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MediaWiki:Pivot.css

From Dune Awakening DB

Revision as of 00:12, 4 April 2025 by Operator (talk | contribs)

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/**********************************************************
 * Enhanced Dune-Themed Pivot Skin (Game-Accurate)
 **********************************************************/

/*--------------------------------------------------------------
# 1. CSS VARIABLES
--------------------------------------------------------------*/
:root {
  /* Primary colors - matched from game screenshot */
  --dune-black: rgba(14, 12, 21, 0.75);       /* Semi-transparent base */
  --dune-panel-bg: rgba(20, 18, 32, 0.8);     /* Panel background with transparency */
  --dune-dark: rgba(26, 23, 36, 0.85);        /* Dark panels with transparency */
  --dune-darker: rgba(12, 10, 20, 0.9);       /* Darker elements */
  --dune-gold: #C8A165;                       /* Game-accurate gold */
  --dune-gold-hover: #E3BB7A;                 /* Brighter gold for hover states */
  --dune-gold-dark: #A07B40;                  /* Darker gold for gradients/shadows */
  --dune-text: #E0E0E0;                       /* Standard text */
  --dune-title: #E2D3AE;                      /* Headers/titles */
  --dune-inactive: #636363;                   /* Inactive elements */
  
  /* Accent colors */
  --dune-accent-red: #A3413D;                 /* Red accent from game */
  --dune-accent-blue: #3D6B8A;                /* Blue accent from game */

  /* Opacity variations */
  --dune-dark-transparent: rgba(14, 12, 21, 0.8);
  --dune-darker-transparent: rgba(12, 10, 20, 0.6);
  --dune-gold-transparent: rgba(200, 161, 101, 0.4);
  --dune-gold-glow: rgba(200, 161, 101, 0.2);
  --dune-gold-intense-glow: rgba(227, 187, 122, 0.4);
  
  /* Spacing */
  --spacing-xs: 4px;
  --spacing-sm: 8px;
  --spacing-md: 12px;
  --spacing-lg: 16px;
  --spacing-xl: 20px;
  
  /* Borders */
  --border-thin: 1px;
  --border-medium: 2px;
  --border-thick: 3px;
  --border-radius-sm: 2px;
  --border-radius-md: 3px;
  --border-radius-lg: 4px;
  
  /* Shadows */
  --shadow-subtle: 0 0 8px rgba(0, 0, 0, 0.3);
  --shadow-medium: 0 0 10px rgba(0, 0, 0, 0.5);
  --shadow-gold: 0 0 8px rgba(200, 161, 101, 0.3);
  --shadow-gold-intense: 0 0 12px rgba(227, 187, 122, 0.5);
  
  /* Typography */
  --font-stack: "Orbitron", "Rajdhani", "Segoe UI", sans-serif;
  --font-size-xs: 0.75em;
  --font-size-sm: 0.85em;
  --font-size-md: 1em;
  --font-size-lg: 1.2em;
  --font-size-xl: 1.4em;
  --font-size-xxl: 1.6em;
  
  /* Transitions */
  --transition-standard: all 0.2s ease;
  
  /* UI specific */
  --nav-height: 40px;
  --border-angle: 30deg;
}

/*--------------------------------------------------------------
# 2. GLOBAL RESET & BODY
--------------------------------------------------------------*/
html, body {
  margin: 0;
  padding: 0;
  height: 100%;
  min-height: 100%;
}

body.skin-pivot {
  background: url('https://dunedb.com/images/5/57/DuneDB_Background.jpg') no-repeat center center fixed;
  background-size: cover;
  background-attachment: fixed;
  color: var(--dune-text);
  font-family: var(--font-stack);
  line-height: 1.35;
  font-size: 15px;
}

/*--------------------------------------------------------------
# 3. MAIN CONTAINERS & TRANSPARENCY
--------------------------------------------------------------*/
/* Transparent main containers */
.skin-pivot #content,
.skin-pivot .mw-body,
.skin-pivot .mw-content-ltr,
.skin-pivot .mw-content-rtl {
  background: transparent;
  padding: var(--spacing-lg);
  border-radius: var(--border-radius-lg);
  margin: 0;
}

/* Force major wrappers to be transparent */
.skin-pivot .off-canvas-wrap,
.skin-pivot .docs-wrap,
.skin-pivot .inner-wrap,
.skin-pivot #page-base,
.skin-pivot .page-base,
.skin-pivot #main-section.main-section,
.skin-pivot #page-content,
.skin-pivot .row,
.skin-pivot .columns,
.skin-pivot #sidebar.large-2.medium-3.columns.hide-for-small.hide-for-print,
.skin-pivot .exit-off-canvas {
  background: transparent !important;
  border: none !important;
  overflow: visible !important;
}

/* Footer, catlinks, printfooter: also transparent */
.skin-pivot footer,
.skin-pivot .footer,
.skin-pivot #footer,
.skin-pivot .mw-footer,
.skin-pivot #mw-footer-container,
.skin-pivot #mw-footer,
.skin-pivot #catlinks,
.skin-pivot .catlinks,
.skin-pivot .printfooter,
.skin-pivot #mw-data-after-content {
  background: transparent !important;
  border: none !important;
  color: var(--dune-text) !important;
}

/* Fix for MediaWiki scrollbars */
.mw-body-content,
.skin-pivot .mw-body,
.skin-pivot #content,
.skin-pivot #mw-content-text {
  overflow: visible !important;
}

/*--------------------------------------------------------------
# 4. NAVIGATION & HEADINGS - GAME-STYLED
--------------------------------------------------------------*/
/* Game-like top navigation */
.skin-pivot .navbar {
  background: var(--dune-darker) !important;
  border: none !important;
  height: var(--nav-height);
  position: relative;
  display: flex;
  align-items: center;
  justify-content: center;
  border-bottom: var(--border-thin) solid var(--dune-gold) !important;
}

.skin-pivot .navbar:before,
.skin-pivot .navbar:after {
  content: '';
  position: absolute;
  height: var(--border-thin);
  background-color: var(--dune-gold);
  bottom: -1px;
  width: 20px;
}

.skin-pivot .navbar:before {
  left: 20px;
  transform: skewX(var(--border-angle));
}

