: var(--border-thin) solid var(--dune-gold) !important;
  padding: var(--spacing-sm) var(--spacing-md) !important;
  margin: -12px -12px 12px -12px !important;
  position: relative !important;
  text-transform: uppercase !important;
  font-weight: bold !important;
  color: var(--dune-gold) !important;
   letter-spacing: 0.8px !important;
   display: flex !important;
  align-items: center !important;
   justify-content: center !important;
}
}
.responsive-col .skin-pivot:last-child .dune-card {
 
   flex: 1 1 auto;
.skin-pivot .locked-behind-header .icon {
  display: flex;
   margin-right: var(--spacing-xs) !important;
  flex-direction: column;
}
}


/**********************************************************
/*--------------------------------------------------------------
* ADDITIONAL PANEL & TABLE STYLES (Game UI Feel)
# 11. GAME PANEL COMPONENT - GAME ACCURATE
**********************************************************/
--------------------------------------------------------------*/
.skin-pivot .game-panel {
.skin-pivot .game-panel {
   background: linear-gradient(to bottom, #1a1a1a, #1F2A37);
   background: var(--dune-panel-bg);
   border: 1px solid #364957;
   border: var(--border-thin) solid var(--dune-gold);
   border-radius: 5px;
   border-radius: var(--border-radius-sm);
   box-shadow: 0 0 8px rgba(0, 0, 0, 0.3), 0 1px 0 rgba(255, 215, 128, 0.1) inset;
   box-shadow: 0 0 8px rgba(0, 0, 0, 0.4);
   margin-bottom: 10px;
   margin-bottom: var(--spacing-xl) !important;
   position: relative;
   position: relative;
   overflow: hidden;
  padding: var(--spacing-md) !important;
   overflow: visible !important;
}
}
.skin-pivot .game-panel-header {
.skin-pivot .game-panel-header {
   background-color: rgba(196,127,58,0.2);
   background-color: rgba(200, 161, 101, 0.15);
   border-bottom: 1px solid #C47F3A;
   border-bottom: var(--border-thin) solid var(--dune-gold);
   padding: 6px 10px;
   padding: var(--spacing-sm) var(--spacing-md);
  margin: -12px -12px 12px -12px !important;
   position: relative;
   position: relative;
   text-transform: uppercase;
   text-transform: uppercase;
   font-weight: bold;
   font-weight: bold;
   color: #E2D3AE;
   color: var(--dune-gold);
   letter-spacing: 0.5px;
   letter-spacing: 0.8px;
   display: flex;
   font-size: var(--font-size-sm);
  align-items: center;
}
}
.skin-pivot .game-panel-header::before,
 
.skin-pivot .game-panel-header::after {
/* Angular design elements for headers */
.skin-pivot .game-panel-header:before,
.skin-pivot .game-panel-header:after {
   content: '';
   content: '';
   display: inline-block;
   position: absolute;
   width: 12px;
  height: 100%;
   height: 12px;
   width: 15px;
   border-top: 2px solid #C47F3A;
   top: 0;
   border-left: 2px solid #C47F3A;
}
  transform: rotate(-45deg);
 
   margin: 0 12px;
.skin-pivot .game-panel-header:before {
  left: -15px;
   border-top: var(--border-thin) solid var(--dune-gold);
   border-bottom: var(--border-thin) solid var(--dune-gold);
   clip-path: polygon(0 0, 100% 100%, 100% 0);
}
}
.skin-pivot .game-panel-header::after {
 
   transform: rotate(135deg);
.skin-pivot .game-panel-header:after {
   right: -15px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-bottom: var(--border-thin) solid var(--dune-gold);
  clip-path: polygon(0 0, 0 100%, 100% 0);
}
}
.skin-pivot .game-panel-content {
.skin-pivot .game-panel-content {
   padding: 8px 12px;
   padding: 0 !important;
   color: #E0E0E0;
   color: var(--dune-text);
   font-size: 0.9em;
   font-size: var(--font-size-sm);
  overflow: visible !important;
}
}
/* Enhanced Table Styling */
 
.skin-pivot .game-table {
/*--------------------------------------------------------------
   width: 100%;
# 12. UI ELEMENTS - GAME ACCURATE
   border-collapse: collapse;
--------------------------------------------------------------*/
   margin-bottom: 10px;
/* Resource Item - game style */
.skin-pivot .resource {
  display: inline-flex !important;
  align-items: center !important;
  padding: var(--spacing-xs) var(--spacing-sm) !important;
  background-color: rgba(12, 10, 20, 0.6);
   border: var(--border-thin) solid rgba(200, 161, 101, 0.3);
   border-radius: var(--border-radius-sm);
   margin: 0 5px 5px 0 !important;
  color: var(--dune-text);
  position: relative;
}
}
.skin-pivot .game-table th {
 
   background-color: rgba(196,127,58,0.2);
.skin-pivot .resource:before,
   color: #E2D3AE;
.skin-pivot .resource:after {
   padding: 6px;
   content: '';
   text-align: left;
   position: absolute;
   font-size: 0.85em;
   width: 4px;
  text-transform: uppercase;
   height: 4px;
  letter-spacing: 0.5px;
   background-color: var(--dune-gold);
  border-bottom: 1px solid #C47F3A;
}
}
.skin-pivot .game-table td {
 
   padding: 4px 6px;
.skin-pivot .resource:before {
   border-bottom: 1px solid rgba(196,127,58, 0.3);
   top: -2px;
  vertical-align: middle;
   left: -2px;
}
}
.skin-pivot .game-table tr:nth-child(even) td {
 
  background-color: rgba(15, 20, 25, 0.4);
.skin-pivot .resource:after {
}
   bottom: -2px;
.skin-pivot .game-table tr:last-child td {
   right: -2px;
   border-bottom: none;
}
/* Resource Item Styling */
.skin-pivot .resource {
  display: inline-flex;
  align-items: center;
  padding: 2px 6px;
  background-color: rgba(15, 20, 25, 0.6);
   border: 1px solid rgba(196,127,58, 0.6);
  border-radius: 3px;
  margin-right: 5px;
  margin-bottom: 5px;
  color: #E0E0E0;
}
}
.skin-pivot .resource .resource-icon {
.skin-pivot .resource .resource-icon {
   margin-right: 4px;
   margin-right: var(--spacing-xs);
  color: var(--dune-gold);
}
}
.skin-pivot .resource .resource-amount {
.skin-pivot .resource .resource-amount {
   font-weight: bold;
   font-weight: bold;
   color: #C47F3A;
   color: var(--dune-gold);
}
}
/* Buttons */
 
/* Buttons - game style */
.skin-pivot .game-button {
.skin-pivot .game-button {
   background: linear-gradient(to bottom, #C47F3A, #9F6230);
   background: linear-gradient(to bottom, var(--dune-gold), var(--dune-gold-dark));
   border: 1px solid #C47F3A;
   border: var(--border-thin) solid var(--dune-gold);
   color: #E2D3AE;
   color: #000;
   padding: 8px 12px;
   padding: var(--spacing-sm) var(--spacing-lg);
   border-radius: 3px;
   border-radius: 0;
   cursor: pointer;
   cursor: pointer;
   text-transform: uppercase;
   text-transform: uppercase;
   font-size: 0.85em;
   font-size: var(--font-size-sm);
   letter-spacing: 0.5px;
   letter-spacing: 0.8px;
   transition: all 0.2s ease;
  font-weight: bold;
   transition: var(--transition-standard);
   position: relative;
   position: relative;
  text-align: center;
  display: inline-block;
  min-width: 120px;
  clip-path: polygon(10px 0, 100% 0, 100% calc(100% - 10px), calc(100% - 10px) 100%, 0 100%, 0 10px);
}
}
.skin-pivot .game-button:hover {
.skin-pivot .game-button:hover {
   background: linear-gradient(to bottom, #E28D4F, #B97233);
   background: linear-gradient(to bottom, var(--dune-gold-hover), var(--dune-gold));
   box-shadow: 0 0 8px rgba(226, 141, 79, 0.4);
   box-shadow: 0 0 10px rgba(200, 161, 101, 0.5);
}
}
.skin-pivot .game-button:active {
.skin-pivot .game-button:active {
   top: 1px;
   transform: translateY(1px);
}
}
/* Progress Bar */
 
/* Progress Bar - game style */
.skin-pivot .progress-bar {
.skin-pivot .progress-bar {
   height: 10px;
   height: 8px;
   background-color: rgba(15, 20, 25, 0.8);
   background-color: rgba(12, 10, 20, 0.6);
   border: 1px solid #C47F3A;
   border: var(--border-thin) solid var(--dune-gold);
   border-radius: 5px;
   border-radius: 0;
   overflow: hidden;
   overflow: hidden;
   margin: 5px 0;
   margin: 5px 0;
  position: relative;
}
}
.skin-pivot .progress-bar:before,
.skin-pivot .progress-bar:after {
  content: '';
  position: absolute;
  width: 4px;
  height: 4px;
  background-color: var(--dune-gold);
  z-index: 1;
}
.skin-pivot .progress-bar:before {
  top: -2px;
  left: -2px;
}
.skin-pivot .progress-bar:after {
  bottom: -2px;
  right: -2px;
}
.skin-pivot .progress-fill {
.skin-pivot .progress-fill {
   height: 100%;
   height: 100%;
   background: linear-gradient(to right, #C47F3A, #E28D4F);
   background: linear-gradient(to right, var(--dune-gold-dark), var(--dune-gold));
   width: 0%;
   width: 0;
   transition: width 0.3s ease;
   transition: width 0.3s ease;
}
}
/* Hover Effects for Interactive Elements */
 
.skin-pivot a:not(.game-button),
/* Tooltip - game style */
.skin-pivot .clickable {
  transition: color 0.2s ease, text-shadow 0.2s ease;
}
.skin-pivot a:not(.game-button):hover,
.skin-pivot .clickable:hover {
  color: #E28D4F;
  text-shadow: 0 0 5px rgba(226, 141, 79, 0.4);
}
/* Tooltip */
.skin-pivot .tooltip {
.skin-pivot .tooltip {
   position: relative;
   position: relative;
Line 698: Line 1,120:
   cursor: help;
   cursor: help;
}
}
.skin-pivot .tooltip .tooltip-text {
.skin-pivot .tooltip .tooltip-text {
   visibility: hidden;
   visibility: hidden;
   width: 200px;
   width: 200px;
   background-color: #1F2A37;
   background-color: var(--dune-panel-bg);
   color: #E0E0E0;
   color: var(--dune-text);
   text-align: center;
   text-align: center;
   border: 1px solid #C47F3A;
   border: var(--border-thin) solid var(--dune-gold);
   border-radius: 5px;
   border-radius: var(--border-radius-sm);
   padding: 8px;
   padding: var(--spacing-sm);
   position: absolute;
   position: absolute;
   z-index: 1;
   z-index: 10;
   bottom: 125%;
   bottom: 125%;
   left: 50%;
   left: 50%;
Line 715: Line 1,138:
   transition: opacity 0.3s;
   transition: opacity 0.3s;
   box-shadow: 0 0 10px rgba(0, 0, 0, 0.5);
   box-shadow: 0 0 10px rgba(0, 0, 0, 0.5);
   font-size: 0.85em;
   font-size: var(--font-size-sm);
}
 
.skin-pivot .tooltip .tooltip-text:before {
  content: '';
  position: absolute;
  top: 100%;
  left: 50%;
  margin-left: -8px;
  border-width: 8px;
  border-style: solid;
  border-color: var(--dune-gold) transparent transparent transparent;
}
}
.skin-pivot .tooltip:hover .tooltip-text {
.skin-pivot .tooltip:hover .tooltip-text {
   visibility: visible;
   visibility: visible;
   opacity: 1;
   opacity: 1;
}
}
/* Badge Indicators */
 
