Module:DataTableParserV2
From Dune Awakening DB
Documentation for this module may be created at Module:DataTableParserV2/doc
-- Module:DataTableParserV2
-- Handles display and formatting of building data for Templates using External Data.
-- Data is fetched from your SQL tables (data_buildings and data_refining_recipes)
-- via the ExternalData extension.
local p = {}
--------------------------------------------------
-- Helper: Get icon file reference for a resource
--------------------------------------------------
local function getResourceIcon(resourceName)
if not resourceName or resourceName == "" then
return ""
end
local fileName = resourceName:gsub("%s+", "_") .. "_-_Icon.png"
local fileTitle = mw.title.new("File:" .. fileName)
if fileTitle and fileTitle.exists then
return "[[File:" .. fileName .. "|20px]]"
else
return ""
end
end
---------------------------------------------
-- Function: iconize
-- Adds icons to resource links in text
---------------------------------------------
function p.iconize(frame)
local text = frame.args[1] or ""
text = text:gsub("%[%[([^%]]+)%]%]", function(resourceName)
local icon = getResourceIcon(resourceName)
if icon ~= "" then
return icon .. " [[" .. resourceName .. "]]"
else
return "[[" .. resourceName .. "]]"
end
end)
return text
end
------------------------------------------------------
-- Function: formatComponent
-- Formats a recipe component by adding icons to resource links.
------------------------------------------------------
function p.formatComponent(text)
if not text or text == "" then
return ""
end
local components = mw.text.split(text, ";")
local formatted = {}
for i, component in ipairs(components) do
component = mw.text.trim(component)
local itemName, quantity = component:match("%[%[([^%]]+)%]%] x (%d+)")
if itemName and quantity then
local icon = getResourceIcon(itemName)
table.insert(formatted, icon .. " [[" .. itemName .. "]] x " .. quantity)
else
table.insert(formatted, component)
end
end
return table.concat(formatted, "<br>")
end
--------------------------------------------------------------------------------
-- Function: loadBuildingData
-- Uses ExternalData (via the parser function) to fetch building data from data_buildings.
--------------------------------------------------------------------------------
local function loadBuildingData(frame)
local buildingName = frame.args[1] or frame.args.name or mw.title.getCurrentTitle().text
local edQuery = string.format([[
{{#get_external_data: source=externaldb
|from=data_buildings
|data=ID=id,
BuildingType=building_type,
Name=name,
Description=description,
PowerCost=power_cost,
GeneratesPower=generates_power,
StorageSlots=storage_slots,
StorageCapacity=storage_capacity,
SchematicRequirement=schematic_requirement,
JourneyRequirement=journey_requirement,
Health=health,
PlacedWith=placed_with,
AdditionalNotes=additional_notes,
RecipeToBuild=recipe_to_build,
ImageFile=image_file,
IconFile=icon_file,
Category1=category_1,
Category2=category_2,
Category3=category_3,
Gallery1=gallery_1,
Gallery2=gallery_2,
Gallery3=gallery_3,
Gallery4=gallery_4,
YoutubeVideoLink=youtube_video_link
|cache=yes
|where=name='%s'
|limit=1
}}
]], buildingName)
local result = frame:preprocess(edQuery)
-- Build a structure for the data based on expected field order.
local buildingData = {}
local colMap = {}
local fieldValues = {}
local fields = {
"ID", "BuildingType", "Name", "Description", "PowerCost", "GeneratesPower",
"StorageSlots", "StorageCapacity", "SchematicRequirement", "JourneyRequirement",
"Health", "PlacedWith", "AdditionalNotes", "RecipeToBuild", "ImageFile",
"IconFile", "Category1", "Category2", "Category3", "Gallery1", "Gallery2",
"Gallery3", "Gallery4", "YoutubeVideoLink"
}
for i, field in ipairs(fields) do
colMap[field] = i
local value = frame:preprocess("{{{" .. field .. "}}}")
if value and value ~= "" and value ~= "{{{" .. field .. "}}}" then
fieldValues[i] = value
else
fieldValues[i] = ""
end
end
local hasData = false
for _, v in ipairs(fieldValues) do
if v ~= "" then
hasData = true
break
end
end
if not hasData then
return nil, "No data found for building: " .. buildingName
end
buildingData.colMap = colMap
buildingData.rows = { fieldValues }
return buildingData, nil
end
--------------------------------------------------------------------------------
-- Function: loadRefiningData
-- Uses ExternalData (via parser function) to fetch refining recipes from data_refining_recipes.