.skin-pivot .navbar:after {
  right: 20px;
  transform: skewX(calc(-1 * var(--border-angle)));
}

.skin-pivot .navbar-nav {
  display: flex;
  justify-content: center;
  width: 100%;
}

.skin-pivot .navbar-nav > li {
  position: relative;
  display: inline-block;
}

.skin-pivot .navbar-nav > li > a {
  color: var(--dune-gold) !important;
  font-weight: bold !important;
  text-transform: uppercase;
  letter-spacing: 1px;
  padding: 10px 15px;
  margin: 0 5px;
  position: relative;
  text-align: center;
}

.skin-pivot .navbar-nav > li.active > a {
  color: var(--dune-gold-hover) !important;
  box-shadow: 0 -2px 0 var(--dune-gold-hover) inset;
}

.skin-pivot .navbar-nav > li > a:hover {
  color: var(--dune-gold-hover) !important;
  text-shadow: 0 0 5px var(--dune-gold-glow);
}

.skin-pivot .navbar-nav > li.active > a:after,
.skin-pivot .navbar-nav > li > a:hover:after {
  content: '';
  position: absolute;
  bottom: 0;
  left: 0;
  width: 100%;
  height: 2px;
  background-color: var(--dune-gold);
}

/* Sidebar & Panels - game style */
.skin-pivot #nav,
.skin-pivot #nav-wrapper,
.skin-pivot .nav-content {
  background: var(--dune-panel-bg);
  border: var(--border-thin) solid var(--dune-gold);
  color: var(--dune-text);
  border-radius: var(--border-radius-sm);
  position: relative;
}

.skin-pivot #nav:before,
.skin-pivot #nav:after,
.skin-pivot #nav-wrapper:before,
.skin-pivot #nav-wrapper:after {
  content: '';
  position: absolute;
  width: 10px;
  height: 10px;
  border: var(--border-thin) solid var(--dune-gold);
}

.skin-pivot #nav:before,
.skin-pivot #nav-wrapper:before {
  top: -1px;
  left: -1px;
  border-right: none;
  border-bottom: none;
}

.skin-pivot #nav:after,
.skin-pivot #nav-wrapper:after {
  bottom: -1px;
  right: -1px;
  border-left: none;
  border-top: none;
}

/* List items with game styling */
.skin-pivot .list-group-item {
  background: transparent;
  border: none;
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.3);
  color: var(--dune-text);
  padding: 8px 10px;
  transition: var(--transition-standard);
}

.skin-pivot .list-group-item:last-child {
  border-bottom: none;
}

.skin-pivot .list-group-item:hover {
  background-color: rgba(200, 161, 101, 0.1);
}

/* Panel Headings - game accurate */
.skin-pivot #nav h3,
.skin-pivot #nav-wrapper h3,
.skin-pivot .panel-heading {
  background-color: rgba(200, 161, 101, 0.15);
  border-bottom: var(--border-thin) solid var(--dune-gold);
  color: var(--dune-gold);
  margin: 0;
  padding: 8px 12px;
  font-weight: bold;
  text-transform: uppercase;
  letter-spacing: 1px;
  font-size: var(--font-size-sm);
  position: relative;
  display: flex;
  align-items: center;
}

.skin-pivot #nav h3:before,
.skin-pivot #nav h3:after,
.skin-pivot #nav-wrapper h3:before,
.skin-pivot #nav-wrapper h3:after,
.skin-pivot .panel-heading:before,
.skin-pivot .panel-heading:after {
  content: '';
  display: inline-block;
  width: 6px;
  height: 6px;
  background-color: var(--dune-gold);
  margin: 0 8px;
}

/* Main content headings */
.skin-pivot h1,
.skin-pivot h2,
.skin-pivot h3,
.skin-pivot h4,
.skin-pivot h5,
.skin-pivot h6 {
  color: var(--dune-title);
  font-weight: bold;
  margin-top: 1em;
  margin-bottom: 0.5em;
  border-bottom: none;
  text-transform: uppercase;
  padding-bottom: 5px;
  letter-spacing: 0.5px;
}

.skin-pivot h1,
.skin-pivot h3 {
  border-bottom: var(--border-thin) solid var(--dune-gold-transparent);
  position: relative;
}

.skin-pivot h1:after,
.skin-pivot h3:after {
  content: '';
  position: absolute;
  bottom: -1px;
  left: 0;
  width: 30px;
  height: 3px;
  background-color: var(--dune-gold);
}

/* Main headings and first heading - game style */
.skin-pivot h1.firstHeading,
.skin-pivot .page-header h1 {
  color: var(--dune-title);
  font-size: var(--font-size-xxl);
  font-weight: bold;
  margin: 0 0 15px 0;
  padding-bottom: 8px;
  border-bottom: var(--border-thin) solid var(--dune-gold-transparent);
  text-transform: uppercase;
  letter-spacing: 1px;
  position: relative;
}

.skin-pivot h1.firstHeading:after,
.skin-pivot .page-header h1:after {
  content: '';
  position: absolute;
  bottom: -1px;
  left: 0;
  width: 50px;
  height: 3px;
  background: linear-gradient(to right, var(--dune-gold), rgba(200, 161, 101, 0));
}

/* Links site-wide - game style */
.skin-pivot a {
  color: var(--dune-gold);
  text-decoration: none;
  font-weight: bold;
  transition: var(--transition-standard);
  position: relative;
}

.skin-pivot a:hover {
  color: var(--dune-gold-hover);
  text-decoration: none;
  text-shadow: 0 0 5px rgba(200, 161, 101, 0.4);
}

.skin-pivot a.new,
.skin-pivot a.new:visited {
  color: var(--dune-accent-red) !important;
  text-decoration: none;
}

.skin-pivot a.new:hover {
  color: lighten(var(--dune-accent-red), 15%) !important;
}

/* Journey link text - special styling */
.skin-pivot a[href*="Journey"] {
  color: var(--dune-gold-hover) !important;
  text-decoration: none !important;
  font-weight: bold !important;
  transition: text-shadow 0.2s ease !important;
  display: inline-block !important;
  padding: 2px 8px !important;
  border: var(--border-thin) solid rgba(200, 161, 101, 0.4) !important;
  border-radius: var(--border-radius-sm) !important;
  background-color: rgba(200, 161, 101, 0.1) !important;
}