/* Badge Indicators - game style */
.skin-pivot .badge {
.skin-pivot .badge {
   display: inline-block;
   display: inline-block;
   padding: 3px 6px;
   padding: 2px 6px;
   border-radius: 3px;
   border-radius: 0;
   font-size: 0.75em;
   font-size: var(--font-size-xs);
   margin-left: 5px;
   margin-left: 5px;
   text-transform: uppercase;
   text-transform: uppercase;
  position: relative;
  letter-spacing: 0.5px;
}
}
.skin-pivot .badge-functional {
.skin-pivot .badge-functional {
   background-color: rgba(65, 130, 65, 0.3);
   background-color: rgba(65, 130, 65, 0.3);
   border: 1px solid #5a9d5a;
   border: var(--border-thin) solid #5a9d5a;
   color: #a3d9a3;
   color: #a3d9a3;
}
}
.skin-pivot .badge-locked {
.skin-pivot .badge-locked {
   background-color: rgba(130, 65, 65, 0.3);
   background-color: rgba(130, 65, 65, 0.3);
   border: 1px solid #9d5a5a;
   border: var(--border-thin) solid #9d5a5a;
   color: #d9a3a3;
   color: #d9a3a3;
}
}
/* Animation for loading */
 
/* Badge corner accents */
.skin-pivot .badge:before,
.skin-pivot .badge:after {
  content: '';
  position: absolute;
  width: 3px;
  height: 3px;
}
 
.skin-pivot .badge-functional:before,
.skin-pivot .badge-functional:after {
  background-color: #5a9d5a;
}
 
.skin-pivot .badge-locked:before,
.skin-pivot .badge-locked:after {
  background-color: #9d5a5a;
}
 
.skin-pivot .badge:before {
  top: -1px;
  left: -1px;
}
 
.skin-pivot .badge:after {
  bottom: -1px;
  right: -1px;
}
 
/* Animation for loading - pulse effect */
@keyframes pulsate {
@keyframes pulsate {
   0%, 100% { opacity: 0.6; }
   0%, 100% { opacity: 0.6; }
   50% { opacity: 1; }
   50% { opacity: 1; }
}
}
.skin-pivot .loading {
.skin-pivot .loading {
   animation: pulsate 1.5s infinite;
   animation: pulsate 1.5s infinite;
}
}


/**********************************************************
/* Breadcrumbs - game style */
* BREADCRUMBS, HEADINGS, ETC.
**********************************************************/
.skin-pivot .breadcrumbs-container,
.skin-pivot .breadcrumbs-container,
.skin-pivot .breadcrumb-trail {
.skin-pivot .breadcrumb-trail {
Line 759: Line 1,228:
   padding: 0;
   padding: 0;
}
}
.skin-pivot .breadcrumb-trail {
.skin-pivot .breadcrumb-trail {
   display: inline-flex;
   display: inline-flex;
   align-items: center;
   align-items: center;
   padding: 5px 0;
   padding: 5px 0;
   color: #C47F3A;
   color: var(--dune-gold);
  font-size: var(--font-size-sm);
}
}
.skin-pivot .breadcrumb-trail a {
  color: var(--dune-text);
  transition: var(--transition-standard);
}
.skin-pivot .breadcrumb-trail a:hover {
  color: var(--dune-gold);
  text-decoration: none;
}
.skin-pivot .breadcrumb-trail .separator {
  margin: 0 8px;
  color: var(--dune-gold);
}
.skin-pivot .breadcrumb-unavailable {
.skin-pivot .breadcrumb-unavailable {
   background-color: rgba(15, 20, 25, 0.6);
   background-color: rgba(12, 10, 20, 0.6);
   border: 1px solid #C47F3A;
   border: var(--border-thin) solid var(--dune-gold);
   padding: 5px 10px;
   padding: 5px 10px;
   margin-bottom: 10px;
   margin-bottom: 10px;
   color: #E0E0E0;
   color: var(--dune-text);
   font-size: 0.9em;
   font-size: var(--font-size-sm);
}
   border-radius: var(--border-radius-sm);
.skin-pivot h1.firstHeading,
.skin-pivot .page-header h1 {
  color: #E2D3AE;
  font-size: 1.6em;
   font-weight: bold;
  margin: 0 0 10px 0;
  padding-bottom: 5px;
  border-bottom: 2px solid rgba(196,127,58, 0.4);
  text-transform: uppercase;
}
}
/* Misc elements */
.skin-pivot .fromdb {
.skin-pivot .fromdb {
   color: #C47F3A;
   color: var(--dune-gold);
   font-size: 0.85em;
   font-size: var(--font-size-sm);
   margin: -5px 0 15px 0;
   margin: -5px 0 15px 0;
   opacity: 0.7;
   opacity: 0.7;
  font-style: italic;
}
}
.skin-pivot .video-container {
.skin-pivot .video-container {
   border: 1px solid #364957;
   border: var(--border-thin) solid var(--dune-gold);
  border-radius: 3px;
   overflow: hidden;
   overflow: hidden;
   margin-bottom: 8px;
   margin: 0 0 15px 0 !important;
}
.skin-pivot .related-buildings {
  padding: 8px;
  background-color: rgba(15, 20, 25, 0.4);
}
.skin-pivot .related-buildings p {
  margin: 5px 0;
  color: #E0E0E0;
  font-size: 0.9em;
}
.skin-pivot .schematic-section,
.skin-pivot .crafting-section,
.skin-pivot .tutorials-section {
  margin-bottom: 10px;
}
.skin-pivot .schematic-section .game-panel,
.skin-pivot .crafting-section .game-panel,
.skin-pivot .tutorials-section .game-panel {
  margin-bottom: 8px;
}
 
 
/* DuneDB Updated Infobox Colors */
 
/* OUTER BOX — darker black for main box */
.skin-pivot .dune-infobox,
.skin-pivot table.infobox-dune,
.skin-pivot .dune-card,
.skin-pivot .game-panel {
  background-color: #000002 !important;
  border-color: #3a3a3a !important;
}
 
/* INNER BOXES — use subtle graphite color */
.skin-pivot .dune-infobox-description,
.skin-pivot .dune-infobox-stats td,
.skin-pivot .dune-infobox-stats th,
.skin-pivot table.infobox-dune td,
.skin-pivot table.infobox-dune th,
.skin-pivot .game-table td,
.skin-pivot .game-table th,
.skin-pivot .dune-card-description,
.skin-pivot .dune-card-infobox td,
.skin-pivot .dune-card-infobox th {
  background-color: #161618 !important;
  color: #e2d3ae !important;
  border-color: #333 !important;
}
 
/* Enhanced double-outline for infoboxes, panels, and cards */
 
.skin-pivot .dune-infobox,
.skin-pivot table.infobox-dune,
.skin-pivot .dune-card,
.skin-pivot .game-panel {
  background-color: #000002 !important;
  border: 1px solid #C47F3A; /* Bronze inner line */
   position: relative;
   position: relative;
   box-shadow: 0 0 0 2px #0a0a0a,  /* Outer dark stroke */
   padding: 2px;
              0 0 8px rgba(0, 0, 0, 0.5); /* Optional glow */
  background-color: rgba(12, 10, 20, 0.8);
  border-radius: 4px;
}
}


/* Optional: style header blocks with bronze accents */
/* Utility classes */
.skin-pivot .game-panel-header,
.skin-pivot .clearfix::after {
.skin-pivot .dune-infobox-title,
  content: "";
.skin-pivot .dune-card-title {
   clear: both;
   border-bottom: 1px solid #C47F3A;
   display: table;
   color: #E2D3AE;
}
}


/* Optional: use a light glow effect on hover */
/* Centered container */
.skin-pivot .dune-card:hover,
.skin-pivot .dune-container {
.skin-pivot .game-panel:hover,
  max-width: 1080px;
.skin-pivot .dune-infobox:hover {
  margin: 0 auto;
   box-shadow: 0 0 0 2px #0a0a0a,
   padding: 0 1em;
              0 0 10px rgba(226, 141, 79, 0.3); /* Orange glow */
}
}


/**********************************************************
/* Divider - game style */
* IMPROVED SPACING WITHOUT UNNECESSARY SCROLLBARS
.skin-pivot .dune-divider {
**********************************************************/
   height: 1px;
 
   background: linear-gradient(to right, transparent, var(--dune-gold), transparent);
/* 1. Better column spacing across the page */
.responsive-container {
   display: flex;
   flex-wrap: wrap;
  gap: 1.5em !important; /* Increased from 0.25em */
  align-items: stretch;
  width: 100%;
   margin: 1em 0;
   margin: 1em 0;
   box-sizing: border-box;
   position: relative;
}
}


/* Ensure proper column widths with new gap */
.skin-pivot .dune-divider:before,
@media screen and (min-width: 700px) {
.skin-pivot .dune-divider:after {
   .responsive-col {
   content: '';
    width: calc(50% - 0.75em) !important; /* Adjusted for new gap */
  position: absolute;
   }
  width: 4px;
  height: 4px;
  background-color: var(--dune-gold);
   top: -2px;
}
}


@media screen and (min-width: 1100px) {
.skin-pivot .dune-divider:before {
   .responsive-col {
   left: calc(50% - 20px);
    width: calc(33.333% - 1em) !important; /* Adjusted for new gap */
  }
}
}


/* 2. Add padding inside game panels for better content spacing */
.skin-pivot .dune-divider:after {
.skin-pivot .game-panel {
   right: calc(50% - 20px);
   padding: 12px !important;
  margin-bottom: 20px !important; /* Increase bottom margin for better separation */
  overflow: visible !important; /* Remove scrollbars */
}
}


.skin-pivot .game-panel-header {
/* UI Label - game style */
   margin: -12px -12px 12px -12px !important; /* Negative margin to span full width */
.skin-pivot .label-ui {
   padding: 8px 12px !important;
  letter-spacing: 1px;
  text-transform: uppercase;
  color: var(--dune-gold);
  font-size: var(--font-size-xs);
   margin-bottom: var(--spacing-xs);
   text-shadow: 0 0 5px rgba(200, 161, 101, 0.3);
}
}


.skin-pivot .game-panel-content {
/*--------------------------------------------------------------
   padding: 0 !important; /* Remove redundant padding */
# 13. INVENTORY UI STYLING - GAME ACCURATE
   overflow: visible !important; /* Remove scrollbars */
--------------------------------------------------------------*/
/* Game-accurate inventory grid */
.skin-pivot .inventory-grid {
  display: grid;
  grid-template-columns: repeat(auto-fill, minmax(75px, 1fr));
  gap: 4px;
   padding: 5px;
  background-color: rgba(12, 10, 20, 0.8);
  border: var(--border-thin) solid var(--dune-gold);
   position: relative;
}
}


/* 3. Better spacing within tables */
/* Game-style inventory slot */
.skin-pivot .game-table {
.skin-pivot .inventory-slot {
   width: 100% !important;
   background-color: rgba(22, 22, 24, 0.8);
   table-layout: auto !important; /* Allow table to expand based on content */
   border: var(--border-thin) solid rgba(200, 161, 101, 0.3);
   border-collapse: separate !important;
  display: flex;
   border-spacing: 0 !important;
   align-items: center;
   margin-bottom: 12px !important;
   justify-content: center;
  height: 75px;
  width: 75px;
   transition: var(--transition-standard);
  position: relative;
}
}


.skin-pivot .game-table th,
/* Empty slot styling */
.skin-pivot .game-table td {
.skin-pivot .inventory-slot.empty {
   padding: 8px 10px !important; /* More breathing room */
   background-image:  
  vertical-align: middle !important;
    linear-gradient(to bottom right, transparent calc(50% - 1px), rgba(200, 161, 101, 0.3), transparent calc(50% + 1px));
  word-break: normal !important;
  line-height: 1.4 !important;
}
}