--------------------------------------------------------------------------------
local function loadRefiningData(frame)
local buildingName = frame.args[1] or frame.args.name or mw.title.getCurrentTitle().text
local edQuery = string.format([[
{{#get_external_data: source=externaldb
|from=data_refining_recipes
|data=Refiner=Refiner,Output=Output,Ingredients=Ingredients,Time=Time,Recipe=Recipe
|cache=yes
|where=Refiner='%s'
}}
]], buildingName)
local result = frame:preprocess(edQuery)
local refiningData = {}
local colMap = {}
local rows = {}
local fields = {"Refiner", "Output", "Ingredients", "Time", "Recipe"}
local firstRow = {}
for i, field in ipairs(fields) do
colMap[field] = i
local value = frame:preprocess("{{{" .. field .. "}}}")
if value and value ~= "" and value ~= "{{{" .. field .. "}}}" then
firstRow[i] = value
else
firstRow[i] = ""
end
end
local hasFirstRow = false
for _, v in pairs(firstRow) do
if v ~= "" then
hasFirstRow = true
break
end
end
if hasFirstRow then
table.insert(rows, firstRow)
end
-- Check for additional rows
for i = 1, 50 do
local rowData = {}
local hasData = false
for j, field in ipairs(fields) do
local value = frame:preprocess("{{{" .. field .. "_" .. i .. "}}}")
if value and value ~= "" and value ~= "{{{" .. field .. "_" .. i .. "}}}" then
rowData[j] = value
hasData = true
else
rowData[j] = ""
end
end
if hasData then
table.insert(rows, rowData)
else
break
end
end
if #rows == 0 then
return nil, "No refining recipes found for building: " .. buildingName
end
refiningData.colMap = colMap
refiningData.rows = rows
return refiningData, nil
end
--------------------------------------------------------------------------------
-- Function: getBuildingData
-- Returns the row (and colMap) for a given building name.
--------------------------------------------------------------------------------
function p.getBuildingData(buildingName, frame)
local buildingData, err = loadBuildingData(frame)
if not buildingData or #buildingData.rows == 0 then
return nil, err or "Building not found"
end
return buildingData.rows[1], buildingData.colMap
end
--------------------------------------------------------------------------------
-- Function: getRefiningRecipes
-- Returns a table of refining recipes matching the building name.
--------------------------------------------------------------------------------
function p.getRefiningRecipes(frame)
local buildingName = frame.args[1] or mw.title.getCurrentTitle().text
local refiningData, err = loadRefiningData(frame)
if not refiningData then
return '<tr><td colspan="3" style="text-align:center;">No refining recipes found for this building.</td></tr>'
end
local rows = refiningData.rows
local colMap = refiningData.colMap
if #rows == 0 then
return '<tr><td colspan="3" style="text-align:center;">No refining recipes found for this building.</td></tr>'
end
local output = "<tr>\n" ..
"<th style=\"text-align:left;\">Output</th>\n" ..
"<th style=\"text-align:left;\">Ingredients</th>\n" ..
"<th style=\"text-align:left;\">Craft Time</th>\n" ..
"</tr>\n"
for _, recipe in ipairs(rows) do
local outputItem = recipe[colMap["Output"]] or ""
local ingredients = recipe[colMap["Ingredients"]] or ""
local time = recipe[colMap["Time"]] or ""
local recipeQty = recipe[colMap["Recipe"]] or ""
local qty = "1"
if recipeQty ~= "" then
local extractQty = recipeQty:match("x%s*(%d+)")
if extractQty then
qty = extractQty
end
end
local formattedOutput = p.iconize({args = {[1] = outputItem}})
if qty ~= "1" then
formattedOutput = formattedOutput .. " × " .. qty
end
local formattedIngredients = ""
if ingredients ~= "" then
local ingredientsList = mw.text.split(ingredients, ";")
for i, ingredient in ipairs(ingredientsList) do
local trimmedIngredient = mw.text.trim(ingredient)
if trimmedIngredient ~= "" then
local formattedIngredient = p.iconize({args = {[1] = trimmedIngredient}})
if i > 1 then
formattedIngredients = formattedIngredients .. "<br>"
end
formattedIngredients = formattedIngredients .. formattedIngredient
end
end
end
output = output .. "<tr>\n" ..