.skin-pivot a[href*="Journey"]:hover {
  box-shadow: 0 0 8px rgba(200, 161, 101, 0.4);
  text-shadow: 0 0 5px rgba(200, 161, 101, 0.4);
}

/*--------------------------------------------------------------
# 5. PIVOT NAV OVERRIDES - GAME STYLE
--------------------------------------------------------------*/
.skin-pivot nav.tab-bar.hide-for-print {
  background: var(--dune-darker);
  border-bottom: var(--border-thin) solid var(--dune-gold);
  color: var(--dune-text);
  padding: 0;
  height: var(--nav-height);
  display: flex;
  align-items: center;
}

.skin-pivot nav.tab-bar.hide-for-print a {
  color: var(--dune-gold);
  font-weight: bold;
  text-transform: uppercase;
  letter-spacing: 0.5px;
}

.skin-pivot nav.tab-bar.hide-for-print a:hover {
  color: var(--dune-gold-hover);
  text-decoration: none;
}

.skin-pivot nav.tab-bar.hide-for-print .title {
  display: flex;
  align-items: center;
  height: 100%;
}

.skin-pivot nav.tab-bar.hide-for-print .title a {
  color: var(--dune-title);
  font-size: var(--font-size-lg);
  text-transform: uppercase;
  letter-spacing: 1px;
  padding: 0 15px;
  height: 100%;
  display: flex;
  align-items: center;
  border-right: var(--border-thin) solid rgba(200, 161, 101, 0.3);
}

.skin-pivot #left-nav-aside,
.skin-pivot #middle-nav,
.skin-pivot #right-nav-aside {
  background-color: transparent;
  color: var(--dune-text);
}

.skin-pivot li.name.logo img {
  max-width: 100%;
  height: auto;
  display: inline-block;
  vertical-align: middle;
  margin-right: 10px;
}

/* Game-style search box */
.skin-pivot li.has-form {
  padding: 0 10px;
}

.skin-pivot li.has-form input[type="search"] {
  background: rgba(12, 10, 20, 0.6);
  color: var(--dune-text);
  border: var(--border-thin) solid var(--dune-gold);
  padding: 5px 10px;
  width: 100%;
  height: 30px;
  border-radius: var(--border-radius-sm);
  outline: none;
  transition: var(--transition-standard);
}

.skin-pivot li.has-form input[type="search"]:focus {
  background: rgba(12, 10, 20, 0.8);
  border-color: var(--dune-gold-hover);
  box-shadow: 0 0 5px rgba(200, 161, 101, 0.3);
}

.skin-pivot li.has-form input[type="search"]::placeholder {
  color: rgba(201, 183, 149, 0.6);
}

.skin-pivot label.sidebar {
  background-color: transparent;
  color: var(--dune-gold);
  font-weight: bold;
  text-transform: uppercase;
  padding: 8px 12px;
  margin: 0;
  display: block;
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.3);
  letter-spacing: 0.5px;
  font-size: var(--font-size-sm);
}

.skin-pivot li.mw-list-item {
  position: relative;
}

.skin-pivot li.mw-list-item:before {
  content: '•';
  color: var(--dune-gold);
  position: absolute;
  left: 5px;
  top: 7px;
  font-size: 12px;
}

.skin-pivot li.mw-list-item a {
  color: var(--dune-text);
  text-decoration: none;
  display: block;
  padding: 6px 10px 6px 15px;
  font-size: var(--font-size-sm);
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.1);
  transition: var(--transition-standard);
}

.skin-pivot li.mw-list-item:last-child a {
  border-bottom: none;
}

.skin-pivot li.mw-list-item a:hover {
  color: var(--dune-gold);
  background-color: rgba(200, 161, 101, 0.1);
  text-decoration: none;
}

/*--------------------------------------------------------------
# 7. RESPONSIVE LAYOUT - GAME ACCURATE
--------------------------------------------------------------*/
.responsive-container {
  display: flex;
  flex-wrap: wrap;
  gap: 1.5em !important;
  align-items: stretch;
  width: 100%;
  margin: 1em 0;
  box-sizing: border-box;
}

.responsive-col {
  display: flex;
  flex-direction: column;
  box-sizing: border-box;
  width: 100%;
  min-width: 350px;
}

@media screen and (min-width: 700px) {
  .responsive-col {
    width: calc(50% - 0.75em) !important;
  }
}

@media screen and (min-width: 1100px) {
  .responsive-col {
    width: calc(33.333% - 1em) !important;
  }
}

.responsive-col .skin-pivot:last-child {
  flex: 1 1 auto;
  display: flex;
  flex-direction: column;
}

.responsive-col .skin-pivot:last-child .dune-card {
  flex: 1 1 auto;
  display: flex;
  flex-direction: column;
}

/*--------------------------------------------------------------
# 8. TABLES - GAME STYLED
--------------------------------------------------------------*/
/* Base table styles - with transparency */
.skin-pivot table.infobox-dune,
.skin-pivot .game-table {
  width: 100% !important;
  border-collapse: separate !important;
  border-spacing: 0 !important;
  margin-bottom: var(--spacing-xl) !important;
  table-layout: auto !important;
  background-color: var(--dune-panel-bg) !important;
  border: var(--border-thin) solid var(--dune-gold) !important;
  box-shadow: 0 0 8px rgba(0, 0, 0, 0.4) !important;
  border-radius: var(--border-radius-sm) !important;
  position: relative !important;
  overflow: hidden !important;
}

/* Corner accents like in the game */
.skin-pivot table.infobox-dune:before,
.skin-pivot table.infobox-dune:after,
.skin-pivot .game-table:before,
.skin-pivot .game-table:after {
  content: '';
  position: absolute;
  width: 10px;
  height: 10px;
  z-index: 1;
}

.skin-pivot table.infobox-dune:before,
.skin-pivot .game-table:before {
  top: -1px;
  left: -1px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-left: var(--border-thin) solid var(--dune-gold);
}