/* Ensure consistent cell sizing */
/* Corner accents for inventory slots */
.skin-pivot .game-table th:first-child,
.skin-pivot .inventory-slot:before,
.skin-pivot .game-table td:first-child {
.skin-pivot .inventory-slot:after {
   padding-left: 10px !important;
   content: '';
  position: absolute;
  width: 3px;
  height: 3px;
}
}


.skin-pivot .game-table th:last-child,
.skin-pivot .inventory-slot:before {
.skin-pivot .game-table td:last-child {
  top: -1px;
   padding-right: 10px !important;
  left: -1px;
  border-top: var(--border-thin) solid var(--dune-gold);
   border-left: var(--border-thin) solid var(--dune-gold);
}
}


/* 4. Fixed width for certain columns to maintain consistency */
.skin-pivot .inventory-slot:after {
.skin-pivot .game-table .time-column,
  bottom: -1px;
.skin-pivot .game-table .quantity-column {
  right: -1px;
   width: 100px !important;
   border-bottom: var(--border-thin) solid var(--dune-gold);
   text-align: center !important;
   border-right: var(--border-thin) solid var(--dune-gold);
}
}


/* 5. Make sure tables within infoboxes expand properly */
.skin-pivot .inventory-slot:hover {
.skin-pivot table.infobox-dune {
   border-color: var(--dune-gold);
   width: 100% !important;
   box-shadow: 0 0 5px rgba(200, 161, 101, 0.4) inset;
   table-layout: auto !important; /* Allow content to determine width */
  margin: 0 0 15px 0 !important;
}
}


.skin-pivot table.infobox-dune th,
/* Item image within slot */
.skin-pivot table.infobox-dune td {
.skin-pivot .inventory-slot img {
   padding: 8px 10px !important;
   max-width: 85%;
   line-height: 1.4 !important;
   max-height: 85%;
}
}


/* 6. Better spacing for the main sections */
/* Selected slot styling */
.skin-pivot .schematic-section,
.skin-pivot .dune-selected {
.skin-pivot .crafting-section,
  border: var(--border-thin) solid var(--dune-gold) !important;
.skin-pivot .tutorials-section,
   box-shadow: 0 0 8px rgba(200, 161, 101, 0.5) inset, 0 0 2px var(--dune-gold) !important;
.skin-pivot .related-buildings-section {
   background-color: rgba(200, 161, 101, 0.1) !important;
  padding: 0 10px !important;
   margin-bottom: 20px !important;
   overflow: visible !important; /* Remove scrollbars */
}
}


/* 7. Fix scrollbar issues - only show when necessary */
/* Item count/stack indicator */
.skin-pivot .dune-card,
.skin-pivot .item-count {
.skin-pivot .game-panel,
  position: absolute;
.skin-pivot table.infobox-dune,
  bottom: 2px;
.skin-pivot #content,
  right: 2px;
.skin-pivot .mw-body,
  background-color: rgba(12, 10, 20, 0.8);
.skin-pivot .crafting-section,
  color: var(--dune-gold);
.skin-pivot .schematic-section,
  font-size: 10px;
.skin-pivot .tutorials-section,
  padding: 1px 3px;
.skin-pivot .related-buildings-section {
  border-radius: 2px;
   overflow: visible !important; /* Default to visible */
  border: var(--border-thin) solid rgba(200, 161, 101, 0.5);
  min-width: 14px;
   text-align: center;
}
}


/* Only add horizontal scrolling to tables when they would overflow */
/* Item quality/rarity indicator */
.skin-pivot .game-table-container {
.skin-pivot .item-quality {
  position: absolute;
  top: 0;
  left: 0;
   width: 100%;
   width: 100%;
   overflow-x: auto; /* Only add horizontal scroll when needed */
   height: 3px;
  overflow-y: visible; /* No vertical scroll */
}
}


/* 8. Improve spacing between elements inside infoboxes */
.skin-pivot .item-quality.common {
.skin-pivot .dune-card-title,
   background-color: #a0a0a0;
.skin-pivot .game-panel-header,
.skin-pivot table.infobox-dune th:first-of-type {
   margin-bottom: 12px !important;
}
}


.skin-pivot .dune-card-description,
.skin-pivot .item-quality.uncommon {
.skin-pivot .game-panel-content > p:first-child {
   background-color: #2d862d;
   margin-top: 0 !important;
}
}


.skin-pivot .dune-card-description,
.skin-pivot .item-quality.rare {
.skin-pivot .game-panel-content > p:last-child {
   background-color: #2970c3;
   margin-bottom: 0 !important;
}
}


/* 9. Better spacing in the crafting tables specifically */
.skin-pivot .item-quality.epic {
.skin-pivot .crafting-section .game-table th,
   background-color: #9c43c8;
.skin-pivot .crafting-section .game-table td {
   vertical-align: middle !important;
  padding: 8px 12px !important;
}
}


/* Output column should expand to fill available space */
.skin-pivot .item-quality.legendary {
.skin-pivot .crafting-section .game-table th:first-child,
   background-color: #cf7a30;
.skin-pivot .crafting-section .game-table td:first-child {
   width: 30% !important;
}
}


/* Recipe column should be given most space */
/* Section header (e.g. "BACKPACK", "LOADOUT") - game accurate */
.skin-pivot .crafting-section .game-table th:nth-child(2),
.skin-pivot .section-header {
.skin-pivot .crafting-section .game-table td:nth-child(2) {
  background-color: rgba(12, 10, 20, 0.8);
   width: 50% !important;
  border: var(--border-thin) solid var(--dune-gold);
  color: var(--dune-gold);
  padding: 5px 10px;
  font-size: var(--font-size-sm);
  text-transform: uppercase;
  letter-spacing: 1px;
  display: flex;
  align-items: center;
  position: relative;
  margin-bottom: 5px;
   font-weight: bold;
}
}


/* Time column should be fixed width */
.skin-pivot .section-header:before,
.skin-pivot .crafting-section .game-table th:last-child,
.skin-pivot .section-header:after {
.skin-pivot .crafting-section .game-table td:last-child {
  content: '';
   width: 20% !important;
  position: absolute;
   text-align: center !important;
   width: 6px;
   height: 6px;
  border: var(--border-thin) solid var(--dune-gold);
}
}


/* 10. Improve the layout of the building properties table */
.skin-pivot .section-header:before {
.skin-pivot .schematic-section .game-table th:first-child,
  top: -3px;
.skin-pivot .schematic-section .game-table td:first-child {
  left: -3px;
   width: 40% !important;
  border-right: none;
   border-bottom: none;
}
}


.skin-pivot .schematic-section .game-table th:last-child,
.skin-pivot .section-header:after {
.skin-pivot .schematic-section .game-table td:last-child {
  bottom: -3px;
   width: 60% !important;
  right: -3px;
  border-left: none;
   border-top: none;
}
}


/* 11. Better spacing for inventory, power, health icons */
/* Lockbox with game styling */
.skin-pivot .resource {
.skin-pivot .lockbox {
   margin: 0 5px 5px 0 !important;
   text-align: center !important;
  padding: 4px 8px !important;
   background-color: rgba(12, 10, 20, 0.6) !important;
  display: inline-flex !important;
   border: var(--border-thin) solid var(--dune-gold) !important;
  align-items: center !important;
   padding: var(--spacing-md) !important;
}
 
/* 12. Video container spacing */
.skin-pivot .video-container {
  margin: 0 0 15px 0 !important;
   border-radius: 4px !important;
  overflow: hidden !important; /* Only keep overflow hidden for video containers */
}
 
/* 13. Add a clearfix to prevent floating issues */
.skin-pivot .clearfix::after {
  content: "";
  clear: both;
  display: table;
}
 
/* 14. Remove scrollbars from specific containers */
.skin-pivot .off-canvas-wrap,
.skin-pivot .inner-wrap,
.skin-pivot #page-base,
.skin-pivot .page-base,
.skin-pivot #main-section.main-section,
.skin-pivot #page-content,
.skin-pivot .row,
.skin-pivot .columns,
.skin-pivot #sidebar.large-2.medium-3.columns.hide-for-small.hide-for-print {
  overflow: visible !important;
}
 
/* 15. Fix for NESTED scrollbars in MediaWiki */
.mw-body-content {
   overflow: visible !important;
}
 
.skin-pivot .mw-body,
.skin-pivot #content,
.skin-pivot #mw-content-text {
  overflow: visible !important;
}
 
/* 16. Wrap long text instead of forcing horizontal scroll */
.skin-pivot table.game-table td,
.skin-pivot table.infobox-dune td {
  word-wrap: break-word !important;
   overflow-wrap: break-word !important;
  max-width: 500px !important; /* Prevent extremely wide cells */
}
 
 
/**********************************************************
* ICON ALIGNMENT AND TEXT FORMATTING FIXES
**********************************************************/
 
/* 1. Remove sepia filter and fix icon alignment */
.skin-pivot table.game-table svg path,
.skin-pivot table.game-table img,
.skin-pivot table.game-table i,
.skin-pivot table.infobox-dune svg path,
.skin-pivot table.infobox-dune img,
.skin-pivot table.infobox-dune i {
  fill: inherit !important; /* Remove color overrides */
  color: inherit !important;
  filter: none !important; /* Remove sepia filter */
}
 
/* 2. Properly align emoji icons in infobox-dune table */
.skin-pivot table.infobox-dune tr th {
   position: relative !important;
   position: relative !important;
   padding-left: 32px !important; /* Space for emoji icon */
   border-radius: var(--border-radius-sm) !important;
  text-transform: none !important; /* Remove uppercase transformation */
}
}


.skin-pivot table.infobox-dune tr th .icon {
.skin-pivot .lockbox .lockbox-header {
  position: absolute !important;
   background-color: rgba(200, 161, 101, 0.15) !important;
  left: 8px !important;
   border-bottom: var(--border-thin) solid var(--dune-gold) !important;
  top: 50% !important;
   padding: var(--spacing-sm) var(--spacing-md) !important;
  transform: translateY(-50%) !important;
   margin: -12px -12px 12px -12px !important;
  font-size: 18px !important;
}
 
/* 3. Improved Locked Behind section */
.skin-pivot .dune-card-locked {
  margin: 15px 0 !important;
   background-color: rgba(15, 20, 25, 0.6) !important;
   border: 1px solid #C47F3A !important;
   border-radius: 4px !important;
   padding: 10px !important;
   position: relative !important;
   position: relative !important;
   text-align: center !important; /* Center align text */
   text-transform: uppercase !important;
}
 
.skin-pivot .dune-card-locked-label {
  color: #E2D3AE !important;
   font-weight: bold !important;
   font-weight: bold !important;
   font-size: 0.9em !important;
   color: var(--dune-gold) !important;
   letter-spacing: 0.5px !important;
   letter-spacing: 0.8px !important;
  margin-bottom: 6px !important;
  border-bottom: 1px solid rgba(196, 127, 58, 0.4) !important;
  padding-bottom: 4px !important;
   display: flex !important;
   display: flex !important;
   align-items: center !important;
   align-items: center !important;
   justify-content: center !important; /* Center icon and text */
   justify-content: center !important;
  font-size: var(--font-size-sm) !important;
}
}


.skin-pivot .dune-card-locked-icon {
/* Character slots - for armor, weapons, etc. */
   display: inline-flex !important;
.skin-pivot .equipment-slot {
   align-items: center !important;
  background-color: rgba(22, 22, 24, 0.8);
   justify-content: center !important;
   border: var(--border-thin) solid rgba(200, 161, 101, 0.3);
   width: 18px !important;
   width: 60px;
   height: 18px !important;
   height: 60px;
   margin-right: 6px !important;
   display: flex;
   color: #C47F3A !important;
   align-items: center;
   font-size: 16px !important;
   justify-content: center;
   margin: 4px;
   position: relative;
}
}


