BuildingRefinerDisplayV2: Difference between revisions
From Dune Awakening DB
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<div class="responsive-col col1"> | |||
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<div class="dune-card"> | |||
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<div class="dune-card-inner"> | |||
<div class="dune-card-label">SCHEMATIC – BUILDABLE</div> | |||
<div class="dune-card-title"><span class="icon">🛈</span> Building Information</div> | |||
<!-- Image Section --> | |||
<div class="dune-card-image" style="text-align: center;"> | |||
<div class="has-border"> | |||
{{#if:{{#var:ImageFile}} | |||
| [[File:{{#var:ImageFile}}|200px|alt={{#var:Name}}]] | |||
| [[File:Placeholder.png|200px|alt=No image available]] | |||
}} | |||
<div class=" | |||
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</div> | |||
<!-- Description --> | |||
<div class="dune-card-description">{{#invoke:DataTableParserV2|iconize|{{#var:Description}}}}</div> | |||
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<div class="dune-card-locked"> | |||
<div class="dune-card-locked-label"><span class="dune-card-locked-icon">🔒</span>Locked Behind | |||
</div><div class="dune-card-locked-value">{{#var:JourneyRequirement}}</div> | |||
</div> | |||
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<div class="dune-card-infobox-two-column"> | |||
<table class="infobox-dune-two-column"> | |||
<tr><th><span class="icon">[[File:BuildingTypeIcon.png]]</span> Building Type</th><td>{{#var:BuildingType}}</td></tr> | |||
<tr><th><span class="icon">[[File:BuildingHealthIcon.png]]</span> Health</th><td>{{#var:Health}}</td></tr> | |||
<tr><th><span class="icon">[[File:BuildingPowerIcon.png]]</span> Power Cost</th><td>{{#var:PowerCost}}</td></tr> | |||
<tr><th><span class="icon">[[File:BuildingInventoryIcon.png]]</span> Inventory Slots</th><td>{{#var:StorageSlots}}</td></tr> | |||
<tr><th><span class="icon">[[File:BuildingCapacityIcon.png]]</span> Capacity</th><td>{{#var:StorageCapacity}}</td></tr> | |||
<tr><th><span class="icon">[[File:BuildingRecipeIcon.png]]</span> Recipe</th><td>{{#invoke:DataTableParserV2|iconize|{{#var:RecipeToBuild}}}}</td></tr> | |||
<tr><th><span class="icon">[[File:BuildingPlacedWithIcon.png]]</span> Placed With</th><td>{{#invoke:DataTableParserV2|iconize|{{#var:PlacedWith}}}}</td></tr> | |||
</table> | |||
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Revision as of 23:14, 6 April 2025
SCHEMATIC – BUILDABLE
🛈 Building Information
Processes raw
Copper Ore, Carbon Ore, and Iron Ore into Refined Resource. Can also create Steel Ingots from Iron and Carbon.
Locked Behind
| Functional | |
| 15 | |
| 5 | |
| Contruction Tool |
CRAFTING
⚛ Refining Recipes
Below is a list of possible outputs, required inputs, and the time to refine.
The query SELECT name,time_to_smelt,recipe_to_smelt,refiner_needed FROM `data_refining_recipes` WHERE refiner_needed='Small Ore Refinery' is invalid (Error 1146: Table 'dunedbco_ddb.data_refining_recipes' doesn't exist
Function: EDConnectorRdbms::fetch Query: SELECT name,time_to_smelt,recipe_to_smelt,refiner_needed FROM `data_refining_recipes` WHERE refiner_needed='Small Ore Refinery' ).
| Output | Recipe | Craft Time |
|---|---|---|
| {{{Output}}} | {{{Recipe}}} | {{{Time}}} |
RELATED BUILDINGS
🏗 Other Refineries
Explore similar building types to expand your base capabilities.
| Name | Tier | Description |
|---|---|---|
| Small Ore Refinery | Functional | Refineries |
VIDEO TUTORIALS
▶ Building Guide
ADDITIONAL INFO
≡ Notes