.skin-pivot table.infobox-dune:after,
.skin-pivot .game-table:after {
  bottom: -1px;
  right: -1px;
  border-bottom: var(--border-thin) solid var(--dune-gold);
  border-right: var(--border-thin) solid var(--dune-gold);
}

/* Table headers */
.skin-pivot table.infobox-dune th,
.skin-pivot .game-table th {
  background: linear-gradient(to bottom, rgba(200, 161, 101, 0.2), rgba(200, 161, 101, 0.1)) !important;
  color: var(--dune-gold) !important;
  padding: var(--spacing-sm) var(--spacing-md) !important;
  text-align: left !important;
  font-size: var(--font-size-sm) !important;
  text-transform: uppercase !important;
  letter-spacing: 0.5px !important;
  border-bottom: var(--border-thin) solid var(--dune-gold) !important;
  text-shadow: 0 0 5px rgba(226, 141, 79, 0.5) !important;
  vertical-align: middle !important;
  position: relative !important;
}

/* Table cells */
.skin-pivot table.infobox-dune td,
.skin-pivot .game-table td {
  background-color: rgba(22, 22, 24, 0.4) !important;
  color: var(--dune-text) !important;
  border: none !important;
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.2) !important;
  padding: var(--spacing-sm) var(--spacing-md) !important;
  vertical-align: middle !important;
  line-height: 1.4 !important;
}

/* Alternating row colors */
.skin-pivot .game-table tr:nth-child(even) td {
  background-color: rgba(30, 28, 44, 0.4) !important;
}

/* Last row no bottom border */
.skin-pivot .game-table tr:last-child td {
  border-bottom: none !important;
}

/* Strong text in tables */
.skin-pivot table.infobox-dune td strong,
.skin-pivot .game-table td strong {
  color: var(--dune-gold) !important;
  text-shadow: 0 0 3px rgba(200, 161, 101, 0.3) !important;
  font-weight: bold !important;
}

/* Table with icons in first column */
.skin-pivot table.infobox-dune tr th:first-child {
  position: relative !important;
  padding-left: 32px !important;
}

.skin-pivot table.infobox-dune tr th .icon {
  position: absolute !important;
  left: var(--spacing-sm) !important;
  top: 50% !important;
  transform: translateY(-50%) !important;
  font-size: 18px !important;
  color: var(--dune-gold) !important;
}

/* Table container with horizontal scroll when needed */
.skin-pivot .game-table-container {
  width: 100%;
  overflow-x: auto;
  overflow-y: visible;
  margin-bottom: var(--spacing-md);
  position: relative;
}

/* Game-style table header decoration */
.skin-pivot table.infobox-dune thead tr:first-child th:first-child:before,
.skin-pivot .game-table thead tr:first-child th:first-child:before {
  content: '';
  position: absolute;
  top: 0;
  left: 0;
  width: 8px;
  height: 8px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-left: var(--border-thin) solid var(--dune-gold);
}

.skin-pivot table.infobox-dune thead tr:first-child th:last-child:after,
.skin-pivot .game-table thead tr:first-child th:last-child:after {
  content: '';
  position: absolute;
  top: 0;
  right: 0;
  width: 8px;
  height: 8px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-right: var(--border-thin) solid var(--dune-gold);
}

/*--------------------------------------------------------------
# 9. DUNE CARD COMPONENT - GAME ACCURATE
--------------------------------------------------------------*/
.skin-pivot .dune-card {
  position: relative;
  background-color: var(--dune-panel-bg) !important;
  color: var(--dune-text);
  width: auto !important;
  max-width: 100% !important;
  padding: var(--spacing-lg) !important;
  margin: 0 0 var(--spacing-xl) 0 !important;
  border: var(--border-thin) solid var(--dune-gold) !important;
  border-radius: var(--border-radius-sm) !important;
  box-shadow: 0 0 8px rgba(0, 0, 0, 0.4) !important;
  transition: box-shadow 0.3s ease;
  overflow: visible !important;
}

/* Game-accurate decorative corners */
.skin-pivot .dune-card:before,
.skin-pivot .dune-card:after,
.skin-pivot .dune-infobox:before,
.skin-pivot .dune-infobox:after,
.skin-pivot .game-panel:before,
.skin-pivot .game-panel:after {
  content: '';
  position: absolute;
  width: 10px;
  height: 10px;
  z-index: 1;
}

.skin-pivot .dune-card:before,
.skin-pivot .dune-infobox:before,
.skin-pivot .game-panel:before {
  top: -1px;
  left: -1px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-left: var(--border-thin) solid var(--dune-gold);
}

.skin-pivot .dune-card:after,
.skin-pivot .dune-infobox:after,
.skin-pivot .game-panel:after {
  bottom: -1px;
  right: -1px;
  border-bottom: var(--border-thin) solid var(--dune-gold);
  border-right: var(--border-thin) solid var(--dune-gold);
}

/* Card decoration placeholder */
.skin-pivot .dune-card-decoration {
  display: none;
}

/* Card inner content */
.skin-pivot .dune-card-inner {
  position: relative;
  z-index: 1;
}

/* Card label - game style */
.skin-pivot .dune-card-label {
  color: var(--dune-gold);
  font-size: var(--font-size-xs);
  text-transform: uppercase;
  margin-bottom: var(--spacing-xs);
  border-bottom: none;
  padding-bottom: var(--spacing-xs);
  letter-spacing: 0.8px;
  text-shadow: 0 0 5px rgba(200, 161, 101, 0.3);
  position: relative;
}

.skin-pivot .dune-card-label:after {
  content: '';
  position: absolute;
  bottom: 0;
  left: 0;
  width: 30px;
  height: 1px;
  background-color: var(--dune-gold);
}

/* Card title - game style */
.skin-pivot .dune-card-title {
  margin: 10px 0;
  font-size: var(--font-size-lg);
  color: var(--dune-title);
  text-transform: uppercase;
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.3);
  padding-bottom: var(--spacing-sm);
  margin-bottom: var(--spacing-md);
  position: relative;
  letter-spacing: 0.8px;
  display: flex;
  align-items: center;
}

.skin-pivot .dune-card-title .icon {
  margin-right: 8px;
  color: var(--dune-gold);
}