.skin-pivot .dune-card-locked-value {
.skin-pivot .equipment-slot:before {
   color: #E28D4F !important;
  content: '';
   font-weight: bold !important;
  position: absolute;
   padding: 4px 0 !important; /* Add padding but remove left padding */
  top: 0;
  left: 0;
  width: 100%;
  height: 100%;
  background-size: 24px 24px;
   background-position: center;
   background-repeat: no-repeat;
   opacity: 0.3;
}
}


/* 4. Consistent styling between infobox-dune and dune-card-locked */
.skin-pivot .equipment-slot.helmet:before {
.skin-pivot .dune-card-locked,
   background-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="%23C8A165"><path d="M12 2C8.14 2 5 5.14 5 9c0 2.38 1.19 4.47 3 5.74V17c0 .55.45 1 1 1h6c.55 0 1-.45 1-1v-2.26c1.81-1.27 3-3.36 3-5.74 0-3.86-3.14-7-7-7zm2.85 11.1l-.85.6V16h-4v-2.3l-.85-.6A4.997 4.997 0 0 1 7 9c0-2.76 2.24-5 5-5s5 2.24 5 5c0 1.63-.8 3.16-2.15 4.1z"/></svg>');
.skin-pivot table.infobox-dune {
   background-color: #000002 !important;
  border: 1px solid #3a3a3a !important;
  box-shadow:  
    0 0 0 1px #3a3a3a,
    0 0 0 2px #000002,
    0 0 0 3px #C47F3A,
    0 0 15px rgba(196, 127, 58, 0.2) !important;
  border-radius: 4px !important;
}
}


/* 5. Header for Locked Behind to match other section headers */
.skin-pivot .equipment-slot.chest:before {
.skin-pivot .locked-behind-header {
   background-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="%23C8A165"><path d="M16 4c0-1.11-.89-2-2-2H8C6.89 2 6 2.89 6 4v16h12V4zm-6 0h4v2h-4V4z"/></svg>');
   background-color: rgba(196,127,58,0.2) !important;
  border-bottom: 1px solid #C47F3A !important;
  padding: 8px 12px !important;
  margin: -10px -10px 10px -10px !important;
  position: relative !important;
  text-transform: uppercase !important;
  font-weight: bold !important;
  color: #E2D3AE !important;
  letter-spacing: 0.5px !important;
  display: flex !important;
  align-items: center !important;
  justify-content: center !important;
}
}


.skin-pivot .locked-behind-header .icon {
.skin-pivot .equipment-slot.legs:before {
   margin-right: 6px !important;
   background-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="%23C8A165"><path d="M9 6h6v12H9z"/></svg>');
}
}


/* 6. Add space between the first description section and the locked behind section */
.skin-pivot .equipment-slot.boots:before {
.skin-pivot .dune-card-description + .dune-card-locked {
  background-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="%23C8A165"><path d="M5.5 12v8H7v-8H5.5zm11.25 0H15v8h1.75v-8zm-8.25 0h6v8h-6v-8zM7.5 4H9v8H7.5V4zm7.25 0h1.75v8h-1.75V4zm-4.5 0h2.5v8h-2.5V4z"/></svg>');
  margin-top: 20px !important;
}
}


/* 7. Make sure icons in the recipe section align properly */
.skin-pivot .equipment-slot.weapon:before {
.skin-pivot .game-table tr td span.resource,
  background-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="%23C8A165"><path d="M14.82 2.41c.35.35.35.91 0 1.26L8 10.5V12h1.5l6.8-6.83c.35-.35.91-.35 1.26 0l1.06 1.06c.35.35.35.91 0 1.26L12 13.83 8.91 17h-3.5v-3.5L9 10.15l5.74-5.74c.35-.35.91-.35 1.26 0l-1.18-2z"/></svg>');
.skin-pivot .infobox-dune tr td span.resource {
  display: inline-flex !important;
  align-items: center !important;
  margin: 2px 5px 2px 0 !important;
}
}


.skin-pivot .game-table tr td span.resource img,
/* Character model container */
.skin-pivot .infobox-dune tr td span.resource img {
.skin-pivot .character-model {
   margin-right: 4px !important;
  display: flex;
   width: 16px !important;
  flex-direction: column;
   height: 16px !important;
   align-items: center;
   padding: 20px;
   position: relative;
}
}


/* 8. Fix for journey link text */
.skin-pivot .character-model img {
.skin-pivot a[href*="Journey"] {
   max-width: 100%;
   color: #E28D4F !important;
   height: auto;
  text-decoration: none !important;
  font-weight: bold !important;
  transition: text-shadow 0.2s ease !important;
  display: inline-block !important;
   margin: 0 auto !important; /* Help with centering */
}
}


/* 9. Special case for specific lockbox layout */
.skin-pivot .character-name {
.skin-pivot .lockbox {
  color: var(--dune-title);
   text-align: center !important;
  font-size: var(--font-size-lg);
  margin: 10px 0;
  text-transform: uppercase;
   text-align: center;
}
}


.skin-pivot .lockbox .lockbox-header {
.skin-pivot .character-faction {
   background-color: rgba(196,127,58,0.2) !important;
   color: var(--dune-gold);
   border-bottom: 1px solid #C47F3A !important;
   font-size: var(--font-size-sm);
  padding: 8px 12px !important;
   margin-bottom: 15px;
  margin-bottom: 10px !important;
   text-align: center;
  text-transform: uppercase !important;
  font-weight: bold !important;
  color: #E2D3AE !important;
  letter-spacing: 0.5px !important;
   display: flex !important;
  align-items: center !important;
   justify-content: center !important;
}
}


/* Add consistent spacing below the building info table */
/* Character stats button - game accurate */
.skin-pivot table.infobox-dune {
.skin-pivot .character-stats-button {
   margin-bottom: 20px !important;
  background-color: rgba(163, 65, 61, 0.3);
  border: var(--border-thin) solid var(--dune-accent-red);
  color: var(--dune-text);
  padding: 8px 16px;
  font-size: var(--font-size-sm);
  text-transform: uppercase;
  letter-spacing: 0.8px;
  transition: var(--transition-standard);
  cursor: pointer;
   display: inline-block;
  position: relative;
}
}


/* 10. Specific adjustments for building type icons in first column */
.skin-pivot .character-stats-button:hover {
.skin-pivot table.infobox-dune tr th:first-child .icon {
   background-color: rgba(163, 65, 61, 0.5);
   margin-right: 6px !important;
   box-shadow: 0 0 8px rgba(163, 65, 61, 0.4);
   width: auto !important;
  height: auto !important;
}
}


/**********************************************************
/* Game-style scroll and navigation buttons */
* DUNE THEME: INVENTORY UI ENHANCEMENTS
.skin-pivot .nav-arrow {
**********************************************************/
   background-color: transparent;
 
   border: none;
/* Inventory grid layout for panels mimicking game UI */
  color: var(--dune-gold);
.skin-pivot .inventory-grid {
   font-size: 20px;
   display: grid;
   cursor: pointer;
   grid-template-columns: repeat(auto-fill, minmax(80px, 1fr));
   transition: var(--transition-standard);
   gap: 6px;
  width: 24px;
   padding: 10px;
   height: 24px;
   background-color: #0f1419;
   padding: 0;
   border: 1px solid #3a3a3a;
   margin: 0 5px;
   border-radius: 6px;
  position: relative;
   box-shadow: inset 0 0 10px rgba(0, 0, 0, 0.5);
}
}


/* Individual inventory-style slot */
.skin-pivot .nav-arrow:hover {
.skin-pivot .inventory-slot {
   color: var(--dune-gold-hover);
   background-color: rgba(22, 22, 24, 0.8);
   text-shadow: 0 0 5px rgba(200, 161, 101, 0.5);
   border: 1px solid rgba(196, 127, 58, 0.4);
  display: flex;
  align-items: center;
  justify-content: center;
  height: 80px;
  width: 80px;
  transition: box-shadow 0.2s;
  font-size: 1.4em;
  color: #E2D3AE;
}
.skin-pivot .inventory-slot:hover {
  box-shadow: 0 0 4px #E28D4F;
}
}


/* Highlighted slot for active selection */
.skin-pivot .nav-arrow.left:before {
.skin-pivot .dune-selected {
   content: '◀';
   border: 2px solid #E28D4F !important;
  box-shadow: 0 0 8px rgba(226, 141, 79, 0.6);
}
}


/* Consistent centered container */
.skin-pivot .nav-arrow.right:before {
.skin-pivot .dune-container {
   content: '▶';
   max-width: 1080px;
  margin: 0 auto;
  padding: 0 1em;
}
}


/* Divider for segments inside panels or cards */
.skin-pivot .nav-arrow.up:before {
.skin-pivot .dune-divider {
   content: '▲';
   height: 1px;
  background: linear-gradient(to right, transparent, rgba(255,255,255,0.15), transparent);
  margin: 1em 0;
}
}


/* Uppercase UI labels */
.skin-pivot .nav-arrow.down:before {
.skin-pivot .label-ui {
   content: '▼';
  letter-spacing: 1.2px;
  text-transform: uppercase;
   color: #C47F3A;
  font-size: 0.75em;
  margin-bottom: 4px;
}
}


/* Button enhancements for more depth and glow */
/* Experience bar - game style */
.skin-pivot .game-button {
.skin-pivot .xp-bar {
   background: linear-gradient(to bottom, #C47F3A, #9F6230);
   height: 6px;
   border: 1px solid #C47F3A;
   width: 100%;
   color: #E2D3AE;
   background-color: rgba(12, 10, 20, 0.6);
   padding: 8px 12px;
   border: var(--border-thin) solid var(--dune-gold);
  border-radius: 3px;
  cursor: pointer;
  text-transform: uppercase;
  font-size: 0.85em;
  letter-spacing: 0.5px;
  box-shadow: 0 0 3px #C47F3A, inset 0 0 5px #5a3c1d;
  transition: all 0.2s ease;
   position: relative;
   position: relative;
  overflow: hidden;
}
}
.skin-pivot .game-button:hover {
 
   background: linear-gradient(to bottom, #E28D4F, #B97233);
.skin-pivot .xp-progress {
   box-shadow: 0 0 6px #E28D4F, 0 0 12px rgba(226, 141, 79, 0.6);
  height: 100%;
}
   background: linear-gradient(to right, #C8A165, #E3BB7A);
.skin-pivot .game-button:active {
   width: 0%;
  top: 1px;
}
}


/* Typography tweaks */
.skin-pivot .xp-level {
body.skin-pivot {
   position: absolute;
   font-family: "Orbitron", "Segoe UI", sans-serif;
  right: 10px;
   line-height: 1.35;
  top: -18px;
   font-size: 15px;
  background-color: rgba(12, 10, 20, 0.8);
  border: var(--border-thin) solid var(--dune-gold);
   color: var(--dune-gold);
  padding: 2px 6px;
   font-size: var(--font-size-xs);
  letter-spacing: 0.5px;
}
}

Revision as of 00:12, 4 April 2025

/**********************************************************
 * Enhanced Dune-Themed Pivot Skin (Game-Accurate)
 **********************************************************/

/*--------------------------------------------------------------
# 1. CSS VARIABLES
--------------------------------------------------------------*/
:root {
  /* Primary colors - matched from game screenshot */
  --dune-black: rgba(14, 12, 21, 0.75);       /* Semi-transparent base */
  --dune-panel-bg: rgba(20, 18, 32, 0.8);     /* Panel background with transparency */
  --dune-dark: rgba(26, 23, 36, 0.85);        /* Dark panels with transparency */
  --dune-darker: rgba(12, 10, 20, 0.9);       /* Darker elements */
  --dune-gold: #C8A165;                       /* Game-accurate gold */
  --dune-gold-hover: #E3BB7A;                 /* Brighter gold for hover states */
  --dune-gold-dark: #A07B40;                  /* Darker gold for gradients/shadows */
  --dune-text: #E0E0E0;                       /* Standard text */
  --dune-title: #E2D3AE;                      /* Headers/titles */
  --dune-inactive: #636363;                   /* Inactive elements */
  
