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BuildingRefinerDisplayV2: Difference between revisions

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           </div>
           </div>
           <div class="dune-card-infobox-two-column">
           <div class="dune-card-infobox-two-column">
           <table style="width:100%; border-collapse:collapse; background:linear-gradient(to bottom right, #1A232F, #10141B); border:1px solid #6F5E33; border-radius:6px; box-shadow:0 0 0 1px #000002, 0 0 6px rgba(255,204,102,0.1);">
           <table class="infobox-dune-two-column">
  <tbody>
              <tr><th><span class="icon">&#127941;</span> Building Type</th><td>{{#var:BuildingType}}</td></tr>
    <tr>
              <tr><th><span class="icon">&#9829;</span> Health</th><td>{{#var:Health}}</td></tr>
      <th style="border-right:1px solid rgba(255,204,102,0.2); font-weight:600; text-transform:uppercase; letter-spacing:0.05em; text-align:left; display:flex; align-items:center; padding:0.75rem 1rem;">
              <tr><th><span class="icon">&#9889;</span> Power Cost</th><td>{{#var:PowerCost}}</td></tr>
        <span style="flex-shrink:0; width:1.6em; text-align:center; margin-right:0.75em;">
              <tr><th><span class="icon">&#128230;</span> Inventory Slots</th><td>{{#var:StorageSlots}}</td></tr>
          <!-- House icon -->
              <tr><th><span class="icon">&#128451;</span> Capacity</th><td>{{#var:StorageCapacity}}</td></tr>
          <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" style="width:1em; height:1em; fill:#FFD983; vertical-align:middle;"><path d="M10 20v-6h4v6h5v-8h3L12 3 2 12h3v8z"/></svg>
              <tr><th><span class="icon">&#9883;</span> Recipe</th><td>{{#invoke:DataTableParserV2|iconize|{{#var:RecipeToBuild}}}}</td></tr>
        </span>Building Type
              <tr><th><span class="icon">&#128296;</span> Placed With</th><td>{{#invoke:DataTableParserV2|iconize|{{#var:PlacedWith}}}}</td></tr>
      </th>
            </table>
      <td style="padding:0.75rem 1rem; vertical-align:middle;">{{#var:BuildingType}}</td>
    </tr>
 
    <tr>
      <th style="border-right:1px solid rgba(255,204,102,0.2); font-weight:600; text-transform:uppercase; letter-spacing:0.05em; text-align:left; display:flex; align-items:center; padding:0.75rem 1rem;">
        <span style="flex-shrink:0; width:1.6em; text-align:center; margin-right:0.75em;">
          <!-- Heart -->
          <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" style="width:1em; height:1em; fill:#FFD983; vertical-align:middle;"><path d="M12 21C12 21 4 13.8 4 8.5C4 5.5 6.5 3 9.5 3C11 3 12.4 3.8 13 5C13.6 3.8 15 3 16.5 3C19.5 3 22 5.5 22 8.5C22 13.8 12 21 12 21Z"/></svg>
        </span>Health
      </th>
      <td style="padding:0.75rem 1rem; vertical-align:middle;">{{#var:Health}}</td>
    </tr>
 
    <tr>
      <th style="..."><span style="...">
        <!-- Lightning bolt -->
        <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" style="..."><path d="M7 2v11h3v9l7-12h-4l4-8z"/></svg>
      </span>Power Cost</th>
      <td style="...">{{#var:PowerCost}}</td>
    </tr>
 
    <tr>
      <th style="..."><span style="...">
        <!-- Inventory slots -->
        <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" style="..."><path d="M3 3v2h2v14H3v2h6v-2H7V5h2V3H3m14 0v2h2v14h-2v2h6v-2h-2V5h2V3h-6z"/></svg>
      </span>Inventory Slots</th>
      <td style="...">{{#var:StorageSlots}}</td>
    </tr>
 
    <tr>
      <th style="..."><span style="...">
        <!-- Capacity -->
        <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" style="..."><path d="M3 3h18v2H3V3m0 4h18v2H3V7m0 4h18v2H3v-2m0 4h18v2H3v-2z"/></svg>
      </span>Capacity</th>
      <td style="...">{{#var:StorageCapacity}}</td>
    </tr>
 
    <tr>
      <th style="..."><span style="...">
        <!-- Gear -->
        <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" style="..."><path d="M12 8a4 4 0 1 1 0 8a4 4 0 0 1 0-8m0-6a1 1 0 0 1 1 1v1.07a7.001 7.001 0 0 1 3.9 3.9H18a1 1 0 1 1 0 2h-1.07a7.001 7.001 0 0 1-3.9 3.9V18a1 1 0 1 1-2 0v-1.07a7.001 7.001 0 0 1-3.9-3.9H6a1 1 0 1 1 0-2h1.07a7.001 7.001 0 0 1 3.9-3.9V3a1 1 0 0 1 1-1Z"/></svg>
      </span>Recipe</th>
      <td style="...">{{#invoke:DataTableParserV2|iconize|{{#var:RecipeToBuild}}}}</td>
    </tr>
 
    <tr>
      <th style="..."><span style="...">
        <!-- Tool/Hammer -->
        <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" style="..."><path d="M17.71 7.71l-1.42-1.42L15 7.59l-2.3-2.3l-1.41 1.41l2.3 2.3l-7.29 7.3v2h2l7.29-7.3l1.42 1.42l1.41-1.41l-1.41-1.42z"/></svg>
      </span>Placed With</th>
      <td style="...">{{#invoke:DataTableParserV2|iconize|{{#var:PlacedWith}}}}</td>
    </tr>
  </tbody>
</table>





Revision as of 17:28, 5 April 2025


SCHEMATIC – BUILDABLE
🛈 Small Ore Refinery
           Small Ore Refinery
Processes raw Copper Ore, Carbon Ore, and Iron Ore into Refined Resource. Can also create Steel Ingots from Iron and Carbon.
🔒Locked Behind
🏅 Building TypeFunctional
Health15
Power Cost5
📦 Inventory Slots
🗃 Capacity
Recipe Salvaged Metal x 90
🔨 Placed WithContruction Tool


CRAFTING
Refining Recipes
Below is a list of possible outputs, required inputs, and the time to refine.
           The query SELECT  name,time_to_smelt,recipe_to_smelt,refiner_needed  FROM `data_refining_recipes`    WHERE refiner_needed='Small Ore Refinery'   is invalid (Error 1146: Table 'dunedbco_ddb.data_refining_recipes' doesn't exist

Function: EDConnectorRdbms::fetch Query: SELECT name,time_to_smelt,recipe_to_smelt,refiner_needed FROM `data_refining_recipes` WHERE refiner_needed='Small Ore Refinery' ).

Output Recipe Craft Time
{{{Output}}} {{{Recipe}}} {{{Time}}}
ADDITIONAL INFO
Notes
VIDEO TUTORIALS
Building Guide
RELATED BUILDINGS
🏗 Other Refineries
Explore similar building types to expand your base capabilities.
Name Tier Description
Small Ore Refinery Functional Refineries