/* Card description */
.skin-pivot .dune-card-description {
  font-size: var(--font-size-md);
  line-height: 1.4;
  background-color: rgba(22, 22, 24, 0.4) !important;
  border-radius: var(--border-radius-sm);
  border: var(--border-thin) solid rgba(200, 161, 101, 0.2);
  padding: var(--spacing-md);
  margin-bottom: var(--spacing-md);
  display: block !important;
  color: var(--dune-text) !important;
  position: relative;
}

/* Card image - game style */
.skin-pivot .dune-card-image {
  text-align: center;
  margin: var(--spacing-md) 0;
  position: relative;
  padding: 2px;
  border: var(--border-thin) solid rgba(200, 161, 101, 0.4);
  background-color: rgba(12, 10, 20, 0.8);
}

.skin-pivot .dune-card-image img {
  max-width: 100%;
  height: auto;
  display: block;
  margin: 0 auto;
}

/* Card video */
.skin-pivot .dune-card-video {
  margin: var(--spacing-md) 0;
  border: var(--border-thin) solid rgba(200, 161, 101, 0.4);
  padding: 2px;
  background-color: rgba(12, 10, 20, 0.8);
  position: relative;
}

/*--------------------------------------------------------------
# 10. LOCKED BEHIND COMPONENT - GAME ACCURATE
--------------------------------------------------------------*/
.skin-pivot .dune-card-locked {
  margin: var(--spacing-lg) 0 !important;
  background-color: rgba(12, 10, 20, 0.6) !important;
  border: var(--border-thin) solid var(--dune-gold) !important;
  border-radius: var(--border-radius-sm) !important;
  padding: var(--spacing-md) !important;
  position: relative !important;
  text-align: center !important;
}

.skin-pivot .dune-card-locked-label {
  color: var(--dune-gold) !important;
  font-weight: bold !important;
  font-size: var(--font-size-sm) !important;
  letter-spacing: 0.8px !important;
  margin-bottom: var(--spacing-sm) !important;
  border-bottom: var(--border-thin) solid rgba(200, 161, 101, 0.3) !important;
  padding-bottom: var(--spacing-xs) !important;
  display: flex !important;
  align-items: center !important;
  justify-content: center !important;
  text-transform: uppercase !important;
}

.skin-pivot .dune-card-locked-icon {
  display: inline-flex !important;
  align-items: center !important;
  justify-content: center !important;
  width: 18px !important;
  height: 18px !important;
  margin-right: var(--spacing-xs) !important;
  color: var(--dune-gold) !important;
  font-size: 16px !important;
}

.skin-pivot .dune-card-locked-value {
  color: var(--dune-text) !important;
  font-weight: normal !important;
  padding: var(--spacing-xs) var(--spacing-sm) !important;
  background-color: rgba(22, 22, 24, 0.4) !important;
  border: var(--border-thin) solid rgba(200, 161, 101, 0.2) !important;
  border-radius: var(--border-radius-sm) !important;
  display: inline-block !important;
}

.skin-pivot .dune-card-locked-value a {
  color: var(--dune-gold) !important;
}

.skin-pivot .locked-behind-header {
  background-color: rgba(200, 161, 101, 0.15) !important;
  border-bottom: var(--border-thin) solid var(--dune-gold) !important;
  padding: var(--spacing-sm) var(--spacing-md) !important;
  margin: -12px -12px 12px -12px !important;
  position: relative !important;
  text-transform: uppercase !important;
  font-weight: bold !important;
  color: var(--dune-gold) !important;
  letter-spacing: 0.8px !important;
  display: flex !important;
  align-items: center !important;
  justify-content: center !important;
}

.skin-pivot .locked-behind-header .icon {
  margin-right: var(--spacing-xs) !important;
}

/*--------------------------------------------------------------
# 11. GAME PANEL COMPONENT - GAME ACCURATE
--------------------------------------------------------------*/
.skin-pivot .game-panel {
  background: var(--dune-panel-bg);
  border: var(--border-thin) solid var(--dune-gold);
  border-radius: var(--border-radius-sm);
  box-shadow: 0 0 8px rgba(0, 0, 0, 0.4);
  margin-bottom: var(--spacing-xl) !important;
  position: relative;
  padding: var(--spacing-md) !important;
  overflow: visible !important;
}

.skin-pivot .game-panel-header {
  background-color: rgba(200, 161, 101, 0.15);
  border-bottom: var(--border-thin) solid var(--dune-gold);
  padding: var(--spacing-sm) var(--spacing-md);
  margin: -12px -12px 12px -12px !important;
  position: relative;
  text-transform: uppercase;
  font-weight: bold;
  color: var(--dune-gold);
  letter-spacing: 0.8px;
  font-size: var(--font-size-sm);
}

/* Angular design elements for headers */
.skin-pivot .game-panel-header:before,
.skin-pivot .game-panel-header:after {
  content: '';
  position: absolute;
  height: 100%;
  width: 15px;
  top: 0;
}

.skin-pivot .game-panel-header:before {
  left: -15px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-bottom: var(--border-thin) solid var(--dune-gold);
  clip-path: polygon(0 0, 100% 100%, 100% 0);
}

.skin-pivot .game-panel-header:after {
  right: -15px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-bottom: var(--border-thin) solid var(--dune-gold);
  clip-path: polygon(0 0, 0 100%, 100% 0);
}

.skin-pivot .game-panel-content {
  padding: 0 !important;
  color: var(--dune-text);
  font-size: var(--font-size-sm);
  overflow: visible !important;
}

/*--------------------------------------------------------------
# 12. UI ELEMENTS - GAME ACCURATE
--------------------------------------------------------------*/
/* Resource Item - game style */
.skin-pivot .resource {
  display: inline-flex !important;
  align-items: center !important;
  padding: var(--spacing-xs) var(--spacing-sm) !important;
  background-color: rgba(12, 10, 20, 0.6);
  border: var(--border-thin) solid rgba(200, 161, 101, 0.3);
  border-radius: var(--border-radius-sm);
  margin: 0 5px 5px 0 !important;
  color: var(--dune-text);
  position: relative;
}

.skin-pivot .resource:before,
.skin-pivot .resource:after {
  content: '';
  position: absolute;
  width: 4px;
  height: 4px;
  background-color: var(--dune-gold);
}