  /* Accent colors */
  --dune-accent-red: #A3413D;                 /* Red accent from game */
  --dune-accent-blue: #3D6B8A;                /* Blue accent from game */

  /* Opacity variations */
  --dune-dark-transparent: rgba(14, 12, 21, 0.8);
  --dune-darker-transparent: rgba(12, 10, 20, 0.6);
  --dune-gold-transparent: rgba(200, 161, 101, 0.4);
  --dune-gold-glow: rgba(200, 161, 101, 0.2);
  --dune-gold-intense-glow: rgba(227, 187, 122, 0.4);
  
  /* Spacing */
  --spacing-xs: 4px;
  --spacing-sm: 8px;
  --spacing-md: 12px;
  --spacing-lg: 16px;
  --spacing-xl: 20px;
  
  /* Borders */
  --border-thin: 1px;
  --border-medium: 2px;
  --border-thick: 3px;
  --border-radius-sm: 2px;
  --border-radius-md: 3px;
  --border-radius-lg: 4px;
  
  /* Shadows */
  --shadow-subtle: 0 0 8px rgba(0, 0, 0, 0.3);
  --shadow-medium: 0 0 10px rgba(0, 0, 0, 0.5);
  --shadow-gold: 0 0 8px rgba(200, 161, 101, 0.3);
  --shadow-gold-intense: 0 0 12px rgba(227, 187, 122, 0.5);
  
  /* Typography */
  --font-stack: "Orbitron", "Rajdhani", "Segoe UI", sans-serif;
  --font-size-xs: 0.75em;
  --font-size-sm: 0.85em;
  --font-size-md: 1em;
  --font-size-lg: 1.2em;
  --font-size-xl: 1.4em;
  --font-size-xxl: 1.6em;
  
  /* Transitions */
  --transition-standard: all 0.2s ease;
  
  /* UI specific */
  --nav-height: 40px;
  --border-angle: 30deg;
}

/*--------------------------------------------------------------
# 2. GLOBAL RESET & BODY
--------------------------------------------------------------*/
html, body {
  margin: 0;
  padding: 0;
  height: 100%;
  min-height: 100%;
}

body.skin-pivot {
  background: url('https://dunedb.com/images/5/57/DuneDB_Background.jpg') no-repeat center center fixed;
  background-size: cover;
  background-attachment: fixed;
  color: var(--dune-text);
  font-family: var(--font-stack);
  line-height: 1.35;
  font-size: 15px;
}

/*--------------------------------------------------------------
# 3. MAIN CONTAINERS & TRANSPARENCY
--------------------------------------------------------------*/
/* Transparent main containers */
.skin-pivot #content,
.skin-pivot .mw-body,
.skin-pivot .mw-content-ltr,
.skin-pivot .mw-content-rtl {
  background: transparent;
  padding: var(--spacing-lg);
  border-radius: var(--border-radius-lg);
  margin: 0;
}

/* Force major wrappers to be transparent */
.skin-pivot .off-canvas-wrap,
.skin-pivot .docs-wrap,
.skin-pivot .inner-wrap,
.skin-pivot #page-base,
.skin-pivot .page-base,
.skin-pivot #main-section.main-section,
.skin-pivot #page-content,
.skin-pivot .row,
.skin-pivot .columns,
.skin-pivot #sidebar.large-2.medium-3.columns.hide-for-small.hide-for-print,
.skin-pivot .exit-off-canvas {
  background: transparent !important;
  border: none !important;
  overflow: visible !important;
}

/* Footer, catlinks, printfooter: also transparent */
.skin-pivot footer,
.skin-pivot .footer,
.skin-pivot #footer,
.skin-pivot .mw-footer,
.skin-pivot #mw-footer-container,
.skin-pivot #mw-footer,
.skin-pivot #catlinks,
.skin-pivot .catlinks,
.skin-pivot .printfooter,
.skin-pivot #mw-data-after-content {
  background: transparent !important;
  border: none !important;
  color: var(--dune-text) !important;
}

/* Fix for MediaWiki scrollbars */
.mw-body-content,
.skin-pivot .mw-body,
.skin-pivot #content,
.skin-pivot #mw-content-text {
  overflow: visible !important;
}

/*--------------------------------------------------------------
# 4. NAVIGATION & HEADINGS - GAME-STYLED
--------------------------------------------------------------*/
/* Game-like top navigation */
.skin-pivot .navbar {
  background: var(--dune-darker) !important;
  border: none !important;
  height: var(--nav-height);
  position: relative;
  display: flex;
  align-items: center;
  justify-content: center;
  border-bottom: var(--border-thin) solid var(--dune-gold) !important;
}

.skin-pivot .navbar:before,
.skin-pivot .navbar:after {
  content: '';
  position: absolute;
  height: var(--border-thin);
  background-color: var(--dune-gold);
  bottom: -1px;
  width: 20px;
}

.skin-pivot .navbar:before {
  left: 20px;
  transform: skewX(var(--border-angle));
}

.skin-pivot .navbar:after {
  right: 20px;
  transform: skewX(calc(-1 * var(--border-angle)));
}

.skin-pivot .navbar-nav {
  display: flex;
  justify-content: center;
  width: 100%;
}

.skin-pivot .navbar-nav > li {
  position: relative;
  display: inline-block;
}

.skin-pivot .navbar-nav > li > a {
  color: var(--dune-gold) !important;
  font-weight: bold !important;
  text-transform: uppercase;
  letter-spacing: 1px;
  padding: 10px 15px;
  margin: 0 5px;
  position: relative;
  text-align: center;
}

.skin-pivot .navbar-nav > li.active > a {
  color: var(--dune-gold-hover) !important;
  box-shadow: 0 -2px 0 var(--dune-gold-hover) inset;
}

.skin-pivot .navbar-nav > li > a:hover {
  color: var(--dune-gold-hover) !important;
  text-shadow: 0 0 5px var(--dune-gold-glow);
}

.skin-pivot .navbar-nav > li.active > a:after,
.skin-pivot .navbar-nav > li > a:hover:after {
  content: '';
  position: absolute;
  bottom: 0;
  left: 0;
  width: 100%;
  height: 2px;
  background-color: var(--dune-gold);
}

/* Sidebar & Panels - game style */
.skin-pivot #nav,
.skin-pivot #nav-wrapper,
.skin-pivot .nav-content {
  background: var(--dune-panel-bg);
  border: var(--border-thin) solid var(--dune-gold);
  color: var(--dune-text);
  border-radius: var(--border-radius-sm);
  position: relative;
}

.skin-pivot #nav:before,
.skin-pivot #nav:after,
.skin-pivot #nav-wrapper:before,
.skin-pivot #nav-wrapper:after {
  content: '';
  position: absolute;
  width: 10px;
  height: 10px;
  border: var(--border-thin) solid var(--dune-gold);
}

.skin-pivot #nav:before,
.skin-pivot #nav-wrapper:before {
  top: -1px;
  left: -1px;
  border-right: none;
  border-bottom: none;
}

.skin-pivot #nav:after,
.skin-pivot #nav-wrapper:after {
  bottom: -1px;
  right: -1px;
  border-left: none;
  border-top: none;
}

/* List items with game styling */
.skin-pivot .list-group-item {
  background: transparent;
  border: none;
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.3);
  color: var(--dune-text);
  padding: 8px 10px;
  transition: var(--transition-standard);
}

.skin-pivot .list-group-item:last-child {
  border-bottom: none;
}

.skin-pivot .list-group-item:hover {
  background-color: rgba(200, 161, 101, 0.1);
}

/* Panel Headings - game accurate */
.skin-pivot #nav h3,
.skin-pivot #nav-wrapper h3,
.skin-pivot .panel-heading {
  background-color: rgba(200, 161, 101, 0.15);
  border-bottom: var(--border-thin) solid var(--dune-gold);
  color: var(--dune-gold);
  margin: 0;
  padding: 8px 12px;
  font-weight: bold;
  text-transform: uppercase;
  letter-spacing: 1px;
  font-size: var(--font-size-sm);
  position: relative;
  display: flex;
  align-items: center;
}

.skin-pivot #nav h3:before,
.skin-pivot #nav h3:after,
.skin-pivot #nav-wrapper h3:before,
.skin-pivot #nav-wrapper h3:after,
.skin-pivot .panel-heading:before,
.skin-pivot .panel-heading:after {
  content: '';
  display: inline-block;
  width: 6px;
  height: 6px;
  background-color: var(--dune-gold);
  margin: 0 8px;
}

/* Main content headings */
.skin-pivot h1,
.skin-pivot h2,
.skin-pivot h3,
.skin-pivot h4,
.skin-pivot h5,
.skin-pivot h6 {
  color: var(--dune-title);
  font-weight: bold;
  margin-top: 1em;
  margin-bottom: 0.5em;
  border-bottom: none;
  text-transform: uppercase;
  padding-bottom: 5px;
  letter-spacing: 0.5px;
}

.skin-pivot h1,
.skin-pivot h3 {
  border-bottom: var(--border-thin) solid var(--dune-gold-transparent);
  position: relative;
}

.skin-pivot h1:after,
.skin-pivot h3:after {
  content: '';
  position: absolute;
  bottom: -1px;
  left: 0;
  width: 30px;
  height: 3px;
  background-color: var(--dune-gold);
}

/* Main headings and first heading - game style */
.skin-pivot h1.firstHeading,
.skin-pivot .page-header h1 {
  color: var(--dune-title);
  font-size: var(--font-size-xxl);
  font-weight: bold;
  margin: 0 0 15px 0;
  padding-bottom: 8px;
  border-bottom: var(--border-thin) solid var(--dune-gold-transparent);
  text-transform: uppercase;
  letter-spacing: 1px;
  position: relative;
}

.skin-pivot h1.firstHeading:after,
.skin-pivot .page-header h1:after {
  content: '';
  position: absolute;
  bottom: -1px;
  left: 0;
  width: 50px;
  height: 3px;
  background: linear-gradient(to right, var(--dune-gold), rgba(200, 161, 101, 0));
}

/* Links site-wide - game style */
.skin-pivot a {
  color: var(--dune-gold);
  text-decoration: none;
  font-weight: bold;
  transition: var(--transition-standard);
  position: relative;
}

.skin-pivot a:hover {
  color: var(--dune-gold-hover);
  text-decoration: none;
  text-shadow: 0 0 5px rgba(200, 161, 101, 0.4);
}

.skin-pivot a.new,
.skin-pivot a.new:visited {
  color: var(--dune-accent-red) !important;
  text-decoration: none;
}

.skin-pivot a.new:hover {
  color: lighten(var(--dune-accent-red), 15%) !important;
}

/* Journey link text - special styling */
.skin-pivot a[href*="Journey"] {
  color: var(--dune-gold-hover) !important;
  text-decoration: none !important;
  font-weight: bold !important;
  transition: text-shadow 0.2s ease !important;
  display: inline-block !important;
  padding: 2px 8px !important;
  border: var(--border-thin) solid rgba(200, 161, 101, 0.4) !important;
  border-radius: var(--border-radius-sm) !important;
  background-color: rgba(200, 161, 101, 0.1) !important;
}

.skin-pivot a[href*="Journey"]:hover {
  box-shadow: 0 0 8px rgba(200, 161, 101, 0.4);
  text-shadow: 0 0 5px rgba(200, 161, 101, 0.4);
}

/*--------------------------------------------------------------
# 5. PIVOT NAV OVERRIDES - GAME STYLE
--------------------------------------------------------------*/
.skin-pivot nav.tab-bar.hide-for-print {
  background: var(--dune-darker);
  border-bottom: var(--border-thin) solid var(--dune-gold);
  color: var(--dune-text);
  padding: 0;
  height: var(--nav-height);
  display: flex;
  align-items: center;
}