"<td style=\"text-align:left;\">" .. formattedOutput .. "</td>\n" ..
"<td style=\"text-align:left;\">" .. formattedIngredients .. "</td>\n" ..
"<td style=\"text-align:left;\">" .. time .. "</td>\n" ..
"</tr>\n"
end
return output
end
--------------------------------------------------------------------------------
-- Function: formatBuilding
-- Formats building data as a template call to BuildingRefinerDisplayV2.
--------------------------------------------------------------------------------
function p.formatBuilding(frame)
local buildingName = frame.args[1] or frame.args.name or mw.title.getCurrentTitle().text
if not buildingName then
return "Error: No building name provided"
end
if frame.args.debug then
return p.debugBuildingData(frame)
end
local buildingData, err = loadBuildingData(frame)
if not buildingData then
return "Error: " .. (err or "Building '" .. buildingName .. "' not found")
end
local colMap = buildingData.colMap
local building = buildingData.rows[1]
if not building then
return "Error: No data row found for building '" .. buildingName .. "'"
end
local params = {
Name = building[colMap["Name"]] or buildingName,
Tier = building[colMap["BuildingType"]] or "Unknown",
Description = building[colMap["Description"]] or "",
JourneyRequirement = building[colMap["JourneyRequirement"]] or "",
Health = building[colMap["Health"]] or "0",
EnergyConsumption = building[colMap["PowerCost"]] or "0",
GeneratesPower = building[colMap["GeneratesPower"]] or "0",
StorageSlots = building[colMap["StorageSlots"]] or "0",
StorageVolume = building[colMap["StorageCapacity"]] or "0",
Components = building[colMap["RecipeToBuild"]] or "",
PlacedWith = building[colMap["PlacedWith"]] or "",
AdditionalNotes = building[colMap["AdditionalNotes"]] or "",
ImageFile = building[colMap["ImageFile"]] or "",
PrimarySource = "Crafting"
}
if params.Description ~= "" then
params.Description = p.iconize({args = {[1] = params.Description}})
end
if params.JourneyRequirement ~= "" then
params.JourneyRequirement = p.iconize({args = {[1] = params.JourneyRequirement}})
end
if params.Components ~= "" then
params.Components = p.formatComponent(params.Components)
end
if params.PlacedWith ~= "" then
params.PlacedWith = p.iconize({args = {[1] = params.PlacedWith}})
end
if params.AdditionalNotes ~= "" then
params.AdditionalNotes = p.iconize({args = {[1] = params.AdditionalNotes}})
end
if colMap["YoutubeVideoLink"] and building[colMap["YoutubeVideoLink"]] and building[colMap["YoutubeVideoLink"]] ~= "" then
params.YoutubeEmbed = p.getYoutubeEmbed(frame)
else
params.YoutubeEmbed = "Coming Soon"
end
params.RefiningRecipes = p.getRefiningRecipes(frame)
if colMap["Category3"] and building[colMap["Category3"]] and building[colMap["Category3"]] ~= "" then
params.Category3 = building[colMap["Category3"]]
else
params.Category3 = "Buildings"
end
params.RelatedBuildings = p.relatedBuildings(frame)
local templateCall = "{{BuildingRefinerDisplayV2"
for key, value in pairs(params) do
if value and value ~= "" then
templateCall = templateCall .. "\n|" .. key .. "=" .. value
end
end
templateCall = templateCall .. "\n}}"
return frame:preprocess(templateCall)
end
--------------------------------------------------------------------------------
-- Function: getYoutubeEmbed
-- Returns a processed YouTube embed tag.