.skin-pivot .resource:before {
  top: -2px;
  left: -2px;
}

.skin-pivot .resource:after {
  bottom: -2px;
  right: -2px;
}

.skin-pivot .resource .resource-icon {
  margin-right: var(--spacing-xs);
  color: var(--dune-gold);
}

.skin-pivot .resource .resource-amount {
  font-weight: bold;
  color: var(--dune-gold);
}

/* Buttons - game style */
.skin-pivot .game-button {
  background: linear-gradient(to bottom, var(--dune-gold), var(--dune-gold-dark));
  border: var(--border-thin) solid var(--dune-gold);
  color: #000;
  padding: var(--spacing-sm) var(--spacing-lg);
  border-radius: 0;
  cursor: pointer;
  text-transform: uppercase;
  font-size: var(--font-size-sm);
  letter-spacing: 0.8px;
  font-weight: bold;
  transition: var(--transition-standard);
  position: relative;
  text-align: center;
  display: inline-block;
  min-width: 120px;
  clip-path: polygon(10px 0, 100% 0, 100% calc(100% - 10px), calc(100% - 10px) 100%, 0 100%, 0 10px);
}

.skin-pivot .game-button:hover {
  background: linear-gradient(to bottom, var(--dune-gold-hover), var(--dune-gold));
  box-shadow: 0 0 10px rgba(200, 161, 101, 0.5);
}

.skin-pivot .game-button:active {
  transform: translateY(1px);
}

/* Progress Bar - game style */
.skin-pivot .progress-bar {
  height: 8px;
  background-color: rgba(12, 10, 20, 0.6);
  border: var(--border-thin) solid var(--dune-gold);
  border-radius: 0;
  overflow: hidden;
  margin: 5px 0;
  position: relative;
}

.skin-pivot .progress-bar:before,
.skin-pivot .progress-bar:after {
  content: '';
  position: absolute;
  width: 4px;
  height: 4px;
  background-color: var(--dune-gold);
  z-index: 1;
}

.skin-pivot .progress-bar:before {
  top: -2px;
  left: -2px;
}

.skin-pivot .progress-bar:after {
  bottom: -2px;
  right: -2px;
}

.skin-pivot .progress-fill {
  height: 100%;
  background: linear-gradient(to right, var(--dune-gold-dark), var(--dune-gold));
  width: 0;
  transition: width 0.3s ease;
}

/* Tooltip - game style */
.skin-pivot .tooltip {
  position: relative;
  display: inline-block;
  cursor: help;
}

.skin-pivot .tooltip .tooltip-text {
  visibility: hidden;
  width: 200px;
  background-color: var(--dune-panel-bg);
  color: var(--dune-text);
  text-align: center;
  border: var(--border-thin) solid var(--dune-gold);
  border-radius: var(--border-radius-sm);
  padding: var(--spacing-sm);
  position: absolute;
  z-index: 10;
  bottom: 125%;
  left: 50%;
  margin-left: -100px;
  opacity: 0;
  transition: opacity 0.3s;
  box-shadow: 0 0 10px rgba(0, 0, 0, 0.5);
  font-size: var(--font-size-sm);
}

.skin-pivot .tooltip .tooltip-text:before {
  content: '';
  position: absolute;
  top: 100%;
  left: 50%;
  margin-left: -8px;
  border-width: 8px;
  border-style: solid;
  border-color: var(--dune-gold) transparent transparent transparent;
}

.skin-pivot .tooltip:hover .tooltip-text {
  visibility: visible;
  opacity: 1;
}

/* Badge Indicators - game style */
.skin-pivot .badge {
  display: inline-block;
  padding: 2px 6px;
  border-radius: 0;
  font-size: var(--font-size-xs);
  margin-left: 5px;
  text-transform: uppercase;
  position: relative;
  letter-spacing: 0.5px;
}

.skin-pivot .badge-functional {
  background-color: rgba(65, 130, 65, 0.3);
  border: var(--border-thin) solid #5a9d5a;
  color: #a3d9a3;
}

.skin-pivot .badge-locked {
  background-color: rgba(130, 65, 65, 0.3);
  border: var(--border-thin) solid #9d5a5a;
  color: #d9a3a3;
}

/* Badge corner accents */
.skin-pivot .badge:before,
.skin-pivot .badge:after {
  content: '';
  position: absolute;
  width: 3px;
  height: 3px;
}

.skin-pivot .badge-functional:before,
.skin-pivot .badge-functional:after {
  background-color: #5a9d5a;
}

.skin-pivot .badge-locked:before,
.skin-pivot .badge-locked:after {
  background-color: #9d5a5a;
}

.skin-pivot .badge:before {
  top: -1px;
  left: -1px;
}

.skin-pivot .badge:after {
  bottom: -1px;
  right: -1px;
}

/* Animation for loading - pulse effect */
@keyframes pulsate {
  0%, 100% { opacity: 0.6; }
  50% { opacity: 1; }
}

.skin-pivot .loading {
  animation: pulsate 1.5s infinite;
}

/* Breadcrumbs - game style */
.skin-pivot .breadcrumbs-container,
.skin-pivot .breadcrumb-trail {
  background: transparent;
  border: none;
  margin: 0;
  padding: 0;
}

.skin-pivot .breadcrumb-trail {
  display: inline-flex;
  align-items: center;
  padding: 5px 0;
  color: var(--dune-gold);
  font-size: var(--font-size-sm);
}

.skin-pivot .breadcrumb-trail a {
  color: var(--dune-text);
  transition: var(--transition-standard);
}

.skin-pivot .breadcrumb-trail a:hover {
  color: var(--dune-gold);
  text-decoration: none;
}

.skin-pivot .breadcrumb-trail .separator {
  margin: 0 8px;
  color: var(--dune-gold);
}

.skin-pivot .breadcrumb-unavailable {
  background-color: rgba(12, 10, 20, 0.6);
  border: var(--border-thin) solid var(--dune-gold);
  padding: 5px 10px;
  margin-bottom: 10px;
  color: var(--dune-text);
  font-size: var(--font-size-sm);
  border-radius: var(--border-radius-sm);
}