.skin-pivot nav.tab-bar.hide-for-print a {
  color: var(--dune-gold);
  font-weight: bold;
  text-transform: uppercase;
  letter-spacing: 0.5px;
}

.skin-pivot nav.tab-bar.hide-for-print a:hover {
  color: var(--dune-gold-hover);
  text-decoration: none;
}

.skin-pivot nav.tab-bar.hide-for-print .title {
  display: flex;
  align-items: center;
  height: 100%;
}

.skin-pivot nav.tab-bar.hide-for-print .title a {
  color: var(--dune-title);
  font-size: var(--font-size-lg);
  text-transform: uppercase;
  letter-spacing: 1px;
  padding: 0 15px;
  height: 100%;
  display: flex;
  align-items: center;
  border-right: var(--border-thin) solid rgba(200, 161, 101, 0.3);
}

.skin-pivot #left-nav-aside,
.skin-pivot #middle-nav,
.skin-pivot #right-nav-aside {
  background-color: transparent;
  color: var(--dune-text);
}

.skin-pivot li.name.logo img {
  max-width: 100%;
  height: auto;
  display: inline-block;
  vertical-align: middle;
  margin-right: 10px;
}

/* Game-style search box */
.skin-pivot li.has-form {
  padding: 0 10px;
}

.skin-pivot li.has-form input[type="search"] {
  background: rgba(12, 10, 20, 0.6);
  color: var(--dune-text);
  border: var(--border-thin) solid var(--dune-gold);
  padding: 5px 10px;
  width: 100%;
  height: 30px;
  border-radius: var(--border-radius-sm);
  outline: none;
  transition: var(--transition-standard);
}

.skin-pivot li.has-form input[type="search"]:focus {
  background: rgba(12, 10, 20, 0.8);
  border-color: var(--dune-gold-hover);
  box-shadow: 0 0 5px rgba(200, 161, 101, 0.3);
}

.skin-pivot li.has-form input[type="search"]::placeholder {
  color: rgba(201, 183, 149, 0.6);
}

.skin-pivot label.sidebar {
  background-color: transparent;
  color: var(--dune-gold);
  font-weight: bold;
  text-transform: uppercase;
  padding: 8px 12px;
  margin: 0;
  display: block;
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.3);
  letter-spacing: 0.5px;
  font-size: var(--font-size-sm);
}

.skin-pivot li.mw-list-item {
  position: relative;
}

.skin-pivot li.mw-list-item:before {
  content: '•';
  color: var(--dune-gold);
  position: absolute;
  left: 5px;
  top: 7px;
  font-size: 12px;
}

.skin-pivot li.mw-list-item a {
  color: var(--dune-text);
  text-decoration: none;
  display: block;
  padding: 6px 10px 6px 15px;
  font-size: var(--font-size-sm);
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.1);
  transition: var(--transition-standard);
}

.skin-pivot li.mw-list-item:last-child a {
  border-bottom: none;
}

.skin-pivot li.mw-list-item a:hover {
  color: var(--dune-gold);
  background-color: rgba(200, 161, 101, 0.1);
  text-decoration: none;
}

/*--------------------------------------------------------------
# 7. RESPONSIVE LAYOUT - GAME ACCURATE
--------------------------------------------------------------*/
.responsive-container {
  display: flex;
  flex-wrap: wrap;
  gap: 1.5em !important;
  align-items: stretch;
  width: 100%;
  margin: 1em 0;
  box-sizing: border-box;
}

.responsive-col {
  display: flex;
  flex-direction: column;
  box-sizing: border-box;
  width: 100%;
  min-width: 350px;
}

@media screen and (min-width: 700px) {
  .responsive-col {
    width: calc(50% - 0.75em) !important;
  }
}

@media screen and (min-width: 1100px) {
  .responsive-col {
    width: calc(33.333% - 1em) !important;
  }
}

.responsive-col .skin-pivot:last-child {
  flex: 1 1 auto;
  display: flex;
  flex-direction: column;
}

.responsive-col .skin-pivot:last-child .dune-card {
  flex: 1 1 auto;
  display: flex;
  flex-direction: column;
}

/*--------------------------------------------------------------
# 8. TABLES - GAME STYLED
--------------------------------------------------------------*/
/* Base table styles - with transparency */
.skin-pivot table.infobox-dune,
.skin-pivot .game-table {
  width: 100% !important;
  border-collapse: separate !important;
  border-spacing: 0 !important;
  margin-bottom: var(--spacing-xl) !important;
  table-layout: auto !important;
  background-color: var(--dune-panel-bg) !important;
  border: var(--border-thin) solid var(--dune-gold) !important;
  box-shadow: 0 0 8px rgba(0, 0, 0, 0.4) !important;
  border-radius: var(--border-radius-sm) !important;
  position: relative !important;
  overflow: hidden !important;
}

/* Corner accents like in the game */
.skin-pivot table.infobox-dune:before,
.skin-pivot table.infobox-dune:after,
.skin-pivot .game-table:before,
.skin-pivot .game-table:after {
  content: '';
  position: absolute;
  width: 10px;
  height: 10px;
  z-index: 1;
}

.skin-pivot table.infobox-dune:before,
.skin-pivot .game-table:before {
  top: -1px;
  left: -1px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-left: var(--border-thin) solid var(--dune-gold);
}

.skin-pivot table.infobox-dune:after,
.skin-pivot .game-table:after {
  bottom: -1px;
  right: -1px;
  border-bottom: var(--border-thin) solid var(--dune-gold);
  border-right: var(--border-thin) solid var(--dune-gold);
}

/* Table headers */
.skin-pivot table.infobox-dune th,
.skin-pivot .game-table th {
  background: linear-gradient(to bottom, rgba(200, 161, 101, 0.2), rgba(200, 161, 101, 0.1)) !important;
  color: var(--dune-gold) !important;
  padding: var(--spacing-sm) var(--spacing-md) !important;
  text-align: left !important;
  font-size: var(--font-size-sm) !important;
  text-transform: uppercase !important;
  letter-spacing: 0.5px !important;
  border-bottom: var(--border-thin) solid var(--dune-gold) !important;
  text-shadow: 0 0 5px rgba(226, 141, 79, 0.5) !important;
  vertical-align: middle !important;
  position: relative !important;
}

/* Table cells */
.skin-pivot table.infobox-dune td,
.skin-pivot .game-table td {
  background-color: rgba(22, 22, 24, 0.4) !important;
  color: var(--dune-text) !important;
  border: none !important;
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.2) !important;
  padding: var(--spacing-sm) var(--spacing-md) !important;
  vertical-align: middle !important;
  line-height: 1.4 !important;
}

/* Alternating row colors */
.skin-pivot .game-table tr:nth-child(even) td {
  background-color: rgba(30, 28, 44, 0.4) !important;
}

/* Last row no bottom border */
.skin-pivot .game-table tr:last-child td {
  border-bottom: none !important;
}

/* Strong text in tables */
.skin-pivot table.infobox-dune td strong,
.skin-pivot .game-table td strong {
  color: var(--dune-gold) !important;
  text-shadow: 0 0 3px rgba(200, 161, 101, 0.3) !important;
  font-weight: bold !important;
}

/* Table with icons in first column */
.skin-pivot table.infobox-dune tr th:first-child {
  position: relative !important;
  padding-left: 32px !important;
}

.skin-pivot table.infobox-dune tr th .icon {
  position: absolute !important;
  left: var(--spacing-sm) !important;
  top: 50% !important;
  transform: translateY(-50%) !important;
  font-size: 18px !important;
  color: var(--dune-gold) !important;
}

/* Table container with horizontal scroll when needed */
.skin-pivot .game-table-container {
  width: 100%;
  overflow-x: auto;
  overflow-y: visible;
  margin-bottom: var(--spacing-md);
  position: relative;
}

/* Game-style table header decoration */
.skin-pivot table.infobox-dune thead tr:first-child th:first-child:before,
.skin-pivot .game-table thead tr:first-child th:first-child:before {
  content: '';
  position: absolute;
  top: 0;
  left: 0;
  width: 8px;
  height: 8px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-left: var(--border-thin) solid var(--dune-gold);
}

.skin-pivot table.infobox-dune thead tr:first-child th:last-child:after,
.skin-pivot .game-table thead tr:first-child th:last-child:after {
  content: '';
  position: absolute;
  top: 0;
  right: 0;
  width: 8px;
  height: 8px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-right: var(--border-thin) solid var(--dune-gold);
}

/*--------------------------------------------------------------
# 9. DUNE CARD COMPONENT - GAME ACCURATE
--------------------------------------------------------------*/
.skin-pivot .dune-card {
  position: relative;
  background-color: var(--dune-panel-bg) !important;
  color: var(--dune-text);
  width: auto !important;
  max-width: 100% !important;
  padding: var(--spacing-lg) !important;
  margin: 0 0 var(--spacing-xl) 0 !important;
  border: var(--border-thin) solid var(--dune-gold) !important;
  border-radius: var(--border-radius-sm) !important;
  box-shadow: 0 0 8px rgba(0, 0, 0, 0.4) !important;
  transition: box-shadow 0.3s ease;
  overflow: visible !important;
}

/* Game-accurate decorative corners */
.skin-pivot .dune-card:before,
.skin-pivot .dune-card:after,
.skin-pivot .dune-infobox:before,
.skin-pivot .dune-infobox:after,
.skin-pivot .game-panel:before,
.skin-pivot .game-panel:after {
  content: '';
  position: absolute;
  width: 10px;
  height: 10px;
  z-index: 1;
}

.skin-pivot .dune-card:before,
.skin-pivot .dune-infobox:before,
.skin-pivot .game-panel:before {
  top: -1px;
  left: -1px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-left: var(--border-thin) solid var(--dune-gold);
}

.skin-pivot .dune-card:after,
.skin-pivot .dune-infobox:after,
.skin-pivot .game-panel:after {
  bottom: -1px;
  right: -1px;
  border-bottom: var(--border-thin) solid var(--dune-gold);
  border-right: var(--border-thin) solid var(--dune-gold);
}

/* Card decoration placeholder */
.skin-pivot .dune-card-decoration {
  display: none;
}

/* Card inner content */
.skin-pivot .dune-card-inner {
  position: relative;
  z-index: 1;
}

/* Card label - game style */
.skin-pivot .dune-card-label {
  color: var(--dune-gold);
  font-size: var(--font-size-xs);
  text-transform: uppercase;
  margin-bottom: var(--spacing-xs);
  border-bottom: none;
  padding-bottom: var(--spacing-xs);
  letter-spacing: 0.8px;
  text-shadow: 0 0 5px rgba(200, 161, 101, 0.3);
  position: relative;
}

.skin-pivot .dune-card-label:after {
  content: '';
  position: absolute;
  bottom: 0;
  left: 0;
  width: 30px;
  height: 1px;
  background-color: var(--dune-gold);
}

/* Card title - game style */
.skin-pivot .dune-card-title {
  margin: 10px 0;
  font-size: var(--font-size-lg);
  color: var(--dune-title);
  text-transform: uppercase;
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.3);
  padding-bottom: var(--spacing-sm);
  margin-bottom: var(--spacing-md);
  position: relative;
  letter-spacing: 0.8px;
  display: flex;
  align-items: center;
}

.skin-pivot .dune-card-title .icon {
  margin-right: 8px;
  color: var(--dune-gold);
}

/* Card description */
.skin-pivot .dune-card-description {
  font-size: var(--font-size-md);
  line-height: 1.4;
  background-color: rgba(22, 22, 24, 0.4) !important;
  border-radius: var(--border-radius-sm);
  border: var(--border-thin) solid rgba(200, 161, 101, 0.2);
  padding: var(--spacing-md);
  margin-bottom: var(--spacing-md);
  display: block !important;
  color: var(--dune-text) !important;
  position: relative;
}