--------------------------------------------------------------------------------
function p.getYoutubeEmbed(frame)
local buildingName = frame.args[1] or mw.title.getCurrentTitle().text
local width = frame.args.width or 400
local height = frame.args.height or 300
local dimensions = width .. "x" .. height
local building, colMap = p.getBuildingData(buildingName, frame)
if not building then
return "Error loading data"
end
local youtubeUrl = building[colMap["YoutubeVideoLink"]] or ""
if youtubeUrl == "" or youtubeUrl == "-" then
return "Coming Soon"
end
local videoId = youtubeUrl:match("v=([%w-_]+)")
if not videoId then
return "Coming Soon"
end
local ytMarkup = string.format('<youtube dimensions="%s" alignment="center">%s</youtube>', dimensions, videoId)
return frame:preprocess(ytMarkup)
end
--------------------------------------------------------------------------------
-- Function: relatedBuildings
-- Finds and formats related buildings based on Category3.
--------------------------------------------------------------------------------
function p.relatedBuildings(frame)
local buildingName = frame.args[1] or mw.title.getCurrentTitle().text
local building, colMap = p.getBuildingData(buildingName, frame)
if not building then
return "Error loading building data"
end
local targetCategory = building[colMap["Category3"]] or ""
if targetCategory == "-" or targetCategory == "" then
return "No related buildings found"
end
if targetCategory:find("%[%[") then
targetCategory = targetCategory:match("%[%[(.-)%]%]")
end
targetCategory = mw.text.trim(targetCategory)
local allData, err = loadBuildingData(frame)
if not allData then
return "Error loading building data"
end
local rows = allData.rows
local relatedBuildings = {}
for _, row in ipairs(rows) do
if row[colMap["Name"]] ~= buildingName then
local category = row[colMap["Category3"]] or ""
if category ~= "-" and category ~= "" then
if category:find("%[%[") then
category = category:match("%[%[(.-)%]%]")
end
category = mw.text.trim(category)
if category == targetCategory then
table.insert(relatedBuildings, row)
end
end
end
end
if #relatedBuildings == 0 then
return "No other " .. targetCategory .. " found"
end
local output = '<table class="infobox-dune" style="width:100%">\n'
output = output .. "<tr>\n"
output = output .. "<th style=\"text-align:left;\">Name</th>\n"
output = output .. "<th style=\"text-align:left;\">Tier</th>\n"
output = output .. "<th style=\"text-align:left;\">Description</th>\n"
output = output .. "</tr>\n"
for _, b in ipairs(relatedBuildings) do
local name = b[colMap["Name"]] or ""
local tier = b[colMap["BuildingType"]] or ""
local description = b[colMap["Description"]] or ""
if tier == "-" then tier = "" end
if description == "-" then description = "" end
local nameWithIcon = "[[" .. name .. "]]"
local iconFile = b[colMap["ImageFile"]] or ""
if iconFile ~= "-" and iconFile ~= "" then
nameWithIcon = "[[File:" .. iconFile .. "|20px]] [[" .. name .. "]]"
end
output = output .. "<tr>\n"
output = output .. "<td>" .. nameWithIcon .. "</td>\n"
output = output .. "<td>" .. tier .. "</td>\n"
output = output .. "<td>" .. description .. "</td>\n"
output = output .. "</tr>\n"
end
output = output .. "</table>"
return output
end
--------------------------------------------------------------------------------
-- Function: debugBuildingData
-- Outputs debugging information.
--------------------------------------------------------------------------------
function p.debugBuildingData(frame)
local buildingName = frame.args[1] or mw.title.getCurrentTitle().text
local buildingData, err = loadBuildingData(frame)
if not buildingData then
return "Error: " .. (err or "Unknown error")
end
local output = "Debug information for '" .. buildingName .. "':\n\n"
output = output .. "Raw data from database:\n"
output = output .. "<pre>"
output = output .. "Column mapping:\n"
for name, idx in pairs(buildingData.colMap) do
output = output .. name .. " => " .. idx .. "\n"
end
output = output .. "\nRows (" .. #buildingData.rows .. " found):\n"
for i, row in ipairs(buildingData.rows) do
output = output .. "Row " .. i .. ":\n"
for j, cell in ipairs(row) do
local colName = "Unknown"
for name, idx in pairs(buildingData.colMap) do
if idx == j then
colName = name
break
end
end
output = output .. " " .. colName .. " (" .. j .. "): '" .. cell .. "'\n"
end
end
output = output .. "</pre>"
return output
end
return p