/* Misc elements */
.skin-pivot .fromdb {
  color: var(--dune-gold);
  font-size: var(--font-size-sm);
  margin: -5px 0 15px 0;
  opacity: 0.7;
  font-style: italic;
}

.skin-pivot .video-container {
  border: var(--border-thin) solid var(--dune-gold);
  overflow: hidden;
  margin: 0 0 15px 0 !important;
  position: relative;
  padding: 2px;
  background-color: rgba(12, 10, 20, 0.8);
}

/* Utility classes */
.skin-pivot .clearfix::after {
  content: "";
  clear: both;
  display: table;
}

/* Centered container */
.skin-pivot .dune-container {
  max-width: 1080px;
  margin: 0 auto;
  padding: 0 1em;
}

/* Divider - game style */
.skin-pivot .dune-divider {
  height: 1px;
  background: linear-gradient(to right, transparent, var(--dune-gold), transparent);
  margin: 1em 0;
  position: relative;
}

.skin-pivot .dune-divider:before,
.skin-pivot .dune-divider:after {
  content: '';
  position: absolute;
  width: 4px;
  height: 4px;
  background-color: var(--dune-gold);
  top: -2px;
}

.skin-pivot .dune-divider:before {
  left: calc(50% - 20px);
}

.skin-pivot .dune-divider:after {
  right: calc(50% - 20px);
}

/* UI Label - game style */
.skin-pivot .label-ui {
  letter-spacing: 1px;
  text-transform: uppercase;
  color: var(--dune-gold);
  font-size: var(--font-size-xs);
  margin-bottom: var(--spacing-xs);
  text-shadow: 0 0 5px rgba(200, 161, 101, 0.3);
}

/*--------------------------------------------------------------
# 13. INVENTORY UI STYLING - GAME ACCURATE
--------------------------------------------------------------*/
/* Game-accurate inventory grid */
.skin-pivot .inventory-grid {
  display: grid;
  grid-template-columns: repeat(auto-fill, minmax(75px, 1fr));
  gap: 4px;
  padding: 5px;
  background-color: rgba(12, 10, 20, 0.8);
  border: var(--border-thin) solid var(--dune-gold);
  position: relative;
}

/* Game-style inventory slot */
.skin-pivot .inventory-slot {
  background-color: rgba(22, 22, 24, 0.8);
  border: var(--border-thin) solid rgba(200, 161, 101, 0.3);
  display: flex;
  align-items: center;
  justify-content: center;
  height: 75px;
  width: 75px;
  transition: var(--transition-standard);
  position: relative;
}

/* Empty slot styling */
.skin-pivot .inventory-slot.empty {
  background-image: 
    linear-gradient(to bottom right, transparent calc(50% - 1px), rgba(200, 161, 101, 0.3), transparent calc(50% + 1px));
}

/* Corner accents for inventory slots */
.skin-pivot .inventory-slot:before,
.skin-pivot .inventory-slot:after {
  content: '';
  position: absolute;
  width: 3px;
  height: 3px;
}

.skin-pivot .inventory-slot:before {
  top: -1px;
  left: -1px;
  border-top: var(--border-thin) solid var(--dune-gold);
  border-left: var(--border-thin) solid var(--dune-gold);
}

.skin-pivot .inventory-slot:after {
  bottom: -1px;
  right: -1px;
  border-bottom: var(--border-thin) solid var(--dune-gold);
  border-right: var(--border-thin) solid var(--dune-gold);
}

.skin-pivot .inventory-slot:hover {
  border-color: var(--dune-gold);
  box-shadow: 0 0 5px rgba(200, 161, 101, 0.4) inset;
}

/* Item image within slot */
.skin-pivot .inventory-slot img {
  max-width: 85%;
  max-height: 85%;
}

/* Selected slot styling */
.skin-pivot .dune-selected {
  border: var(--border-thin) solid var(--dune-gold) !important;
  box-shadow: 0 0 8px rgba(200, 161, 101, 0.5) inset, 0 0 2px var(--dune-gold) !important;
  background-color: rgba(200, 161, 101, 0.1) !important;
}

/* Item count/stack indicator */
.skin-pivot .item-count {
  position: absolute;
  bottom: 2px;
  right: 2px;
  background-color: rgba(12, 10, 20, 0.8);
  color: var(--dune-gold);
  font-size: 10px;
  padding: 1px 3px;
  border-radius: 2px;
  border: var(--border-thin) solid rgba(200, 161, 101, 0.5);
  min-width: 14px;
  text-align: center;
}

/* Item quality/rarity indicator */
.skin-pivot .item-quality {
  position: absolute;
  top: 0;
  left: 0;
  width: 100%;
  height: 3px;
}

.skin-pivot .item-quality.common {
  background-color: #a0a0a0;
}

.skin-pivot .item-quality.uncommon {
  background-color: #2d862d;
}

.skin-pivot .item-quality.rare {
  background-color: #2970c3;
}

.skin-pivot .item-quality.epic {
  background-color: #9c43c8;
}

.skin-pivot .item-quality.legendary {
  background-color: #cf7a30;
}

/* Section header (e.g. "BACKPACK", "LOADOUT") - game accurate */
.skin-pivot .section-header {
  background-color: rgba(12, 10, 20, 0.8);
  border: var(--border-thin) solid var(--dune-gold);
  color: var(--dune-gold);
  padding: 5px 10px;
  font-size: var(--font-size-sm);
  text-transform: uppercase;
  letter-spacing: 1px;
  display: flex;
  align-items: center;
  position: relative;
  margin-bottom: 5px;
  font-weight: bold;
}

.skin-pivot .section-header:before,
.skin-pivot .section-header:after {
  content: '';
  position: absolute;
  width: 6px;
  height: 6px;
  border: var(--border-thin) solid var(--dune-gold);
}

.skin-pivot .section-header:before {
  top: -3px;
  left: -3px;
  border-right: none;
  border-bottom: none;
}

.skin-pivot .section-header:after {
  bottom: -3px;
  right: -3px;
  border-left: none;
  border-top: none;
}

/* Lockbox with game styling */
.skin-pivot .lockbox {
  text-align: center !important;
  background-color: rgba(12, 10, 20, 0.6) !important;
  border: var(--border-thin) solid var(--dune-gold) !important;
  padding: var(--spacing-md) !important;
  position: relative !important;
  border-radius: var(--border-radius-sm) !important;
}