/* Card image - game style */
.skin-pivot .dune-card-image {
  text-align: center;
  margin: var(--spacing-md) 0;
  position: relative;
  padding: 2px;
  border: var(--border-thin) solid rgba(200, 161, 101, 0.4);
  background-color: rgba(12, 10, 20, 0.8);
}

.skin-pivot .dune-card-image img {
  max-width: 100%;
  height: auto;
  display: block;
  margin: 0 auto;
}

/* Card video */
.skin-pivot .dune-card-video {
  margin: var(--spacing-md) 0;
  border: var(--border-thin) solid rgba(200, 161, 101, 0.4);
  padding: 2px;
  background-color: rgba(12, 10, 20, 0.8);
  position: relative;
}

/*--------------------------------------------------------------
# 10. LOCKED BEHIND COMPONENT - GAME ACCURATE
--------------------------------------------------------------*/
.skin-pivot .dune-card-locked {
  margin: var(--spacing-lg) 0 !important;
  background-color: rgba(12, 10, 20, 0.6) !important;
  border: var(--border-thin) solid var(--dune-gold) !important;
  border-radius: var(--border-radius-sm) !important;
  padding: var(--spacing-md) !important;
  position: relative !important;
  text-align: center !important;
}

.skin-pivot .dune-card-locked-label {
  color: var(--dune-gold) !important;
  font-weight: bold !important;
  font-size: var(--font-size-sm) !important;
  letter-spacing: 0.8px !important;
  margin-bottom: var(--spacing-sm) !important;
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.3) !important;
  padding-bottom: var(--spacing-xs) !important;
  display: flex !important;
  align-items: center !important;
  justify-content: center !important;
  text-transform: uppercase !important;
}

.skin-pivot .dune-card-locked-icon {
  display: inline-flex !important;
  align-items: center !important;
  justify-content: center !important;
  width: 18px !important;
  height: 18px !important;
  margin-right: var(--spacing-xs) !important;
  color: var(--dune-gold) !important;
  font-size: 16px !important;
}

.skin-pivot .dune-card-locked-value {
  color: var(--dune-text) !important;
  font-weight: normal !important;
  padding: var(--spacing-xs) var(--spacing-sm) !important;
  background-color: rgba(22, 22, 24, 0.4) !important;
  border: var(--border-thin) solid rgba(200, 161, 101, 0.2) !important;
  border-radius: var(--border-radius-sm) !important;
  display: inline-block !important;
}

.skin-pivot .dune-card-locked-value a {
  color: var(--dune-gold) !important;
}

.skin-pivot .locked-behind-header {
  background-color: rgba(200, 161, 101, 0.15) !important;
  border-bottom: var(--border-thin) solid var(--dune-gold) !important;
  padding: var(--spacing-sm) var(--spacing-md) !important;
  margin: -12px -12px 12px -12px !important;
  position: relative !important;
  text-transform: uppercase !important;
  font-weight: bold !important;
  color: var(--dune-gold) !important;
  letter-spacing: 0.8px !important;
  display: flex !important;
  align-items: center !important;
  justify-content: center !important;
}

.skin-pivot .locked-behind-header .icon {
  margin-right: var(--spacing-xs) !important;
}

/*--------------------------------------------------------------
# 11. GAME PANEL COMPONENT - GAME ACCURATE
--------------------------------------------------------------*/
.skin-pivot .game-panel {
  background: var(--dune-panel-bg);
  border: var(--border-thin) solid var(--dune-gold);
  border-radius: var(--border-radius-sm);
  box-shadow: 0 0 8px rgba(0, 0, 0, 0.4);
  margin-bottom: var(--spacing-xl) !important;
  position: relative;
  padding: var(--spacing-md) !important;
  overflow: visible !important;
}

.skin-pivot .game-panel-header {
  background-color: rgba(200, 161, 101, 0.15);
  border-bottom: var(--border-thin) solid var(--dune-gold);
  padding: var(--spacing-sm) var(--spacing-md);
  margin: -12px -12px 12px -12px !important;
  position: relative;
  text-transform: uppercase;
  font-weight: bold;
  color: var(--dune-gold);
  letter-spacing: 0.8px;
  font-size: var(--font-size-sm);
}

/* Angular design elements for headers */
.skin-pivot .game-panel-header:before,
.skin-pivot .game-panel-header:after {
  content: '';
  position: absolute;
  height: 100%;
  width: 15px;
  top: 0;
}

.skin-pivot .game-panel-header:before {
  left: -15px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-bottom: var(--border-thin) solid var(--dune-gold);
  clip-path: polygon(0 0, 100% 100%, 100% 0);
}

.skin-pivot .game-panel-header:after {
  right: -15px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-bottom: var(--border-thin) solid var(--dune-gold);
  clip-path: polygon(0 0, 0 100%, 100% 0);
}

.skin-pivot .game-panel-content {
  padding: 0 !important;
  color: var(--dune-text);
  font-size: var(--font-size-sm);
  overflow: visible !important;
}

/*--------------------------------------------------------------
# 12. UI ELEMENTS - GAME ACCURATE
--------------------------------------------------------------*/
/* Resource Item - game style */
.skin-pivot .resource {
  display: inline-flex !important;
  align-items: center !important;
  padding: var(--spacing-xs) var(--spacing-sm) !important;
  background-color: rgba(12, 10, 20, 0.6);
  border: var(--border-thin) solid rgba(200, 161, 101, 0.3);
  border-radius: var(--border-radius-sm);
  margin: 0 5px 5px 0 !important;
  color: var(--dune-text);
  position: relative;
}

.skin-pivot .resource:before,
.skin-pivot .resource:after {
  content: '';
  position: absolute;
  width: 4px;
  height: 4px;
  background-color: var(--dune-gold);
}

.skin-pivot .resource:before {
  top: -2px;
  left: -2px;
}

.skin-pivot .resource:after {
  bottom: -2px;
  right: -2px;
}

.skin-pivot .resource .resource-icon {
  margin-right: var(--spacing-xs);
  color: var(--dune-gold);
}

.skin-pivot .resource .resource-amount {
  font-weight: bold;
  color: var(--dune-gold);
}

/* Buttons - game style */
.skin-pivot .game-button {
  background: linear-gradient(to bottom, var(--dune-gold), var(--dune-gold-dark));
  border: var(--border-thin) solid var(--dune-gold);
  color: #000;
  padding: var(--spacing-sm) var(--spacing-lg);
  border-radius: 0;
  cursor: pointer;
  text-transform: uppercase;
  font-size: var(--font-size-sm);
  letter-spacing: 0.8px;
  font-weight: bold;
  transition: var(--transition-standard);
  position: relative;
  text-align: center;
  display: inline-block;
  min-width: 120px;
  clip-path: polygon(10px 0, 100% 0, 100% calc(100% - 10px), calc(100% - 10px) 100%, 0 100%, 0 10px);
}

.skin-pivot .game-button:hover {
  background: linear-gradient(to bottom, var(--dune-gold-hover), var(--dune-gold));
  box-shadow: 0 0 10px rgba(200, 161, 101, 0.5);
}

.skin-pivot .game-button:active {
  transform: translateY(1px);
}

/* Progress Bar - game style */
.skin-pivot .progress-bar {
  height: 8px;
  background-color: rgba(12, 10, 20, 0.6);
  border: var(--border-thin) solid var(--dune-gold);
  border-radius: 0;
  overflow: hidden;
  margin: 5px 0;
  position: relative;
}

.skin-pivot .progress-bar:before,
.skin-pivot .progress-bar:after {
  content: '';
  position: absolute;
  width: 4px;
  height: 4px;
  background-color: var(--dune-gold);
  z-index: 1;
}

.skin-pivot .progress-bar:before {
  top: -2px;
  left: -2px;
}

.skin-pivot .progress-bar:after {
  bottom: -2px;
  right: -2px;
}

.skin-pivot .progress-fill {
  height: 100%;
  background: linear-gradient(to right, var(--dune-gold-dark), var(--dune-gold));
  width: 0;
  transition: width 0.3s ease;
}

/* Tooltip - game style */
.skin-pivot .tooltip {
  position: relative;
  display: inline-block;
  cursor: help;
}

.skin-pivot .tooltip .tooltip-text {
  visibility: hidden;
  width: 200px;
  background-color: var(--dune-panel-bg);
  color: var(--dune-text);
  text-align: center;
  border: var(--border-thin) solid var(--dune-gold);
  border-radius: var(--border-radius-sm);
  padding: var(--spacing-sm);
  position: absolute;
  z-index: 10;
  bottom: 125%;
  left: 50%;
  margin-left: -100px;
  opacity: 0;
  transition: opacity 0.3s;
  box-shadow: 0 0 10px rgba(0, 0, 0, 0.5);
  font-size: var(--font-size-sm);
}

.skin-pivot .tooltip .tooltip-text:before {
  content: '';
  position: absolute;
  top: 100%;
  left: 50%;
  margin-left: -8px;
  border-width: 8px;
  border-style: solid;
  border-color: var(--dune-gold) transparent transparent transparent;
}

.skin-pivot .tooltip:hover .tooltip-text {
  visibility: visible;
  opacity: 1;
}

/* Badge Indicators - game style */
.skin-pivot .badge {
  display: inline-block;
  padding: 2px 6px;
  border-radius: 0;
  font-size: var(--font-size-xs);
  margin-left: 5px;
  text-transform: uppercase;
  position: relative;
  letter-spacing: 0.5px;
}

.skin-pivot .badge-functional {
  background-color: rgba(65, 130, 65, 0.3);
  border: var(--border-thin) solid #5a9d5a;
  color: #a3d9a3;
}

.skin-pivot .badge-locked {
  background-color: rgba(130, 65, 65, 0.3);
  border: var(--border-thin) solid #9d5a5a;
  color: #d9a3a3;
}

/* Badge corner accents */
.skin-pivot .badge:before,
.skin-pivot .badge:after {
  content: '';
  position: absolute;
  width: 3px;
  height: 3px;
}

.skin-pivot .badge-functional:before,
.skin-pivot .badge-functional:after {
  background-color: #5a9d5a;
}

.skin-pivot .badge-locked:before,
.skin-pivot .badge-locked:after {
  background-color: #9d5a5a;
}

.skin-pivot .badge:before {
  top: -1px;
  left: -1px;
}

.skin-pivot .badge:after {
  bottom: -1px;
  right: -1px;
}

/* Animation for loading - pulse effect */
@keyframes pulsate {
  0%, 100% { opacity: 0.6; }
  50% { opacity: 1; }
}

.skin-pivot .loading {
  animation: pulsate 1.5s infinite;
}

/* Breadcrumbs - game style */
.skin-pivot .breadcrumbs-container,
.skin-pivot .breadcrumb-trail {
  background: transparent;
  border: none;
  margin: 0;
  padding: 0;
}

.skin-pivot .breadcrumb-trail {
  display: inline-flex;
  align-items: center;
  padding: 5px 0;
  color: var(--dune-gold);
  font-size: var(--font-size-sm);
}

.skin-pivot .breadcrumb-trail a {
  color: var(--dune-text);
  transition: var(--transition-standard);
}

.skin-pivot .breadcrumb-trail a:hover {
  color: var(--dune-gold);
  text-decoration: none;
}

.skin-pivot .breadcrumb-trail .separator {
  margin: 0 8px;
  color: var(--dune-gold);
}

.skin-pivot .breadcrumb-unavailable {
  background-color: rgba(12, 10, 20, 0.6);
  border: var(--border-thin) solid var(--dune-gold);
  padding: 5px 10px;
  margin-bottom: 10px;
  color: var(--dune-text);
  font-size: var(--font-size-sm);
  border-radius: var(--border-radius-sm);
}

/* Misc elements */
.skin-pivot .fromdb {
  color: var(--dune-gold);
  font-size: var(--font-size-sm);
  margin: -5px 0 15px 0;
  opacity: 0.7;
  font-style: italic;
}