.skin-pivot .lockbox .lockbox-header {
  background-color: rgba(200, 161, 101, 0.15) !important;
  border-bottom: var(--border-thin) solid var(--dune-gold) !important;
  padding: var(--spacing-sm) var(--spacing-md) !important;
  margin: -12px -12px 12px -12px !important;
  position: relative !important;
  text-transform: uppercase !important;
  font-weight: bold !important;
  color: var(--dune-gold) !important;
  letter-spacing: 0.8px !important;
  display: flex !important;
  align-items: center !important;
  justify-content: center !important;
  font-size: var(--font-size-sm) !important;
}

/* Character slots - for armor, weapons, etc. */
.skin-pivot .equipment-slot {
  background-color: rgba(22, 22, 24, 0.8);
  border: var(--border-thin) solid rgba(200, 161, 101, 0.3);
  width: 60px;
  height: 60px;
  display: flex;
  align-items: center;
  justify-content: center;
  margin: 4px;
  position: relative;
}

.skin-pivot .equipment-slot:before {
  content: '';
  position: absolute;
  top: 0;
  left: 0;
  width: 100%;
  height: 100%;
  background-size: 24px 24px;
  background-position: center;
  background-repeat: no-repeat;
  opacity: 0.3;
}

.skin-pivot .equipment-slot.helmet:before {
  background-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="%23C8A165"><path d="M12 2C8.14 2 5 5.14 5 9c0 2.38 1.19 4.47 3 5.74V17c0 .55.45 1 1 1h6c.55 0 1-.45 1-1v-2.26c1.81-1.27 3-3.36 3-5.74 0-3.86-3.14-7-7-7zm2.85 11.1l-.85.6V16h-4v-2.3l-.85-.6A4.997 4.997 0 0 1 7 9c0-2.76 2.24-5 5-5s5 2.24 5 5c0 1.63-.8 3.16-2.15 4.1z"/></svg>');
}

.skin-pivot .equipment-slot.chest:before {
  background-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="%23C8A165"><path d="M16 4c0-1.11-.89-2-2-2H8C6.89 2 6 2.89 6 4v16h12V4zm-6 0h4v2h-4V4z"/></svg>');
}

.skin-pivot .equipment-slot.legs:before {
  background-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="%23C8A165"><path d="M9 6h6v12H9z"/></svg>');
}

.skin-pivot .equipment-slot.boots:before {
  background-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="%23C8A165"><path d="M5.5 12v8H7v-8H5.5zm11.25 0H15v8h1.75v-8zm-8.25 0h6v8h-6v-8zM7.5 4H9v8H7.5V4zm7.25 0h1.75v8h-1.75V4zm-4.5 0h2.5v8h-2.5V4z"/></svg>');
}

.skin-pivot .equipment-slot.weapon:before {
  background-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="%23C8A165"><path d="M14.82 2.41c.35.35.35.91 0 1.26L8 10.5V12h1.5l6.8-6.83c.35-.35.91-.35 1.26 0l1.06 1.06c.35.35.35.91 0 1.26L12 13.83 8.91 17h-3.5v-3.5L9 10.15l5.74-5.74c.35-.35.91-.35 1.26 0l-1.18-2z"/></svg>');
}

/* Character model container */
.skin-pivot .character-model {
  display: flex;
  flex-direction: column;
  align-items: center;
  padding: 20px;
  position: relative;
}

.skin-pivot .character-model img {
  max-width: 100%;
  height: auto;
}

.skin-pivot .character-name {
  color: var(--dune-title);
  font-size: var(--font-size-lg);
  margin: 10px 0;
  text-transform: uppercase;
  text-align: center;
}

.skin-pivot .character-faction {
  color: var(--dune-gold);
  font-size: var(--font-size-sm);
  margin-bottom: 15px;
  text-align: center;
}

/* Character stats button - game accurate */
.skin-pivot .character-stats-button {
  background-color: rgba(163, 65, 61, 0.3);
  border: var(--border-thin) solid var(--dune-accent-red);
  color: var(--dune-text);
  padding: 8px 16px;
  font-size: var(--font-size-sm);
  text-transform: uppercase;
  letter-spacing: 0.8px;
  transition: var(--transition-standard);
  cursor: pointer;
  display: inline-block;
  position: relative;
}

.skin-pivot .character-stats-button:hover {
  background-color: rgba(163, 65, 61, 0.5);
  box-shadow: 0 0 8px rgba(163, 65, 61, 0.4);
}

/* Game-style scroll and navigation buttons */
.skin-pivot .nav-arrow {
  background-color: transparent;
  border: none;
  color: var(--dune-gold);
  font-size: 20px;
  cursor: pointer;
  transition: var(--transition-standard);
  width: 24px;
  height: 24px;
  padding: 0;
  margin: 0 5px;
  position: relative;
}

.skin-pivot .nav-arrow:hover {
  color: var(--dune-gold-hover);
  text-shadow: 0 0 5px rgba(200, 161, 101, 0.5);
}

.skin-pivot .nav-arrow.left:before {
  content: '◀';
}

.skin-pivot .nav-arrow.right:before {
  content: '▶';
}

.skin-pivot .nav-arrow.up:before {
  content: '▲';
}

.skin-pivot .nav-arrow.down:before {
  content: '▼';
}

/* Experience bar - game style */
.skin-pivot .xp-bar {
  height: 6px;
  width: 100%;
  background-color: rgba(12, 10, 20, 0.6);
  border: var(--border-thin) solid var(--dune-gold);
  position: relative;
  overflow: hidden;
}

.skin-pivot .xp-progress {
  height: 100%;
  background: linear-gradient(to right, #C8A165, #E3BB7A);
  width: 0%;
}

.skin-pivot .xp-level {
  position: absolute;
  right: 10px;
  top: -18px;
  background-color: rgba(12, 10, 20, 0.8);
  border: var(--border-thin) solid var(--dune-gold);
  color: var(--dune-gold);
  padding: 2px 6px;
  font-size: var(--font-size-xs);
  letter-spacing: 0.5px;
}