.skin-pivot .video-container {
  border: var(--border-thin) solid var(--dune-gold);
  overflow: hidden;
  margin: 0 0 15px 0 !important;
  position: relative;
  padding: 2px;
  background-color: rgba(12, 10, 20, 0.8);
}

/* Utility classes */
.skin-pivot .clearfix::after {
  content: "";
  clear: both;
  display: table;
}

/* Centered container */
.skin-pivot .dune-container {
  max-width: 1080px;
  margin: 0 auto;
  padding: 0 1em;
}

/* Divider - game style */
.skin-pivot .dune-divider {
  height: 1px;
  background: linear-gradient(to right, transparent, var(--dune-gold), transparent);
  margin: 1em 0;
  position: relative;
}

.skin-pivot .dune-divider:before,
.skin-pivot .dune-divider:after {
  content: '';
  position: absolute;
  width: 4px;
  height: 4px;
  background-color: var(--dune-gold);
  top: -2px;
}

.skin-pivot .dune-divider:before {
  left: calc(50% - 20px);
}

.skin-pivot .dune-divider:after {
  right: calc(50% - 20px);
}

/* UI Label - game style */
.skin-pivot .label-ui {
  letter-spacing: 1px;
  text-transform: uppercase;
  color: var(--dune-gold);
  font-size: var(--font-size-xs);
  margin-bottom: var(--spacing-xs);
  text-shadow: 0 0 5px rgba(200, 161, 101, 0.3);
}

/*--------------------------------------------------------------
# 13. INVENTORY UI STYLING - GAME ACCURATE
--------------------------------------------------------------*/
/* Game-accurate inventory grid */
.skin-pivot .inventory-grid {
  display: grid;
  grid-template-columns: repeat(auto-fill, minmax(75px, 1fr));
  gap: 4px;
  padding: 5px;
  background-color: rgba(12, 10, 20, 0.8);
  border: var(--border-thin) solid var(--dune-gold);
  position: relative;
}

/* Game-style inventory slot */
.skin-pivot .inventory-slot {
  background-color: rgba(22, 22, 24, 0.8);
  border: var(--border-thin) solid rgba(200, 161, 101, 0.3);
  display: flex;
  align-items: center;
  justify-content: center;
  height: 75px;
  width: 75px;
  transition: var(--transition-standard);
  position: relative;
}

/* Empty slot styling */
.skin-pivot .inventory-slot.empty {
  background-image: 
    linear-gradient(to bottom right, transparent calc(50% - 1px), rgba(200, 161, 101, 0.3), transparent calc(50% + 1px));
}

/* Corner accents for inventory slots */
.skin-pivot .inventory-slot:before,
.skin-pivot .inventory-slot:after {
  content: '';
  position: absolute;
  width: 3px;
  height: 3px;
}

.skin-pivot .inventory-slot:before {
  top: -1px;
  left: -1px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-left: var(--border-thin) solid var(--dune-gold);
}

.skin-pivot .inventory-slot:after {
  bottom: -1px;
  right: -1px;
  border-bottom: var(--border-thin) solid var(--dune-gold);
  border-right: var(--border-thin) solid var(--dune-gold);
}

.skin-pivot .inventory-slot:hover {
  border-color: var(--dune-gold);
  box-shadow: 0 0 5px rgba(200, 161, 101, 0.4) inset;
}

/* Item image within slot */
.skin-pivot .inventory-slot img {
  max-width: 85%;
  max-height: 85%;
}

/* Selected slot styling */
.skin-pivot .dune-selected {
  border: var(--border-thin) solid var(--dune-gold) !important;
  box-shadow: 0 0 8px rgba(200, 161, 101, 0.5) inset, 0 0 2px var(--dune-gold) !important;
  background-color: rgba(200, 161, 101, 0.1) !important;
}

/* Item count/stack indicator */
.skin-pivot .item-count {
  position: absolute;
  bottom: 2px;
  right: 2px;
  background-color: rgba(12, 10, 20, 0.8);
  color: var(--dune-gold);
  font-size: 10px;
  padding: 1px 3px;
  border-radius: 2px;
  border: var(--border-thin) solid rgba(200, 161, 101, 0.5);
  min-width: 14px;
  text-align: center;
}

/* Item quality/rarity indicator */
.skin-pivot .item-quality {
  position: absolute;
  top: 0;
  left: 0;
  width: 100%;
  height: 3px;
}

.skin-pivot .item-quality.common {
  background-color: #a0a0a0;
}

.skin-pivot .item-quality.uncommon {
  background-color: #2d862d;
}

.skin-pivot .item-quality.rare {
  background-color: #2970c3;
}

.skin-pivot .item-quality.epic {
  background-color: #9c43c8;
}

.skin-pivot .item-quality.legendary {
  background-color: #cf7a30;
}

/* Section header (e.g. "BACKPACK", "LOADOUT") - game accurate */
.skin-pivot .section-header {
  background-color: rgba(12, 10, 20, 0.8);
  border: var(--border-thin) solid var(--dune-gold);
  color: var(--dune-gold);
  padding: 5px 10px;
  font-size: var(--font-size-sm);
  text-transform: uppercase;
  letter-spacing: 1px;
  display: flex;
  align-items: center;
  position: relative;
  margin-bottom: 5px;
  font-weight: bold;
}

.skin-pivot .section-header:before,
.skin-pivot .section-header:after {
  content: '';
  position: absolute;
  width: 6px;
  height: 6px;
  border: var(--border-thin) solid var(--dune-gold);
}

.skin-pivot .section-header:before {
  top: -3px;
  left: -3px;
  border-right: none;
  border-bottom: none;
}

.skin-pivot .section-header:after {
  bottom: -3px;
  right: -3px;
  border-left: none;
  border-top: none;
}

/* Lockbox with game styling */
.skin-pivot .lockbox {
  text-align: center !important;
  background-color: rgba(12, 10, 20, 0.6) !important;
  border: var(--border-thin) solid var(--dune-gold) !important;
  padding: var(--spacing-md) !important;
  position: relative !important;
  border-radius: var(--border-radius-sm) !important;
}

.skin-pivot .lockbox .lockbox-header {
  background-color: rgba(200, 161, 101, 0.15) !important;
  border-bottom: var(--border-thin) solid var(--dune-gold) !important;
  padding: var(--spacing-sm) var(--spacing-md) !important;
  margin: -12px -12px 12px -12px !important;
  position: relative !important;
  text-transform: uppercase !important;
  font-weight: bold !important;
  color: var(--dune-gold) !important;
  letter-spacing: 0.8px !important;
  display: flex !important;
  align-items: center !important;
  justify-content: center !important;
  font-size: var(--font-size-sm) !important;
}

/* Character slots - for armor, weapons, etc. */
.skin-pivot .equipment-slot {
  background-color: rgba(22, 22, 24, 0.8);
  border: var(--border-thin) solid rgba(200, 161, 101, 0.3);
  width: 60px;
  height: 60px;
  display: flex;
  align-items: center;
  justify-content: center;
  margin: 4px;
  position: relative;
}

.skin-pivot .equipment-slot:before {
  content: '';
  position: absolute;
  top: 0;
  left: 0;
  width: 100%;
  height: 100%;
  background-size: 24px 24px;
  background-position: center;
  background-repeat: no-repeat;
  opacity: 0.3;
}

.skin-pivot .equipment-slot.helmet:before {
  background-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="%23C8A165"><path d="M12 2C8.14 2 5 5.14 5 9c0 2.38 1.19 4.47 3 5.74V17c0 .55.45 1 1 1h6c.55 0 1-.45 1-1v-2.26c1.81-1.27 3-3.36 3-5.74 0-3.86-3.14-7-7-7zm2.85 11.1l-.85.6V16h-4v-2.3l-.85-.6A4.997 4.997 0 0 1 7 9c0-2.76 2.24-5 5-5s5 2.24 5 5c0 1.63-.8 3.16-2.15 4.1z"/></svg>');
}

.skin-pivot .equipment-slot.chest:before {
  background-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="%23C8A165"><path d="M16 4c0-1.11-.89-2-2-2H8C6.89 2 6 2.89 6 4v16h12V4zm-6 0h4v2h-4V4z"/></svg>');
}

.skin-pivot .equipment-slot.legs:before {
  background-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="%23C8A165"><path d="M9 6h6v12H9z"/></svg>');
}

.skin-pivot .equipment-slot.boots:before {
  background-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="%23C8A165"><path d="M5.5 12v8H7v-8H5.5zm11.25 0H15v8h1.75v-8zm-8.25 0h6v8h-6v-8zM7.5 4H9v8H7.5V4zm7.25 0h1.75v8h-1.75V4zm-4.5 0h2.5v8h-2.5V4z"/></svg>');
}

.skin-pivot .equipment-slot.weapon:before {
  background-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="%23C8A165"><path d="M14.82 2.41c.35.35.35.91 0 1.26L8 10.5V12h1.5l6.8-6.83c.35-.35.91-.35 1.26 0l1.06 1.06c.35.35.35.91 0 1.26L12 13.83 8.91 17h-3.5v-3.5L9 10.15l5.74-5.74c.35-.35.91-.35 1.26 0l-1.18-2z"/></svg>');
}

/* Character model container */
.skin-pivot .character-model {
  display: flex;
  flex-direction: column;
  align-items: center;
  padding: 20px;
  position: relative;
}

.skin-pivot .character-model img {
  max-width: 100%;
  height: auto;
}

.skin-pivot .character-name {
  color: var(--dune-title);
  font-size: var(--font-size-lg);
  margin: 10px 0;
  text-transform: uppercase;
  text-align: center;
}

.skin-pivot .character-faction {
  color: var(--dune-gold);
  font-size: var(--font-size-sm);
  margin-bottom: 15px;
  text-align: center;
}

/* Character stats button - game accurate */
.skin-pivot .character-stats-button {
  background-color: rgba(163, 65, 61, 0.3);
  border: var(--border-thin) solid var(--dune-accent-red);
  color: var(--dune-text);
  padding: 8px 16px;
  font-size: var(--font-size-sm);
  text-transform: uppercase;
  letter-spacing: 0.8px;
  transition: var(--transition-standard);
  cursor: pointer;
  display: inline-block;
  position: relative;
}

.skin-pivot .character-stats-button:hover {
  background-color: rgba(163, 65, 61, 0.5);
  box-shadow: 0 0 8px rgba(163, 65, 61, 0.4);
}

/* Game-style scroll and navigation buttons */
.skin-pivot .nav-arrow {
  background-color: transparent;
  border: none;
  color: var(--dune-gold);
  font-size: 20px;
  cursor: pointer;
  transition: var(--transition-standard);
  width: 24px;
  height: 24px;
  padding: 0;
  margin: 0 5px;
  position: relative;
}

.skin-pivot .nav-arrow:hover {
  color: var(--dune-gold-hover);
  text-shadow: 0 0 5px rgba(200, 161, 101, 0.5);
}

.skin-pivot .nav-arrow.left:before {
  content: '◀';
}

.skin-pivot .nav-arrow.right:before {
  content: '▶';
}

.skin-pivot .nav-arrow.up:before {
  content: '▲';
}

.skin-pivot .nav-arrow.down:before {
  content: '▼';
}

/* Experience bar - game style */
.skin-pivot .xp-bar {
  height: 6px;
  width: 100%;
  background-color: rgba(12, 10, 20, 0.6);
  border: var(--border-thin) solid var(--dune-gold);
  position: relative;
  overflow: hidden;
}

.skin-pivot .xp-progress {
  height: 100%;
  background: linear-gradient(to right, #C8A165, #E3BB7A);
  width: 0%;
}

.skin-pivot .xp-level {
  position: absolute;
  right: 10px;
  top: -18px;
  background-color: rgba(12, 10, 20, 0.8);
  border: var(--border-thin) solid var(--dune-gold);
  color: var(--dune-gold);
  padding: 2px 6px;
  font-size: var(--font-size-xs);
  letter-spacing: 0.5px;
}